Player Matchup

Loki
Loki
Anti_Jume
Loki
Level 67
God Stats
1W - 1L
1,291 SR
Queue Stats
145W - 141L
1,403 Elo+
Party 2
Nu Wa
Nu Wa
Jayrod92345
Nu Wa
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
280W - 246L
1,544 Elo+
Solo
Artio
Artio
OREZGRVTY
Artio
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
216W - 233L
1,462 Elo+
Solo
Skadi
Skadi
ThiccLil_G
Skadi
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 143L
1,402 Elo+
Party 2
Surtr
Surtr
exonine
Surtr
Level 65
God Stats
4W - 3L
1,517 SR
Queue Stats
41W - 38L
1,442 Elo+
Party 2
Team Averages
Level 97
1,462 SR
1,450 Elo+

VS

Team Averages
Level 120
1,567 SR
1,493 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
FOR REDZER0
Achilles
Level 147
God Stats
19W - 13L
1,328 SR
Queue Stats
103W - 101L
1,489 Elo+
Solo
Thanatos
Thanatos
I Toney I
Thanatos
Level 89
God Stats
33W - 30L
1,609 SR
Queue Stats
221W - 221L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
SilencedChild
Cthulhu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 124L
1,462 Elo+
Solo
Apollo
Apollo
Z0o3
Apollo
Level 134
God Stats
27W - 25L
1,898 SR
Queue Stats
602W - 523L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 0 / 6
6,468
498
3,470
6,250
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 0 / 1
7,361
566
8,732
6,493
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artio
OREZGRVTY
Artio
10
0 / 1 / 5
6,338
488
2,886
10,976
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
12
7 / 0 / 0
7,649
588
12,302
8,045
3,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
exonine
Surtr
12
0 / 0 / 0
7,209
555
6,227
9,279
5,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 0 / 0
6,860
528
6,722
9,040
3,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
FOR REDZER0
Achilles
10
1 / 0 / 0
5,858
451
3,077
11,086
9,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
I Toney I
Thanatos
9
0 / 3 / 0
5,450
419
2,800
9,773
4,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
9
0 / 2 / 0
5,937
457
5,878
10,241
6,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Z0o3
Apollo
9
0 / 3 / 0
5,351
412
3,616
10,054
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
8
Kills
1
1
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
W
Loki
0
0
6
3
L
Achilles
FOR REDZER0
Achilles
1
0
0
1
L
Thanatos
I Toney I
Thanatos
0
3
0
0
W
1
0
1
1.5
W
Artio
OREZGRVTY
Artio
0
1
5
2.5
L
Cthulhu
0
2
0
0
W
Skadi
7
0
0
7
L
Apollo
Z0o3
Apollo
0
3
0
0
W
Surtr
exonine
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,617
Damage
22,093
41,043
Taken
50,194
21,695
Mitigated
27,705
11,877
Healing
24,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,722
2,177
0
4,506
9,040
3,081
0
4,373
4,470
66,984
0
W
Loki
3,470
954
0
916
6,250
2,140
0
1,720
4,530
0
40,781
L
Achilles
FOR REDZER0
Achilles
3,077
1,273
202
5,591
11,086
9,505
0
582
10,504
0
31,737
L
Thanatos
I Toney I
Thanatos
2,800
511
0
6,658
9,773
4,749
0
1,846
7,927
0
37,280
W
8,732
1,083
0
1,369
6,493
2,430
26
4,053
2,440
66,407
0
W
Artio
OREZGRVTY
Artio
2,886
573
1,128
4,369
10,976
8,078
0
3,552
7,424
16,458
0
L
Cthulhu
5,878
237
2,072
2,968
10,241
6,945
0
2,807
7,099
33,314
0
W
Skadi
12,302
5,867
0
980
8,045
3,097
0
2,405
5,640
0
60,705
L
Apollo
Z0o3
Apollo
3,616
2,254
0
2,711
10,054
3,425
0
1,581
8,473
0
25,282
W
Surtr
exonine
Surtr
6,227
3,219
0
3,115
9,279
5,950
278
870
8,409
530
54,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,025
Gold Earned
29,456
394
Minions Killed
326
0
Camps Cleared
0
1,336,439
Distance Traveled
1,324,468
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,860
528
124
10
0
252,194
0
W
Loki
6,468
498
63
5
0
310,316
4
L
Achilles
5,858
451
49
4
0
238,615
3
L
Thanatos
5,450
419
61
5
0
290,098
0
W
Nu Wa
7,361
566
124
10
0
254,750
0
W
Artio
6,338
488
24
2
0
281,748
5
L
Cthulhu
5,937
457
41
3
0
284,108
6
W
Skadi
7,649
588
88
7
0
246,127
1
L
Apollo
5,351
412
51
4
0
259,453
3
W
Surtr
7,209
555
95
7
0
243,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role