Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Jaapio
Bacchus
Level 109
God Stats
2W - 0L
1,125 SR
Queue Stats
27W - 18L
1,582 Elo+
Solo
Kukulkan
Kukulkan
Lisamauste
Kukulkan
Level 106
God Stats
10W - 2L
1,822 SR
Queue Stats
172W - 148L
1,497 Elo+
Party 1
Hun Batz
Hun Batz
poseidonn1233
Hun Batz
Level 127
God Stats
7W - 1L
2,009 SR
Queue Stats
268W - 246L
1,524 Elo+
Solo
Team Averages
Level 113
1,591 SR
1,521 Elo+

VS

Team Averages
Level 77
1,441 SR
1,356 Elo+
Kali
Kali
Letsmakeithot
Kali
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
401W - 364L
1,532 Elo+
Solo
Medusa
Medusa
Zanarhk
Medusa
Level 104
God Stats
1W - 5L
1,203 SR
Queue Stats
70W - 61L
1,168 Elo+
Party 2
Baba Yaga
Baba Yaga
joshyza123
Baba Yaga
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,500 Elo+
Solo
King Arthur
King Arthur
konstantin114
King Arthur
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 52L
1,412 Elo+
Solo
Horus
Horus
maikyisus02
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
12 / 1 / 4
10,495
617
12,137
8,906
5,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
 
Anhur
14
4 / 3 / 2
9,121
537
6,579
12,669
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Jaapio
Bacchus
14
3 / 0 / 8
9,182
540
5,178
9,126
8,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Lisamauste
Kukulkan
17
2 / 1 / 4
10,634
626
8,516
9,734
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
poseidonn1233
Hun Batz
17
9 / 2 / 3
10,288
605
9,394
13,893
5,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 16 / 3
6,148
362
513
18,676
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Zanarhk
Medusa
12
0 / 4 / 1
6,869
404
7,227
8,014
3,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
joshyza123
Baba Yaga
16
5 / 2 / 0
9,961
586
16,818
12,316
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
konstantin114
King Arthur
14
2 / 3 / 0
8,716
513
9,297
16,507
14,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 5 / 1
6,321
372
1,731
11,437
10,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
30
Kills
7
7
Deaths
30
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
12
1
4
14
W
Anhur
 
Anhur
4
3
2
1.67
W
Bacchus
Jaapio
Bacchus
3
0
8
7
L
0
16
3
0.09
W
Kukulkan
Lisamauste
Kukulkan
2
1
4
4
L
Medusa
Zanarhk
Medusa
0
4
1
0.13
L
Baba Yaga
joshyza123
Baba Yaga
5
2
0
2.5
L
King Arthur
konstantin114
King Arthur
2
3
0
0.67
L
0
5
1
0.1
W
Hun Batz
poseidonn1233
Hun Batz
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,804
Damage
35,586
54,328
Taken
66,950
28,851
Mitigated
38,655
20,499
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,137
2,402
0
5,658
8,906
5,700
182
0
8,906
73,162
0
W
Anhur
 
Anhur
6,579
3,418
0
4,219
12,669
5,071
2,886
3,895
8,659
0
67,266
W
Bacchus
Jaapio
Bacchus
5,178
263
709
3,372
9,126
8,173
288
1,161
7,904
28,373
0
L
513
0
0
434
18,676
5,274
0
6,093
11,893
0
2,897
W
Kukulkan
Lisamauste
Kukulkan
8,516
224
0
1,376
9,734
4,020
2,426
6,870
2,817
106,834
0
L
Medusa
Zanarhk
Medusa
7,227
3,189
0
0
8,014
3,262
0
1,748
6,248
0
48,575
L
Baba Yaga
joshyza123
Baba Yaga
16,818
160
0
3,362
12,316
5,313
0
5,356
6,802
83,017
0
L
King Arthur
konstantin114
King Arthur
9,297
1,213
0
1,112
16,507
14,755
0
6,573
9,069
0
70,673
L
1,731
932
297
864
11,437
10,051
0
4,351
7,048
0
24,172
W
Hun Batz
poseidonn1233
Hun Batz
9,394
3,540
0
5,165
13,893
5,887
331
4,892
9,001
0
77,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,720
Gold Earned
38,015
545
Minions Killed
372
0
Camps Cleared
0
1,702,500
Distance Traveled
1,605,216
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,495
617
116
7
0
311,304
0
W
Anhur
9,121
537
100
6
0
301,986
3
W
Bacchus
9,182
540
32
2
0
341,244
5
L
Kali
6,148
362
3
0
0
297,136
0
W
Kukulkan
10,634
626
186
11
0
350,435
8
L
Medusa
6,869
404
67
4
0
330,138
1
L
Baba Yaga
9,961
586
135
8
0
352,510
0
L
King Arthur
8,716
513
124
7
0
308,724
0
L
Horus
6,321
372
43
3
0
316,708
1
W
Hun Batz
10,288
605
111
7
0
397,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role