Player Matchup

Merlin
Merlin
Gold III
Gorkiuss99
Merlin
Gold III
Level 149
God Stats
97W - 72L
1,620 SR
Queue Stats
417W - 409L
1,660 MMR
Solo
Nemesis
Nemesis
Gold I
OldTimberWolf
Nemesis
Gold I
Level 140
God Stats
17W - 17L
1,674 SR
Queue Stats
263W - 264L
1,662 MMR
Solo
Cernunnos
Cernunnos
Gold III
PuffPuffGreen
Cernunnos
Gold III
Level 154
God Stats
15W - 5L
1,875 SR
Queue Stats
85W - 75L
1,696 MMR
Solo
Shiva
Shiva
Gold V
autocorgaera
Shiva
Gold V
Level 124
God Stats
1W - 1L
1,635 SR
Queue Stats
15W - 21L
1,636 MMR
Solo
Sobek
Sobek
Gold II
kobe4ever1506
Sobek
Gold II
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 138L
1,626 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,661 SR
1,656 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,670 SR
1,655 MMR
Thor
Thor
Gold I
Madfanta
Thor
Gold I
Level 159
God Stats
3W - 1L
1,834 SR
Queue Stats
57W - 53L
1,687 MMR
Solo
Olorun
Olorun
Platinum III
MajinBou
Olorun
Platinum III
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
154W - 146L
1,698 MMR
Solo
Hades
Hades
Gold II
SalmonOx3413815
Hades
Gold II
Level 130
God Stats
18W - 10L
1,783 SR
Queue Stats
188W - 194L
1,663 MMR
Solo
Apollo
Apollo
Silver I
TheFireKraken
Apollo
Silver I
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 58L
1,637 MMR
Solo
Maui
Maui
Gold II
iNeedxSpeed
Maui
Gold II
Level 158
God Stats
12W - 6L
1,732 SR
Queue Stats
225W - 224L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gorkiuss99
Merlin
13
2 / 3 / 2
7,473
498
9,953
9,018
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
13
1 / 4 / 0
7,259
484
4,224
13,303
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
PuffPuffGreen
Cernunnos
13
2 / 7 / 0
7,326
488
6,197
14,566
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 6 / 4
6,156
410
4,992
17,674
10,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 1
7,249
483
4,597
11,891
10,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AthenaHe Bo

VS

Bans
MercuryAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 1 / 7
8,606
574
4,208
9,975
4,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
MajinBou
Olorun
15
3 / 2 / 6
9,348
623
9,071
10,860
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 0
9,598
640
6,788
13,255
7,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
16 / 0 / 3
12,029
802
23,567
14,329
7,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 2 / 17
8,939
596
5,337
12,289
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
21
21
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
Gorkiuss99
Merlin
2
3
2
1
W
Thor
1
1
7
4.5
W
Olorun
MajinBou
Olorun
3
2
6
3
L
Nemesis
1
4
0
0.25
L
Cernunnos
PuffPuffGreen
Cernunnos
2
7
0
0.29
W
1
1
0
1
W
16
0
3
17.5
L
1
6
4
0.5
W
0
2
17
4.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,963
Damage
48,971
66,452
Taken
60,708
36,443
Mitigated
37,167
13,629
Healing
33,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Gorkiuss99
Merlin
9,953
115
0
625
9,018
3,999
0
3,814
5,204
54,411
0
W
Thor
4,208
735
0
910
9,975
4,460
332
2,347
7,566
0
56,745
W
Olorun
MajinBou
Olorun
9,071
4,585
567
6,852
10,860
4,677
2,225
3,781
7,079
72,344
0
L
Nemesis
4,224
2,233
0
1,343
13,303
5,752
0
3,340
9,963
0
63,522
L
Cernunnos
PuffPuffGreen
Cernunnos
6,197
2,521
0
2,767
14,566
6,090
0
1,063
13,503
0
48,630
W
6,788
1,043
86
9,009
13,255
7,945
36
3,906
8,402
80,717
0
W
23,567
18,306
0
11,594
14,329
7,836
5,756
2,554
11,761
0
119,236
L
4,992
1,553
247
2,342
17,674
10,450
0
6,443
11,231
0
21,812
W
5,337
1,611
0
4,087
12,289
12,249
186
1,991
10,153
16,305
0
L
4,597
495
0
6,305
11,891
10,152
0
6,536
5,355
43,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,463
Gold Earned
48,520
385
Minions Killed
501
0
Camps Cleared
0
1,511,657
Distance Traveled
1,524,470
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,473
498
110
7
0
274,779
0
W
Thor
8,606
574
72
5
0
333,350
1
W
Olorun
9,348
623
120
8
0
276,644
0
L
Nemesis
7,259
484
88
6
0
340,883
0
L
Cernunnos
7,326
488
82
5
0
281,051
1
W
Hades
9,598
640
137
9
0
310,928
4
W
Apollo
12,029
802
158
11
0
300,218
2
L
Shiva
6,156
410
25
2
0
312,544
2
W
Maui
8,939
596
14
1
0
303,330
2
L
Sobek
7,249
483
80
5
0
302,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role