Player Matchup

Chang'e
Chang'e
Esava
Chang'e
Level 159
God Stats
3W - 3L
1,530 SR
Queue Stats
47W - 48L
1,549 Elo+
Solo
Olorun
Olorun
matrix77
Olorun
Level 158
God Stats
4W - 3L
1,420 SR
Queue Stats
441W - 531L
1,345 Elo+
Solo
Serqet
Serqet
ТвояМамашка
Serqet
Level 68
God Stats
3W - 2L
1,397 SR
Queue Stats
46W - 38L
1,500 Elo+
Solo
Team Averages
Level 128
1,449 SR
1,465 Elo+

VS

Team Averages
Level 90
1,315 SR
1,459 Elo+
Loki
Loki
GeniousMacHIPPO
Loki
Level 106
God Stats
0W - 6L
1,117 SR
Queue Stats
122W - 121L
1,390 Elo+
Party 1
Freya
Freya
Saxe1
Freya
Level 60
God Stats
1W - 4L
1,337 SR
Queue Stats
28W - 35L
1,430 Elo+
Party 1
Cabrakan
Cabrakan
beechybeach
Cabrakan
Level 105
God Stats
16W - 10L
1,492 SR
Queue Stats
147W - 151L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Esava
Chang'e
14
8 / 3 / 8
9,181
918
11,596
10,530
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
matrix77
Olorun
14
4 / 0 / 12
8,469
847
7,069
4,495
1,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 3 / 11
8,101
810
9,469
7,965
5,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 0
7,602
760
5,069
11,414
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Saxe1
Freya
11
1 / 7 / 3
6,861
686
7,350
13,460
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
beechybeach
Cabrakan
13
1 / 1 / 3
7,551
755
3,278
8,339
8,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
16
Kills
5
6
Deaths
16
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Esava
Chang'e
8
3
8
4
L
3
8
0
0.38
L
Freya
Saxe1
Freya
1
7
3
0.36
L
Cabrakan
beechybeach
Cabrakan
1
1
3
2.5
W
Olorun
matrix77
Olorun
4
0
12
10
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,134
Damage
15,697
22,990
Taken
33,213
13,750
Mitigated
17,774
9,105
Healing
3,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Esava
Chang'e
11,596
1,332
1,784
4,593
10,530
6,523
194
5,133
5,397
40,007
0
L
5,069
1,420
0
445
11,414
4,469
0
5,879
5,401
0
22,050
L
Freya
Saxe1
Freya
7,350
2,127
0
2,361
13,460
5,125
0
7,913
5,547
18,690
0
L
Cabrakan
beechybeach
Cabrakan
3,278
692
0
923
8,339
8,180
0
4,998
3,011
10,208
67
W
Olorun
matrix77
Olorun
7,069
3,096
189
2,349
4,495
1,737
191
1,085
3,410
27,631
0
W
9,469
1,926
0
190
7,965
5,490
0
4,370
3,595
0
25,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,751
Gold Earned
22,014
142
Minions Killed
61
0
Camps Cleared
0
560,819
Distance Traveled
544,535
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,181
918
59
6
0
178,470
0
L
Loki
7,602
760
33
3
0
178,829
0
L
Freya
6,861
686
16
2
0
174,006
0
L
Cabrakan
7,551
755
12
1
0
191,700
3
W
Olorun
8,469
847
53
5
0
164,885
0
W
Serqet
8,101
810
30
3
0
217,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role