Player Matchup

Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Cz_gamer_hk
Danzaburou
Level 161
God Stats
2W - 5L
1,500 SR
Queue Stats
1,158W - 1,141L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
JAMMIN95
Zhong Kui
Level 109
God Stats
36W - 28L
1,905 SR
Queue Stats
479W - 504L
1,493 Elo+
Solo
Geb
Geb
chirpy_lava0
Geb
Level 63
God Stats
8W - 8L
1,314 SR
Queue Stats
580W - 568L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
knight_donbass
Morgan Le Fay
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 85L
1,433 Elo+
Party 1
Team Averages
Level 105
1,544 SR
1,476 Elo+

VS

Team Averages
Level 108
1,588 SR
1,463 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ANDREA___05
Cthulhu
Level 141
God Stats
75W - 66L
1,631 SR
Queue Stats
328W - 345L
1,482 Elo+
Party 2
Bellona
Bellona
GrayestMsrlin70
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,332 Elo+
Solo
Fenrir
Fenrir
hyperwolf14
Fenrir
Level 125
God Stats
6W - 10L
1,700 SR
Queue Stats
407W - 381L
1,474 Elo+
Solo
Heimdallr
Heimdallr
xNicholas_exe
Heimdallr
Level 58
God Stats
3W - 3L
1,607 SR
Queue Stats
12W - 9L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 1 / 2
6,448
586
4,811
7,231
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Cz_gamer_hk
Danzaburou
11
1 / 0 / 0
6,516
592
5,875
9,558
4,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
JAMMIN95
Zhong Kui
11
2 / 0 / 1
6,452
587
4,065
7,137
5,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
2 / 1 / 1
6,011
546
4,942
10,601
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
knight_donbass
Morgan Le Fay
9
0 / 2 / 2
5,353
487
5,210
5,021
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 2 / 1
5,314
483
3,883
6,952
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ANDREA___05
Cthulhu
10
3 / 0 / 1
6,094
554
7,988
7,371
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 2 / 0
6,175
561
5,050
11,482
11,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
8
0 / 0 / 1
4,965
451
408
6,183
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
xNicholas_exe
Heimdallr
8
1 / 3 / 1
5,331
485
2,687
7,156
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
4
4
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
2
3
L
Nu Wa
 
Nu Wa
0
2
1
0.25
L
Cthulhu
ANDREA___05
Cthulhu
3
0
1
3.5
W
Danzaburou
Cz_gamer_hk
Danzaburou
1
0
0
1
L
0
2
0
0
W
Zhong Kui
JAMMIN95
Zhong Kui
2
0
1
2.5
W
2
1
1
2.5
L
Fenrir
0
0
1
0.5
W
Morgan Le Fay
knight_donbass
Morgan Le Fay
0
2
2
0.5
L
Heimdallr
xNicholas_exe
Heimdallr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,903
Damage
20,016
39,548
Taken
39,144
23,049
Mitigated
23,981
15,042
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,811
3,535
0
4,282
7,231
2,705
856
3,474
3,757
0
59,679
L
Nu Wa
 
Nu Wa
3,883
1,170
0
1,750
6,952
2,688
0
5,104
1,768
33,795
0
L
Cthulhu
ANDREA___05
Cthulhu
7,988
498
0
1,777
7,371
4,425
0
3,520
3,817
25,161
0
W
Danzaburou
Cz_gamer_hk
Danzaburou
5,875
2,461
0
3,566
9,558
4,540
0
367
9,191
0
44,471
L
5,050
611
0
4,915
11,482
11,948
0
1,018
10,359
0
47,063
W
Zhong Kui
JAMMIN95
Zhong Kui
4,065
427
0
3,336
7,137
5,634
0
956
6,181
50,568
0
W
4,942
469
0
3,290
10,601
8,339
54
4,580
6,021
17,891
0
L
Fenrir
408
244
0
273
6,183
2,221
0
2,050
4,086
0
22,224
W
Morgan Le Fay
knight_donbass
Morgan Le Fay
5,210
578
0
568
5,021
1,831
305
2,494
2,527
37,083
0
L
Heimdallr
xNicholas_exe
Heimdallr
2,687
1,116
0
310
7,156
2,699
0
2,259
4,897
0
27,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,780
Gold Earned
27,879
345
Minions Killed
241
0
Camps Cleared
0
1,057,859
Distance Traveled
996,162
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,448
586
90
8
0
213,139
0
L
Nu Wa
5,314
483
56
5
0
194,987
0
L
Cthulhu
6,094
554
37
3
0
226,653
0
W
Danzaburou
6,516
592
99
9
0
185,623
0
L
Bellona
6,175
561
73
7
0
179,208
0
W
Zhong Kui
6,452
587
82
7
0
188,464
0
W
Geb
6,011
546
21
2
0
269,620
4
L
Fenrir
4,965
451
36
3
0
197,058
6
W
Morgan Le Fay
5,353
487
53
5
0
201,013
0
L
Heimdallr
5,331
485
39
4
0
198,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role