Player Matchup

Fenrir
Fenrir
Chingiz-1987
Fenrir
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 78L
1,362 Elo+
Solo
Thor
Thor
LonelyStepdad69
Thor
Level 66
God Stats
4W - 11L
1,166 SR
Queue Stats
89W - 109L
1,280 Elo+
Solo
Cupid
Cupid
MEDUZALIA
Cupid
Level 67
God Stats
3W - 4L
1,225 SR
Queue Stats
19W - 28L
1,380 Elo+
Solo
Neith
Neith
Qeril
Neith
Level 88
God Stats
139W - 149L
1,513 SR
Queue Stats
174W - 183L
1,458 Elo+
Solo
Vulcan
Vulcan
TMSpector
Vulcan
Level 125
God Stats
7W - 7L
1,221 SR
Queue Stats
331W - 322L
1,509 Elo+
Solo
Team Averages
Level 92
1,325 SR
1,398 Elo+

VS

Team Averages
Level 99
1,512 SR
1,486 Elo+
Chang'e
Chang'e
Forsh01
Chang'e
Level 157
God Stats
2W - 2L
1,793 SR
Queue Stats
285W - 255L
1,558 Elo+
Solo
Tyr
Tyr
PetroQVII
Tyr
Level 65
God Stats
23W - 28L
1,378 SR
Queue Stats
205W - 239L
1,340 Elo+
Solo
He Bo
He Bo
Rudik321
He Bo
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
220W - 222L
1,494 Elo+
Solo
Danzaburou
Danzaburou
SavagingCookie
Danzaburou
Level 105
God Stats
49W - 56L
1,390 SR
Queue Stats
179W - 172L
1,423 Elo+
Solo
Discordia
Discordia
jaward
Discordia
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 2 / 2
7,519
537
4,134
9,172
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
6,088
435
2,409
10,597
5,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
MEDUZALIA
Cupid
11
1 / 1 / 3
6,784
485
2,824
7,022
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Qeril
Neith
9
0 / 3 / 3
5,700
407
2,001
9,011
2,999
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
TMSpector
Vulcan
16
10 / 0 / 0
9,740
696
14,032
8,033
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Forsh01
Chang'e
13
3 / 1 / 1
8,065
576
8,445
8,803
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 2 / 0
4,839
346
359
2,458
1,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Rudik321
He Bo
13
0 / 3 / 3
7,540
539
6,832
9,410
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
SavagingCookie
Danzaburou
13
4 / 1 / 0
7,851
561
7,136
9,363
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
jaward
Discordia
10
0 / 8 / 0
6,062
433
4,360
9,429
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
15
Kills
7
7
Deaths
15
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
2
2.5
L
Chang'e
Forsh01
Chang'e
3
1
1
3.5
W
0
1
0
0
W
Cupid
MEDUZALIA
Cupid
1
1
3
2.5
L
0
2
0
0
W
Neith
Qeril
Neith
0
3
3
0.5
L
He Bo
Rudik321
He Bo
0
3
3
0.5
L
Danzaburou
SavagingCookie
Danzaburou
4
1
0
4
W
Vulcan
TMSpector
Vulcan
10
0
0
10
L
Discordia
jaward
Discordia
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,400
Damage
27,132
43,835
Taken
39,463
21,113
Mitigated
16,412
12,683
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,134
2,524
0
2,946
9,172
3,777
0
2,267
6,814
0
39,731
L
Chang'e
Forsh01
Chang'e
8,445
537
202
4,347
8,803
4,447
382
1,555
6,742
54,208
0
W
2,409
0
0
3,276
10,597
5,245
0
7,294
2,811
0
37,633
W
Cupid
MEDUZALIA
Cupid
2,824
862
786
1,609
7,022
5,136
0
2,424
4,584
0
28,391
L
359
24
0
185
2,458
1,291
0
0
2,458
0
1,667
W
Neith
Qeril
Neith
2,001
1,066
150
2,812
9,011
2,999
186
1,869
7,102
0
20,400
L
He Bo
Rudik321
He Bo
6,832
580
0
3,633
9,410
3,293
0
3,491
5,638
59,462
0
L
Danzaburou
SavagingCookie
Danzaburou
7,136
1,627
0
4,185
9,363
3,900
450
1,289
7,813
0
54,803
W
Vulcan
TMSpector
Vulcan
14,032
2,356
0
1,104
8,033
3,956
162
5,146
2,887
83,261
0
L
Discordia
jaward
Discordia
4,360
122
0
110
9,429
3,481
0
6,687
2,298
32,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,831
Gold Earned
34,357
317
Minions Killed
316
0
Camps Cleared
0
1,330,936
Distance Traveled
1,110,126
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,519
537
61
4
0
247,314
0
L
Chang'e
8,065
576
93
7
0
259,833
0
W
Thor
6,088
435
55
4
0
299,212
0
W
Cupid
6,784
485
37
3
0
253,062
4
L
Tyr
4,839
346
1
0
0
68,790
0
W
Neith
5,700
407
36
3
0
222,417
0
L
He Bo
7,540
539
96
7
0
288,749
2
L
Danzaburou
7,851
561
80
6
0
248,098
0
W
Vulcan
9,740
696
128
9
0
308,931
0
L
Discordia
6,062
433
46
3
0
244,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role