Player Matchup

Odin
Odin
Blockcipher
Odin
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,639 Elo+
Party 1
Hel
Hel
DanFallen
Hel
Level 97
God Stats
1W - 4L
1,671 SR
Queue Stats
90W - 71L
1,526 Elo+
Party 1
Hachiman
Hachiman
Reißverschluss
Hachiman
Level 25
God Stats
1W - 1L
1,636 SR
Queue Stats
10W - 8L
1,507 Elo+
Party 1
Team Averages
Level 91
1,602 SR
1,557 Elo+

VS

Team Averages
Level 91
1,631 SR
1,654 Elo+
Neith
Neith
BlueWire
Neith
Level 83
God Stats
7W - 8L
1,718 SR
Queue Stats
38W - 37L
1,654 Elo+
Party 2
Eset
Eset
Rogh
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,654 Elo+
Party 2
Sun Wukong
Sun Wukong
Yveltality
Sun Wukong
Level 65
God Stats
33W - 22L
1,677 SR
Queue Stats
38W - 37L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
5,908
656
4,111
14,751
12,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 8 / 0
7,032
781
3,001
11,659
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
10
0 / 9 / 2
6,089
677
4,719
14,218
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BlueWire
Neith
14
5 / 1 / 16
8,410
934
12,542
5,602
2,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Rogh
Eset
16
13 / 0 / 11
9,598
1,066
17,340
8,152
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Yveltality
Sun Wukong
13
6 / 1 / 12
7,955
884
5,789
7,895
5,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
2
Kills
24
24
Deaths
2
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Neith
BlueWire
Neith
5
1
16
13
L
2
8
0
0.25
L
Hachiman
0
9
2
0.11
W
Eset
Rogh
Eset
13
0
11
18.5
W
Sun Wukong
Yveltality
Sun Wukong
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,831
Damage
35,671
40,628
Taken
21,649
23,006
Mitigated
11,034
6,476
Healing
6,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,111
784
0
310
14,751
12,139
0
6,173
8,578
753
15,244
W
Neith
BlueWire
Neith
12,542
4,374
0
1,815
5,602
2,512
854
940
4,662
0
34,879
L
3,001
141
2,170
2,574
11,659
5,196
164
5,072
6,587
10,134
0
L
Hachiman
4,719
2,903
0
1,422
14,218
5,671
54
6,095
8,123
0
14,185
W
Eset
Rogh
Eset
17,340
1,704
774
2,580
8,152
3,388
943
967
7,185
44,032
0
W
Sun Wukong
Yveltality
Sun Wukong
5,789
965
0
851
7,895
5,134
0
1,538
6,357
0
17,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,029
Gold Earned
25,963
62
Minions Killed
127
0
Camps Cleared
0
404,914
Distance Traveled
519,260
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,908
656
9
1
0
150,996
0
W
Neith
8,410
934
50
6
0
172,263
1
L
Hel
7,032
781
25
3
0
121,431
0
L
Hachiman
6,089
677
28
3
0
132,487
0
W
Eset
9,598
1,066
64
7
0
176,441
3
W
Sun Wukong
7,955
884
13
1
0
170,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role