Player Matchup

Maui
Maui
W4ND3R5ON
Maui
Level 156
God Stats
6W - 11L
1,243 SR
Queue Stats
103W - 103L
1,435 Elo+
Solo
Thanatos
Thanatos
Wesrtix
Thanatos
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 30L
1,606 Elo+
Party 1
Janus
Janus
iSebc-
Janus
Level 135
God Stats
4W - 3L
1,315 SR
Queue Stats
87W - 80L
1,606 Elo+
Party 1
Team Averages
Level 141
1,353 SR
1,549 Elo+

VS

Team Averages
Level 133
1,559 SR
1,466 Elo+
Sun Wukong
Sun Wukong
BeGonnn
Sun Wukong
Level 125
God Stats
1W - 0L
1,726 SR
Queue Stats
24W - 21L
1,599 Elo+
Solo
Ah Puch
Ah Puch
iphillosophy
Ah Puch
Level 156
God Stats
83W - 83L
1,678 SR
Queue Stats
640W - 646L
1,579 Elo+
Solo
Izanami
Izanami
xWhOxDaT
Izanami
Level 119
God Stats
2W - 4L
1,273 SR
Queue Stats
13W - 17L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
1 / 2 / 4
10,261
684
716
11,318
11,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Wesrtix
Thanatos
16
4 / 3 / 1
10,332
689
11,714
11,136
6,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
iSebc-
Janus
16
0 / 1 / 5
9,766
651
5,698
5,623
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeGonnn
Sun Wukong
15
0 / 2 / 4
10,498
700
5,582
11,938
9,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
iphillosophy
Ah Puch
18
5 / 2 / 1
11,602
773
9,343
5,297
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
xWhOxDaT
Izanami
16
1 / 1 / 4
9,934
662
6,241
5,236
1,549
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
5
Kills
6
6
Deaths
5
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BeGonnn
Sun Wukong
0
2
4
1
L
Maui
1
2
4
1.5
L
Thanatos
Wesrtix
Thanatos
4
3
1
1.5
L
Janus
iSebc-
Janus
0
1
5
2.5
W
Ah Puch
iphillosophy
Ah Puch
5
2
1
2.75
W
Izanami
xWhOxDaT
Izanami
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,128
Damage
21,166
28,077
Taken
22,471
20,276
Mitigated
13,241
13,274
Healing
6,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BeGonnn
Sun Wukong
5,582
693
291
3,887
11,938
9,755
132
3,586
7,443
0
20,831
L
Maui
716
173
0
1,958
11,318
11,809
0
3,062
7,952
7,927
0
L
Thanatos
Wesrtix
Thanatos
11,714
1,814
0
9,474
11,136
6,156
643
3,252
7,634
0
39,666
L
Janus
iSebc-
Janus
5,698
43
139
1,703
5,623
2,311
172
2,431
3,098
61,846
0
W
Ah Puch
iphillosophy
Ah Puch
9,343
176
0
799
5,297
1,937
1,127
1,146
4,042
64,993
0
W
Izanami
xWhOxDaT
Izanami
6,241
3,782
0
1,074
5,236
1,549
1,615
1,279
3,570
0
35,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,359
Gold Earned
32,034
199
Minions Killed
204
0
Camps Cleared
0
841,684
Distance Traveled
829,674
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,498
700
25
2
0
306,086
2
L
Maui
10,261
684
18
1
0
261,212
3
L
Thanatos
10,332
689
57
4
0
314,661
3
L
Janus
9,766
651
124
8
0
265,811
2
W
Ah Puch
11,602
773
123
8
0
283,791
0
W
Izanami
9,934
662
56
4
0
239,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role