Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AutoIX
Ra
Level 124
God Stats
3W - 3L
1,362 SR
Queue Stats
295W - 249L
1,680 Elo+
Party 1
Osiris
Osiris
BritOrc
Osiris
Level 106
God Stats
5W - 2L
1,336 SR
Queue Stats
378W - 434L
1,541 Elo+
Party 1
Pele
Pele
xstallion777
Pele
Level 89
God Stats
20W - 10L
1,508 SR
Queue Stats
24W - 14L
1,552 Elo+
Party 1
Team Averages
Level 98
1,441 SR
1,555 Elo+

VS

Team Averages
Level 80
1,605 SR
1,540 Elo+
Lancelot
Lancelot
 
Lancelot
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Godtieryae
Apollo
Level 129
God Stats
1W - 2L
1,538 SR
Queue Stats
142W - 131L
1,582 Elo+
Party 2
Atlas
Atlas
LichKing2011
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,453 Elo+
Solo
Cabrakan
Cabrakan
Saint58
Cabrakan
Level 108
God Stats
6W - 8L
1,767 SR
Queue Stats
100W - 109L
1,574 Elo+
Party 2
Freya
Freya
SwaggyDaddy98
Freya
Level 25
God Stats
1W - 1L
1,721 SR
Queue Stats
102W - 80L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 0 / 1
5,176
647
5,011
4,023
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
 
Ao Kuang
8
1 / 0 / 2
4,447
556
2,640
5,312
2,157
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
10
2 / 0 / 2
5,579
697
4,205
5,497
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
BritOrc
Osiris
10
1 / 0 / 1
5,548
694
2,280
4,480
3,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
3 / 0 / 1
4,872
609
1,936
5,503
1,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
3
0 / 1 / 0
3,342
418
332
2,127
690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
Godtieryae
Apollo
8
0 / 0 / 0
3,944
493
2,942
5,186
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 3 / 0
3,853
482
1,437
7,040
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
Saint58
Cabrakan
9
0 / 2 / 0
4,497
562
1,146
6,060
4,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 0
4,443
555
4,575
6,283
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
8
Kills
0
0
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
1
1.5
W
Ao Kuang
 
Ao Kuang
1
0
2
2
L
Lancelot
 
Lancelot
0
1
0
0
W
Ra
2
0
2
3
W
Osiris
BritOrc
Osiris
1
0
1
1.5
L
Apollo
Godtieryae
Apollo
0
0
0
0
L
0
3
0
0
L
Cabrakan
Saint58
Cabrakan
0
2
0
0
L
0
2
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,072
Damage
10,432
24,815
Taken
26,696
10,370
Mitigated
12,699
11,124
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,011
3,521
0
2,734
4,023
1,406
743
100
3,923
0
45,863
W
Ao Kuang
 
Ao Kuang
2,640
699
185
2,143
5,312
2,157
104
1,748
3,454
14,969
0
L
Lancelot
 
Lancelot
332
58
0
430
2,127
690
0
280
1,847
0
5,289
W
Ra
4,205
1,018
442
2,068
5,497
2,082
0
3,167
2,058
42,840
0
W
Osiris
BritOrc
Osiris
2,280
622
0
2,135
4,480
3,021
0
869
3,334
0
30,616
L
Apollo
Godtieryae
Apollo
2,942
1,250
0
2,448
5,186
1,677
0
212
4,974
0
28,035
L
1,437
741
0
1,262
7,040
3,505
0
3,443
3,597
6,906
0
L
Cabrakan
Saint58
Cabrakan
1,146
124
0
1,855
6,060
4,532
0
0
6,060
22,423
0
L
4,575
1,400
0
2,485
6,283
2,295
0
2,910
3,373
29,128
0
W
1,936
357
0
1,417
5,503
1,704
0
591
4,888
0
31,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,622
Gold Earned
20,079
289
Minions Killed
160
0
Camps Cleared
0
815,475
Distance Traveled
634,455
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,176
647
83
10
0
144,074
2
W
Ao Kuang
4,447
556
17
2
0
168,236
1
L
Lancelot
3,342
418
12
2
0
71,265
0
W
Ra
5,579
697
84
11
0
151,064
0
W
Osiris
5,548
694
58
7
0
152,059
2
L
Apollo
3,944
493
35
4
0
155,447
0
L
Atlas
3,853
482
8
1
0
129,795
1
L
Cabrakan
4,497
562
44
6
0
137,625
1
L
Freya
4,443
555
61
8
0
140,323
0
W
Pele
4,872
609
47
6
0
200,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role