Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dafcon5
Izanami
Level 108
God Stats
2W - 1L
1,528 SR
Queue Stats
35W - 24L
1,527 Elo+
Party 1
Bastet
Bastet
MushroomScrub337
Bastet
Level 145
God Stats
14W - 9L
1,704 SR
Queue Stats
545W - 558L
1,477 Elo+
Solo
Fafnir
Fafnir
PINCHAD1TO
Fafnir
Level 106
God Stats
6W - 6L
1,319 SR
Queue Stats
274W - 268L
1,342 Elo+
Solo
Kukulkan
Kukulkan
mntn
Kukulkan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,483 Elo+
Party 1
Team Averages
Level 123
1,510 SR
1,466 Elo+

VS

Team Averages
Level 137
1,563 SR
1,508 Elo+
Zeus
Zeus
 
Zeus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Smegedup
Hachiman
Level 149
God Stats
2W - 3L
1,824 SR
Queue Stats
460W - 454L
1,484 Elo+
Solo
Artio
Artio
lXlGrimlXl
Artio
Level 113
God Stats
5W - 7L
1,278 SR
Queue Stats
487W - 480L
1,478 Elo+
Solo
Serqet
Serqet
oksnowflake
Serqet
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 143L
1,500 Elo+
Solo
Charybdis
Charybdis
vikman1315
Charybdis
Level 154
God Stats
6W - 9L
1,716 SR
Queue Stats
670W - 684L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 1 / 5
8,498
773
6,068
12,160
11,849
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Dafcon5
Izanami
17
6 / 0 / 3
9,546
868
6,107
4,249
2,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 0 / 6
7,873
716
7,030
12,102
5,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
PINCHAD1TO
Fafnir
16
2 / 0 / 6
8,884
808
4,666
14,212
13,589
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
mntn
Kukulkan
14
1 / 2 / 5
8,071
734
10,072
7,335
4,180
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 1 / 0
7,376
671
16,079
4,700
2,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
Smegedup
Hachiman
14
0 / 3 / 2
7,230
657
9,184
8,376
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
14
0 / 2 / 1
7,848
713
2,719
10,690
11,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
12
0 / 1 / 1
6,610
601
3,444
5,069
4,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Charybdis
vikman1315
Charybdis
15
0 / 2 / 1
7,724
702
5,794
7,572
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
9
Kills
2
3
Deaths
9
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
5
2.5
L
Zeus
 
Zeus
2
1
0
2
W
Izanami
Dafcon5
Izanami
6
0
3
7.5
W
0
0
6
3
W
Fafnir
PINCHAD1TO
Fafnir
2
0
6
5
L
Hachiman
Smegedup
Hachiman
0
3
2
0.33
L
Artio
0
2
1
0.25
W
Kukulkan
mntn
Kukulkan
1
2
5
1.75
L
Serqet
0
1
1
0.5
L
Charybdis
vikman1315
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,943
Damage
37,220
50,058
Taken
36,407
37,563
Mitigated
26,255
31,849
Healing
14,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,068
48
1,598
5,503
12,160
11,849
0
5,431
6,598
12,702
0
L
Zeus
 
Zeus
16,079
1,637
2,369
847
4,700
2,458
0
2,697
1,859
32,618
0
W
Izanami
Dafcon5
Izanami
6,107
2,893
1,415
2,139
4,249
2,503
1,755
1,286
2,963
0
27,287
W
7,030
671
0
4,941
12,102
5,442
267
3,402
8,490
0
10,152
W
Fafnir
PINCHAD1TO
Fafnir
4,666
865
3,617
8,837
14,212
13,589
244
5,874
8,128
6,741
0
L
Hachiman
Smegedup
Hachiman
9,184
3,349
1,079
1,741
8,376
4,069
0
4,076
4,178
0
18,114
L
Artio
2,719
156
784
3,333
10,690
11,648
0
7,108
3,266
3,560
0
W
Kukulkan
mntn
Kukulkan
10,072
476
1,745
2,054
7,335
4,180
81
2,805
4,530
33,291
0
L
Serqet
3,444
94
0
1,396
5,069
4,003
0
2,126
2,863
0
4,385
L
Charybdis
vikman1315
Charybdis
5,794
2,597
1,377
1,957
7,572
4,077
0
4,009
3,435
0
27,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,872
Gold Earned
36,788
146
Minions Killed
134
0
Camps Cleared
0
1,144,166
Distance Traveled
1,014,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,498
773
10
1
0
225,498
0
L
Zeus
7,376
671
31
3
0
202,330
0
W
Izanami
9,546
868
69
6
0
216,844
0
W
Bastet
7,873
716
3
0
0
250,223
0
W
Fafnir
8,884
808
5
0
0
241,835
0
L
Hachiman
7,230
657
30
3
0
182,452
0
L
Artio
7,848
713
7
1
0
222,782
0
W
Kukulkan
8,071
734
59
5
0
209,766
0
L
Serqet
6,610
601
4
0
0
191,537
0
L
Charybdis
7,724
702
62
6
0
215,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role