Player Matchup

Jing Wei
Jing Wei
DCJUN
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
926 Elo+
Solo
Medusa
Medusa
Labavi
Medusa
Level 63
God Stats
1W - 2L
1,277 SR
Queue Stats
11W - 18L
1,463 Elo+
Party 2
Fenrir
Fenrir
bluedeath220
Fenrir
Level 27
God Stats
0W - 1L
1,282 SR
Queue Stats
9W - 8L
1,426 Elo+
Party 2
Team Averages
Level 46
1,353 SR
1,271 Elo+

VS

Team Averages
Level 85
1,281 SR
1,418 Elo+
Sol
Sol
Kspank23
Sol
Level 62
God Stats
3W - 6L
1,224 SR
Queue Stats
51W - 78L
1,313 Elo+
Party 1
Susano
Susano
LoDSikPlayZ
Susano
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,306 Elo+
Party 1
Aphrodite
Aphrodite
Suspenciaa
Aphrodite
Level 170
God Stats
4W - 2L
1,118 SR
Queue Stats
363W - 334L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DCJUN
Jing Wei
17
2 / 4 / 5
11,748
734
11,125
18,224
6,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
Labavi
Medusa
17
5 / 4 / 3
11,479
717
12,768
14,687
5,843
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
15
3 / 4 / 5
10,959
685
9,180
15,648
6,796
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 7
11,594
725
9,150
11,883
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
17
5 / 5 / 5
11,506
719
17,667
18,652
9,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Suspenciaa
Aphrodite
19
4 / 2 / 6
12,037
752
11,081
9,174
6,080
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
10
Kills
12
12
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DCJUN
Jing Wei
2
4
5
1.13
W
3
3
7
2.17
L
Medusa
Labavi
Medusa
5
4
3
1.63
W
Susano
5
5
5
1.5
W
Aphrodite
Suspenciaa
Aphrodite
4
2
6
3.5
L
Fenrir
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,073
Damage
37,898
48,559
Taken
39,709
19,423
Mitigated
20,403
9,072
Healing
16,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DCJUN
Jing Wei
11,125
7,935
246
4,463
18,224
6,784
1,379
6,297
11,927
0
53,352
W
9,150
2,639
0
4,537
11,883
4,871
0
12
11,871
42,753
0
L
Medusa
Labavi
Medusa
12,768
5,840
0
571
14,687
5,843
487
6,852
7,835
0
51,856
W
Susano
17,667
2,858
0
265
18,652
9,452
1,253
0
18,652
0
45,256
W
Aphrodite
Suspenciaa
Aphrodite
11,081
2,051
6,365
5,167
9,174
6,080
1,346
15
9,159
50,224
0
L
Fenrir
9,180
2,344
0
3,792
15,648
6,796
160
7,457
8,191
0
25,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,186
Gold Earned
35,137
178
Minions Killed
192
0
Camps Cleared
0
845,094
Distance Traveled
868,963
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,748
734
89
6
0
299,417
8
W
Sol
11,594
725
50
3
0
302,144
0
L
Medusa
11,479
717
62
4
0
252,600
0
W
Susano
11,506
719
48
3
0
306,798
0
W
Aphrodite
12,037
752
94
6
0
260,021
0
L
Fenrir
10,959
685
27
2
0
293,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role