Player Matchup

Artio
Artio
Silver I
 
Artio
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Bronze III
Night180519
Yu Huang
Bronze III
Level 129
God Stats
1W - 2L
1,283 SR
Queue Stats
59W - 63L
1,165 MMR
Solo
Thanatos
Thanatos
Silver I
Phasical
Thanatos
Silver I
Level 89
God Stats
3W - 4L
1,738 SR
Queue Stats
260W - 266L
1,270 MMR
Party 2
Ra
Ra
Silver II
Tigerise
Ra
Silver II
Level 69
God Stats
21W - 20L
1,443 SR
Queue Stats
232W - 241L
1,039 MMR
Party 2
Rama
Rama
Silver I
WolfARM
Rama
Silver I
Level 103
God Stats
1W - 6L
1,710 SR
Queue Stats
116W - 138L
1,144 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,535 SR
1,224 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,455 SR
1,228 MMR
Atlas
Atlas
Silver I
 
Atlas
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Silver II
Bedi7567
Chronos
Silver II
Level 68
God Stats
1W - 2L
1,695 SR
Queue Stats
39W - 58L
1,152 MMR
Solo
Horus
Horus
Bronze IV
GabiCretu
Horus
Bronze IV
Level 64
God Stats
1W - 2L
1,343 SR
Queue Stats
1W - 6L
1,316 MMR
Party 3
Sol
Sol
Silver V
ScOrP1oNz
Sol
Silver V
Level 164
God Stats
2W - 2L
1,241 SR
Queue Stats
213W - 221L
1,034 MMR
Party 3
Ne Zha
Ne Zha
Silver I
jeffson_mec2
Ne Zha
Silver I
Level 146
God Stats
27W - 24L
1,497 SR
Queue Stats
201W - 208L
1,139 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 3 / 0
3,683
614
914
6,646
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
Night180519
Yu Huang
8
0 / 0 / 0
4,271
712
2,956
2,180
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Phasical
Thanatos
6
1 / 1 / 0
4,099
683
1,489
4,676
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
4,005
668
2,105
2,861
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
WolfARM
Rama
4
0 / 2 / 0
3,211
535
1,533
3,367
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
He BoGaneshaAwilixFenrir

VS

Bans
CernunnosIzanamiThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 0 / 0
3,970
662
2,412
3,874
1,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Bedi7567
Chronos
7
0 / 0 / 0
4,157
693
1,466
3,332
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
GabiCretu
Horus
6
2 / 0 / 3
4,385
731
2,094
3,856
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
3 / 1 / 2
4,451
742
4,555
3,936
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
7
1 / 0 / 0
4,338
723
1,271
5,140
1,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
0
0
W
Atlas
 
Atlas
0
0
0
0
W
Chronos
Bedi7567
Chronos
0
0
0
0
W
Horus
GabiCretu
Horus
2
0
3
3.5
L
Yu Huang
Night180519
Yu Huang
0
0
0
0
L
Thanatos
Phasical
Thanatos
1
1
0
1
W
3
1
2
4
L
0
0
0
0
L
Rama
WolfARM
Rama
0
2
0
0
W
Ne Zha
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,997
Damage
11,798
19,730
Taken
20,138
8,386
Mitigated
7,863
7,455
Healing
7,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
914
133
188
1,486
6,646
4,160
0
2,639
4,007
9,888
0
W
Atlas
 
Atlas
2,412
654
0
1,722
3,874
1,972
0
1,527
2,193
18,200
0
W
Chronos
Bedi7567
Chronos
1,466
362
0
880
3,332
1,104
0
2,396
936
25,030
0
W
Horus
GabiCretu
Horus
2,094
984
476
1,216
3,856
2,250
15
485
3,371
0
7,678
L
Yu Huang
Night180519
Yu Huang
2,956
259
0
860
2,180
738
0
1,355
825
25,744
0
L
Thanatos
Phasical
Thanatos
1,489
300
0
3,404
4,676
1,730
0
554
4,084
0
18,694
W
4,555
2,484
0
2,094
3,936
974
21
429
3,507
28,917
0
L
2,105
105
21
603
2,861
806
0
1,800
726
19,994
0
L
Rama
WolfARM
Rama
1,533
1,448
0
893
3,367
952
0
1,712
1,655
0
10,962
W
Ne Zha
1,271
453
0
1,330
5,140
1,563
0
934
4,156
0
23,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,269
Gold Earned
21,301
159
Minions Killed
189
0
Camps Cleared
0
633,233
Distance Traveled
704,081
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,683
614
23
4
0
127,920
0
W
Atlas
3,970
662
27
5
0
145,352
0
W
Chronos
4,157
693
47
8
0
139,148
0
W
Horus
4,385
731
20
3
0
132,071
0
L
Yu Huang
4,271
712
50
8
0
132,517
0
L
Thanatos
4,099
683
25
4
0
150,630
0
W
Sol
4,451
742
48
8
0
118,589
0
L
Ra
4,005
668
45
8
0
149,776
2
L
Rama
3,211
535
16
3
0
72,390
0
W
Ne Zha
4,338
723
47
8
0
168,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role