Player Matchup

Cthulhu
Cthulhu
KozachKing
Cthulhu
Level 4
God Stats
2W - 3L
1,692 SR
Queue Stats
7W - 22L
1,194 Elo+
Party 1
Artemis
Artemis
Pedtuga
Artemis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,397 Elo+
Solo
Odin
Odin
fhasfh
Odin
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 69L
1,345 Elo+
Party 1
Team Averages
Level 56
1,564 SR
1,312 Elo+

VS

Team Averages
Level 46
1,528 SR
1,512 Elo+
Hun Batz
Hun Batz
ASRxcry
Hun Batz
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,659 Elo+
Party 2
Chang'e
Chang'e
Faz73z
Chang'e
Level 49
God Stats
6W - 4L
1,585 SR
Queue Stats
19W - 15L
1,597 Elo+
Party 2
Ares
Ares
Hunt120967
Ares
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KozachKing
Cthulhu
13
2 / 5 / 3
8,068
733
6,093
10,310
9,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Pedtuga
Artemis
12
3 / 5 / 3
8,033
730
9,286
10,646
3,921
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
fhasfh
Odin
12
2 / 3 / 2
7,694
699
4,701
12,801
8,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ASRxcry
Hun Batz
14
6 / 2 / 7
9,343
849
9,824
10,059
4,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Faz73z
Chang'e
15
4 / 2 / 8
9,212
837
12,988
10,933
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 9
9,751
886
5,601
11,782
11,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
13
13
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ASRxcry
Hun Batz
6
2
7
4.75
W
Chang'e
Faz73z
Chang'e
4
2
8
4
W
3
3
9
2.5
L
Cthulhu
KozachKing
Cthulhu
2
5
3
0.7
L
Artemis
Pedtuga
Artemis
3
5
3
0.9
L
Odin
fhasfh
Odin
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,080
Damage
28,413
33,757
Taken
32,774
22,632
Mitigated
21,445
3,738
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ASRxcry
Hun Batz
9,824
2,654
0
1,486
10,059
4,928
1,302
1,911
8,030
0
37,490
W
Chang'e
Faz73z
Chang'e
12,988
972
3,008
5,166
10,933
4,605
1,175
2,215
8,517
55,757
0
W
5,601
284
0
2,152
11,782
11,912
308
1,404
10,079
15,657
0
L
Cthulhu
KozachKing
Cthulhu
6,093
223
0
724
10,310
9,805
84
5,896
4,414
12,215
0
L
Artemis
Pedtuga
Artemis
9,286
3,051
136
1,842
10,646
3,921
0
5,296
5,350
0
24,529
L
Odin
fhasfh
Odin
4,701
1,095
0
1,036
12,801
8,906
0
7,448
5,353
0
25,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,795
Gold Earned
28,306
93
Minions Killed
146
0
Camps Cleared
0
553,849
Distance Traveled
649,205
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,343
849
46
4
0
223,974
0
W
Chang'e
9,212
837
88
8
0
213,445
0
W
Ares
9,751
886
12
1
0
211,786
3
L
Cthulhu
8,068
733
15
1
0
172,439
0
L
Artemis
8,033
730
37
3
0
171,294
0
L
Odin
7,694
699
41
4
0
210,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role