Player Matchup

Zeus
Zeus
 
Zeus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Artec619
Sylvanus
Level 98
God Stats
1W - 0L
1,235 SR
Queue Stats
139W - 125L
1,592 Elo+
Solo
Bellona
Bellona
DarkHeroJ
Bellona
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 115L
1,486 Elo+
Solo
Merlin
Merlin
Yatogami4
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,125 Elo+
Solo
Medusa
Medusa
mati24gamer
Medusa
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 154L
1,273 Elo+
Solo
Team Averages
Level 92
1,447 SR
1,395 Elo+

VS

Team Averages
Level 122
1,614 SR
1,515 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Akaimaa
Hun Batz
Level 157
God Stats
0W - 3L
1,280 SR
Queue Stats
14W - 15L
1,476 Elo+
Solo
Persephone
Persephone
Faxundo
Persephone
Level 128
God Stats
4W - 2L
1,760 SR
Queue Stats
62W - 62L
1,566 Elo+
Solo
Scylla
Scylla
ItsCloudPrince
Scylla
Level 158
God Stats
2W - 1L
1,715 SR
Queue Stats
133W - 120L
1,574 Elo+
Solo
Terra
Terra
Xj_GabrielXj
Terra
Level 49
God Stats
2W - 1L
1,813 SR
Queue Stats
42W - 62L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
0 / 0 / 1
4,586
917
525
176
50
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Artec619
Sylvanus
13
1 / 0 / 8
6,583
1,317
3,629
6,239
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bellona
DarkHeroJ
Bellona
11
4 / 1 / 5
6,239
1,248
4,033
6,621
6,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Yatogami4
Merlin
10
1 / 2 / 7
5,673
1,135
5,385
4,575
1,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
13
5 / 0 / 5
6,671
1,334
6,461
5,587
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 2 / 0
4,903
981
951
2,546
925
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Akaimaa
Hun Batz
10
2 / 3 / 1
5,616
1,123
7,496
5,475
2,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Faxundo
Persephone
9
1 / 2 / 2
5,425
1,085
5,036
3,953
1,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 1
5,588
1,118
2,798
3,681
1,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 2 / 2
4,981
996
905
6,130
4,831
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
11
Kills
3
3
Deaths
11
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
1
0.5
L
Kukulkan
 
Kukulkan
0
2
0
0
L
Hun Batz
Akaimaa
Hun Batz
2
3
1
0.83
W
Sylvanus
Artec619
Sylvanus
1
0
8
5
W
Bellona
DarkHeroJ
Bellona
4
1
5
6.5
L
Persephone
Faxundo
Persephone
1
2
2
1
L
0
2
1
0.25
L
0
2
2
0.5
W
Merlin
Yatogami4
Merlin
1
2
7
2.25
W
Medusa
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,033
Damage
17,186
23,198
Taken
21,785
15,844
Mitigated
11,044
15,206
Healing
5,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
525
36
0
0
176
50
0
116
60
1,068
0
L
Kukulkan
 
Kukulkan
951
228
78
386
2,546
925
0
1,353
1,193
6,707
0
L
Hun Batz
Akaimaa
Hun Batz
7,496
2,155
0
61
5,475
2,240
0
1,973
3,502
0
9,311
W
Sylvanus
Artec619
Sylvanus
3,629
1,156
3,966
4,171
6,239
5,315
73
2,744
3,495
6,464
0
W
Bellona
DarkHeroJ
Bellona
4,033
1,146
1,326
1,709
6,621
6,636
0
2,702
3,919
0
7,864
L
Persephone
Faxundo
Persephone
5,036
104
567
658
3,953
1,748
0
1,017
2,934
8,928
0
L
2,798
355
0
975
3,681
1,300
0
1,834
1,847
14,267
0
L
905
148
927
1,376
6,130
4,831
0
3,362
2,768
1,175
0
W
Merlin
Yatogami4
Merlin
5,385
270
435
806
4,575
1,656
41
1,697
2,878
11,338
0
W
Medusa
6,461
2,600
627
2,166
5,587
2,187
0
2,431
3,156
0
19,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,752
Gold Earned
26,513
58
Minions Killed
62
0
Camps Cleared
0
492,822
Distance Traveled
473,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,586
917
1
0
0
22,446
0
L
Kukulkan
4,903
981
12
2
0
50,427
0
L
Hun Batz
5,616
1,123
5
1
0
112,215
0
W
Sylvanus
6,583
1,317
5
1
0
112,761
0
W
Bellona
6,239
1,248
22
4
0
104,196
0
L
Persephone
5,425
1,085
8
2
0
107,491
0
L
Scylla
5,588
1,118
37
7
0
105,851
0
L
Terra
4,981
996
0
0
0
97,540
0
W
Merlin
5,673
1,135
17
3
0
111,757
0
W
Medusa
6,671
1,334
13
3
0
141,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role