Player Matchup

Agni
Agni
Gold II
 
Agni
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
Flex God Murked
Cthulhu
Platinum I
Level 155
God Stats
16W - 16L
1,590 SR
Queue Stats
55W - 51L
2,024 MMR
Party 1
Rama
Rama
Platinum I
ItsOminous
Rama
Platinum I
Level 133
God Stats
5W - 3L
1,657 SR
Queue Stats
139W - 143L
2,099 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,583 SR
1,874 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,703 SR
1,944 MMR
Hou Yi
Hou Yi
Diamond III
BocaBaby
Hou Yi
Diamond III
Level 44
God Stats
5W - 1L
2,073 SR
Queue Stats
67W - 24L
2,582 MMR
Solo
Hercules
Hercules
Platinum IV
Dej4vuX
Hercules
Platinum IV
Level 148
God Stats
12W - 18L
1,393 SR
Queue Stats
196W - 213L
1,572 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
GASPAR10
Kukulkan
Platinum IV
Level 153
God Stats
50W - 41L
1,644 SR
Queue Stats
173W - 202L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 4 / 0
7,810
651
6,972
9,011
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 3
7,500
625
7,979
17,157
20,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 5 / 0
8,069
672
8,251
15,424
7,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasKuzenboNe ZhaAchillesBaron Samedi

VS

Bans
Baba YagaHorusThothAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BocaBaby
Hou Yi
15
8 / 1 / 4
10,142
845
21,990
15,139
6,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Dej4vuX
Hercules
14
5 / 2 / 5
9,197
766
6,373
15,086
16,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
GASPAR10
Kukulkan
15
0 / 1 / 11
9,045
754
8,708
6,165
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
13
13
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
4
0
0.5
W
Hou Yi
BocaBaby
Hou Yi
8
1
4
10
W
Hercules
Dej4vuX
Hercules
5
2
5
3.75
L
0
4
3
0.38
W
Kukulkan
GASPAR10
Kukulkan
0
1
11
5.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,202
Damage
37,071
41,592
Taken
36,390
31,947
Mitigated
25,552
5,286
Healing
18,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,972
541
0
545
9,011
4,639
0
1,171
7,620
27,002
0
W
Hou Yi
BocaBaby
Hou Yi
21,990
12,631
0
8,458
15,139
6,806
1,225
6,058
8,566
0
54,670
W
Hercules
Dej4vuX
Hercules
6,373
2,356
0
8,628
15,086
16,041
437
5,247
9,411
0
12,417
L
7,979
1,080
137
2,112
17,157
20,188
0
4,396
12,369
24,981
0
W
Kukulkan
GASPAR10
Kukulkan
8,708
875
0
1,459
6,165
2,705
1,315
3,045
3,035
54,533
0
L
8,251
5,706
0
2,492
15,424
7,120
0
3,208
11,869
0
22,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,379
Gold Earned
28,384
113
Minions Killed
156
0
Camps Cleared
0
604,262
Distance Traveled
677,726
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,810
651
55
5
0
196,258
0
W
Hou Yi
10,142
845
60
5
0
202,373
0
W
Hercules
9,197
766
13
1
0
239,950
0
L
Cthulhu
7,500
625
24
2
0
223,086
2
W
Kukulkan
9,045
754
83
7
0
235,403
0
L
Rama
8,069
672
34
3
0
184,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role