Player Matchup

Scylla
Scylla
SoyNagore
Scylla
Level 47
God Stats
82W - 84L
1,414 SR
Queue Stats
619W - 621L
1,340 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cdorian
Ah Muzen Cab
Level 65
God Stats
1W - 0L
1,707 SR
Queue Stats
35W - 39L
1,440 Elo+
Solo
Bakasura
Bakasura
iGlowHi
Bakasura
Level 153
God Stats
24W - 17L
1,564 SR
Queue Stats
262W - 258L
1,540 Elo+
Solo
Team Averages
Level 88
1,562 SR
1,440 Elo+

VS

Team Averages
Level 72
1,435 SR
1,476 Elo+
Nike
Nike
 
Nike
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Mijity
Surtr
Level 80
God Stats
2W - 1L
1,315 SR
Queue Stats
4W - 3L
1,485 Elo+
Party 1
Janus
Janus
SzentMuccii
Janus
Level 68
God Stats
128W - 103L
1,491 SR
Queue Stats
316W - 300L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SoyNagore
Scylla
17
8 / 6 / 6
11,434
880
14,996
10,986
4,463
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
cdorian
Ah Muzen Cab
15
2 / 3 / 13
10,396
800
11,739
10,295
4,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
iGlowHi
Bakasura
17
7 / 2 / 6
11,215
863
12,382
14,118
10,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
2 / 6 / 4
9,273
713
9,632
18,693
16,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
Mijity
Surtr
13
1 / 5 / 6
8,920
686
5,371
15,839
12,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
8 / 6 / 3
10,610
816
14,226
11,950
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
17
Kills
11
11
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
6
4
0.67
L
Surtr
Mijity
Surtr
1
5
6
0.8
W
Scylla
SoyNagore
Scylla
8
6
6
1.83
L
8
6
3
1.58
W
Ah Muzen Cab
cdorian
Ah Muzen Cab
2
3
13
2.83
W
Bakasura
iGlowHi
Bakasura
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,117
Damage
29,229
35,399
Taken
46,482
19,302
Mitigated
33,580
9,275
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,632
1,592
0
41
18,693
16,490
0
6,272
11,330
0
39,044
L
Surtr
Mijity
Surtr
5,371
1,559
0
3,129
15,839
12,911
0
4,652
9,409
698
21,326
W
Scylla
SoyNagore
Scylla
14,996
2,104
0
2,028
10,986
4,463
1,077
5,083
5,903
42,385
0
L
14,226
1,701
0
981
11,950
4,179
54
4,076
7,379
32,529
0
W
Ah Muzen Cab
cdorian
Ah Muzen Cab
11,739
4,554
0
1,816
10,295
4,779
528
4,306
5,989
0
42,742
W
Bakasura
iGlowHi
Bakasura
12,382
6,882
0
5,431
14,118
10,060
1,794
5,378
8,740
0
48,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,045
Gold Earned
28,803
199
Minions Killed
174
0
Camps Cleared
0
758,659
Distance Traveled
680,885
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,273
713
68
5
0
232,981
2
L
Surtr
8,920
686
53
4
0
212,135
0
W
Scylla
11,434
880
67
5
0
235,041
0
L
Janus
10,610
816
53
4
0
235,769
0
W
Ah Muzen Cab
10,396
800
52
4
0
250,699
0
W
Bakasura
11,215
863
80
6
0
272,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role