Player Matchup

Cernunnos
Cernunnos
MJrg4l
Cernunnos
Level 104
God Stats
11W - 5L
1,500 SR
Queue Stats
422W - 420L
1,511 Elo+
Solo
Thanatos
Thanatos
NaRuTo GhosT193
Thanatos
Level 159
God Stats
15W - 9L
1,560 SR
Queue Stats
526W - 499L
1,524 Elo+
Solo
Surtr
Surtr
Nemethon
Surtr
Level 157
God Stats
11W - 5L
1,563 SR
Queue Stats
205W - 193L
1,455 Elo+
Solo
Yemoja
Yemoja
Ravens7900
Yemoja
Level 183
God Stats
3W - 2L
1,394 SR
Queue Stats
362W - 367L
1,423 Elo+
Solo
Janus
Janus
toonn-rc
Janus
Level 41
God Stats
10W - 12L
1,598 SR
Queue Stats
121W - 117L
1,571 Elo+
Solo
Team Averages
Level 129
1,523 SR
1,497 Elo+

VS

Team Averages
Level 102
1,425 SR
1,451 Elo+
Merlin
Merlin
JJCas
Merlin
Level 156
God Stats
8W - 10L
1,596 SR
Queue Stats
241W - 242L
1,597 Elo+
Solo
Ymir
Ymir
Misterkill148
Ymir
Level 39
God Stats
1W - 2L
1,171 SR
Queue Stats
138W - 164L
1,213 Elo+
Solo
Loki
Loki
OverhandTiger89
Loki
Level 80
God Stats
14W - 14L
1,566 SR
Queue Stats
55W - 49L
1,506 Elo+
Solo
Bastet
Bastet
claymore_03
Bastet
Level 118
God Stats
2W - 3L
1,318 SR
Queue Stats
229W - 227L
1,490 Elo+
Solo
Skadi
Skadi
german_foz
Skadi
Level 117
God Stats
3W - 3L
1,472 SR
Queue Stats
116W - 128L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MJrg4l
Cernunnos
15
3 / 4 / 5
8,827
465
10,206
14,587
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
20
15 / 4 / 3
12,492
657
20,972
18,641
9,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Surtr
Nemethon
Surtr
17
2 / 0 / 7
10,695
563
11,103
21,126
19,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
Ravens7900
Yemoja
15
0 / 1 / 12
9,742
513
6,199
12,018
11,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
toonn-rc
Janus
17
1 / 2 / 1
11,093
584
6,596
10,959
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JJCas
Merlin
18
4 / 3 / 2
11,705
616
14,286
12,175
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 5 / 3
7,858
414
5,095
17,107
15,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 4 / 2
9,503
500
13,227
17,453
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
11
0 / 3 / 0
6,906
363
4,037
11,840
6,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
14
1 / 6 / 3
8,338
439
9,689
17,224
4,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
21
Kills
11
11
Deaths
21
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
JJCas
Merlin
4
3
2
1.67
W
Cernunnos
MJrg4l
Cernunnos
3
4
5
1.38
L
0
5
3
0.3
W
Thanatos
15
4
3
4.13
W
Surtr
Nemethon
Surtr
2
0
7
5.5
L
6
4
2
1.75
W
Yemoja
Ravens7900
Yemoja
0
1
12
6
L
Bastet
0
3
0
0
L
Skadi
1
6
3
0.42
W
Janus
toonn-rc
Janus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,076
Damage
46,334
77,331
Taken
75,799
50,019
Mitigated
36,975
40,894
Healing
14,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
JJCas
Merlin
14,286
776
0
1,839
12,175
4,563
390
4,533
7,642
102,990
0
W
Cernunnos
MJrg4l
Cernunnos
10,206
3,987
0
4,904
14,587
5,585
2,182
2,744
11,843
0
55,858
L
5,095
298
0
780
17,107
15,486
190
1,430
15,677
41,589
0
W
Thanatos
20,972
7,831
0
16,754
18,641
9,358
401
3,879
14,762
0
111,514
W
Surtr
Nemethon
Surtr
11,103
4,104
0
10,042
21,126
19,468
215
2,580
18,546
1,128
83,199
L
13,227
4,005
0
5,472
17,453
6,003
0
2,225
15,228
0
66,826
W
Yemoja
Ravens7900
Yemoja
6,199
787
3,224
3,261
12,018
11,619
632
3,497
8,521
29,916
0
L
Bastet
4,037
396
0
5,288
11,840
6,019
0
137
11,703
0
35,983
L
Skadi
9,689
3,685
0
1,491
17,224
4,904
475
4,721
12,503
0
57,104
W
Janus
toonn-rc
Janus
6,596
472
0
2,709
10,959
3,989
2,045
6,681
4,278
108,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,849
Gold Earned
44,310
564
Minions Killed
480
0
Camps Cleared
0
1,792,008
Distance Traveled
1,578,912
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,705
616
178
9
0
332,828
5
W
Cernunnos
8,827
465
83
4
0
299,019
0
L
Ymir
7,858
414
59
3
0
337,509
0
W
Thanatos
12,492
657
131
7
0
409,280
0
W
Surtr
10,695
563
132
7
0
372,359
4
L
Loki
9,503
500
92
5
0
383,660
0
W
Yemoja
9,742
513
39
2
0
346,001
8
L
Bastet
6,906
363
64
3
0
201,475
3
L
Skadi
8,338
439
87
5
0
323,440
7
W
Janus
11,093
584
179
9
0
365,349
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role