Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Charbar1
Yu Huang
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 164L
1,621 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarkSanta512
Tsukuyomi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,387 Elo+
Solo
Poseidon
Poseidon
L0VEUL0NGTIME
Poseidon
Level 149
God Stats
6W - 6L
1,500 SR
Queue Stats
338W - 391L
1,472 Elo+
Solo
Merlin
Merlin
littleme101
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,451 Elo+
Solo
Team Averages
Level 126
1,500 SR
1,486 Elo+

VS

Team Averages
Level 112
1,547 SR
1,544 Elo+
Discordia
Discordia
Alpha_Chaos213
Discordia
Level 106
God Stats
8W - 3L
1,622 SR
Queue Stats
351W - 352L
1,558 Elo+
Party 1
Surtr
Surtr
Bender_kunn
Surtr
Level 142
God Stats
14W - 9L
1,835 SR
Queue Stats
536W - 562L
1,557 Elo+
Party 1
Maui
Maui
CheekDrilla
Maui
Level 135
God Stats
2W - 1L
1,267 SR
Queue Stats
300W - 289L
1,559 Elo+
Solo
Amaterasu
Amaterasu
KikusSnipus
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 102L
1,499 Elo+
Solo
Ah Puch
Ah Puch
Rioica
Ah Puch
Level 149
God Stats
7W - 4L
1,511 SR
Queue Stats
333W - 343L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 7 / 8
9,649
877
6,283
20,034
20,920
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Charbar1
Yu Huang
17
4 / 2 / 6
9,215
838
12,899
9,771
4,964
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
DarkSanta512
Tsukuyomi
16
2 / 5 / 5
8,544
777
13,825
12,805
5,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
L0VEUL0NGTIME
Poseidon
15
4 / 7 / 4
9,321
847
8,010
11,862
6,093
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
11
0 / 8 / 7
7,192
654
4,832
11,143
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alpha_Chaos213
Discordia
20
10 / 1 / 14
11,052
1,005
18,465
9,379
6,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 4 / 20
10,207
928
11,230
18,851
24,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 2 / 21
9,591
872
5,877
14,542
16,888
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
KikusSnipus
Amaterasu
8
0 / 3 / 4
6,626
602
1,229
4,491
2,215
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Rioica
Ah Puch
18
10 / 3 / 11
11,291
1,026
20,866
14,338
8,283
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
99
13
Kills
29
29
Deaths
13
30
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
7
8
1
W
Discordia
Alpha_Chaos213
Discordia
10
1
14
17
W
7
4
20
4.25
L
Yu Huang
Charbar1
Yu Huang
4
2
6
3.5
W
2
2
21
6.25
L
Tsukuyomi
DarkSanta512
Tsukuyomi
2
5
5
0.9
W
Amaterasu
KikusSnipus
Amaterasu
0
3
4
0.67
L
Poseidon
L0VEUL0NGTIME
Poseidon
4
7
4
0.86
W
Ah Puch
Rioica
Ah Puch
10
3
11
5.17
L
Merlin
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,849
Damage
57,667
65,615
Taken
61,601
43,248
Mitigated
58,887
13,327
Healing
21,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,283
1,394
1,764
4,383
20,034
20,920
0
12,093
7,570
0
9,959
W
Discordia
Alpha_Chaos213
Discordia
18,465
1,000
653
1,329
9,379
6,559
1,614
2,643
6,736
43,751
0
W
11,230
2,543
467
4,477
18,851
24,942
65
9,371
9,480
1,837
13,316
L
Yu Huang
Charbar1
Yu Huang
12,899
1,035
1,190
1,754
9,771
4,964
69
7,748
1,937
29,145
0
W
5,877
439
1,913
4,576
14,542
16,888
278
6,310
8,232
9,362
0
L
Tsukuyomi
DarkSanta512
Tsukuyomi
13,825
3,208
777
914
12,805
5,877
178
8,332
4,107
0
34,194
W
Amaterasu
KikusSnipus
Amaterasu
1,229
101
67
538
4,491
2,215
0
1,626
2,865
0
3,370
L
Poseidon
L0VEUL0NGTIME
Poseidon
8,010
693
950
1,075
11,862
6,093
331
9,401
2,412
19,743
0
W
Ah Puch
Rioica
Ah Puch
20,866
393
2,346
4,743
14,338
8,283
908
5,791
8,547
42,597
0
L
Merlin
4,832
469
0
520
11,143
5,394
206
8,888
2,072
12,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,921
Gold Earned
48,767
162
Minions Killed
136
0
Camps Cleared
0
994,022
Distance Traveled
921,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,649
877
9
1
0
188,158
0
W
Discordia
11,052
1,005
58
5
0
229,159
0
W
Surtr
10,207
928
15
1
0
209,776
0
L
Yu Huang
9,215
838
51
5
0
247,260
0
W
Maui
9,591
872
10
1
0
221,684
0
L
Tsukuyomi
8,544
777
41
4
0
241,068
0
W
Amaterasu
6,626
602
1
0
0
54,074
0
L
Poseidon
9,321
847
37
3
0
163,830
0
W
Ah Puch
11,291
1,026
52
5
0
206,866
0
L
Merlin
7,192
654
24
2
0
153,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role