Player Matchup

Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Miscospiscou
King Arthur
Level 69
God Stats
5W - 7L
1,597 SR
Queue Stats
70W - 73L
1,505 Elo+
Solo
Nox
Nox
NefdaR
Nox
Level 164
God Stats
61W - 53L
1,531 SR
Queue Stats
141W - 133L
1,502 Elo+
Solo
Hel
Hel
Vemir
Hel
Level 27
God Stats
1W - 1L
1,477 SR
Queue Stats
3W - 6L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
sheed
Danzaburou
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,379 Elo+
Party 1
Team Averages
Level 89
1,521 SR
1,476 Elo+

VS

Team Averages
Level 142
1,533 SR
1,526 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Aimstein26
Atlas
Level 144
God Stats
7W - 2L
1,453 SR
Queue Stats
305W - 229L
1,621 Elo+
Solo
Ne Zha
Ne Zha
GodZilas
Ne Zha
Level 194
God Stats
4W - 4L
1,678 SR
Queue Stats
80W - 72L
1,515 Elo+
Solo
Amaterasu
Amaterasu
methluos
Amaterasu
Level 124
God Stats
19W - 16L
1,533 SR
Queue Stats
187W - 156L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 4 / 0
5,703
518
3,272
10,542
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Miscospiscou
King Arthur
10
0 / 1 / 0
5,842
531
6,820
11,940
10,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nox
NefdaR
Nox
9
1 / 4 / 0
5,553
505
4,804
6,497
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hel
Vemir
Hel
9
0 / 2 / 2
5,336
485
3,214
9,299
4,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
sheed
Danzaburou
8
0 / 4 / 1
4,798
436
4,777
10,081
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
5 / 0 / 3
6,718
611
4,931
4,741
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
 
Martichoras
11
3 / 0 / 2
6,198
563
8,755
7,378
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
10
2 / 2 / 7
6,071
552
5,142
10,374
7,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
GodZilas
Ne Zha
10
3 / 2 / 1
5,969
543
5,072
7,641
3,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amaterasu
methluos
Amaterasu
11
2 / 1 / 1
6,585
599
7,737
13,360
6,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
15
15
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
4
0
0.5
W
Ra
 
Ra
5
0
3
6.5
W
Martichoras
 
Martichoras
3
0
2
4
W
Atlas
2
2
7
2.75
W
Ne Zha
GodZilas
Ne Zha
3
2
1
1.75
L
King Arthur
Miscospiscou
King Arthur
0
1
0
0
L
Nox
NefdaR
Nox
1
4
0
0.25
L
Hel
Vemir
Hel
0
2
2
0.5
W
Amaterasu
methluos
Amaterasu
2
1
1
2.5
L
Danzaburou
sheed
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,887
Damage
31,637
48,359
Taken
43,494
23,634
Mitigated
22,047
10,900
Healing
20,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,272
717
0
1,167
10,542
3,806
0
970
9,572
0
37,412
W
Ra
 
Ra
4,931
539
827
1,969
4,741
1,810
0
2,881
1,698
46,331
0
W
Martichoras
 
Martichoras
8,755
3,772
0
4,798
7,378
3,011
336
2,246
4,977
0
49,486
W
Atlas
5,142
1,980
302
2,348
10,374
7,777
39
2,256
7,867
16,361
0
W
Ne Zha
GodZilas
Ne Zha
5,072
1,069
0
1,492
7,641
3,370
0
583
7,058
0
36,985
L
King Arthur
Miscospiscou
King Arthur
6,820
1,332
0
1,876
11,940
10,164
0
0
11,940
0
49,226
L
Nox
NefdaR
Nox
4,804
200
0
830
6,497
2,299
0
3,011
3,486
33,714
0
L
Hel
Vemir
Hel
3,214
538
1,245
3,778
9,299
4,051
0
3,147
6,152
20,866
0
W
Amaterasu
methluos
Amaterasu
7,737
4,385
0
8,459
13,360
6,079
0
0
13,010
0
50,159
L
Danzaburou
sheed
Danzaburou
4,777
2,580
0
2,004
10,081
3,314
0
2,945
7,136
0
26,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,232
Gold Earned
31,541
269
Minions Killed
311
0
Camps Cleared
0
1,091,204
Distance Traveled
1,121,319
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,703
518
59
5
0
211,451
1
W
Ra
6,718
611
84
8
0
238,330
4
W
Martichoras
6,198
563
71
6
0
200,484
0
W
Atlas
6,071
552
18
2
0
232,057
2
W
Ne Zha
5,969
543
57
5
0
239,234
2
L
King Arthur
5,842
531
70
6
0
247,996
0
L
Nox
5,553
505
66
6
0
214,317
4
L
Hel
5,336
485
34
3
0
218,103
0
W
Amaterasu
6,585
599
81
7
0
211,214
0
L
Danzaburou
4,798
436
40
4
0
199,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role