Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Fahdyam
Apollo
Level 63
God Stats
20W - 35L
1,283 SR
Queue Stats
662W - 652L
1,282 Elo+
Solo
Amaterasu
Amaterasu
Robamtz
Amaterasu
Level 13
God Stats
11W - 12L
1,476 SR
Queue Stats
14W - 20L
1,235 Elo+
Party 1
Surtr
Surtr
Tak3DomeShiGeko
Surtr
Level 106
God Stats
8W - 8L
1,622 SR
Queue Stats
62W - 57L
1,550 Elo+
Solo
Team Averages
Level 74
1,476 SR
1,413 Elo+

VS

Team Averages
Level 62
1,398 SR
1,432 Elo+
Zeus
Zeus
Catalyst6491
Zeus
Level 59
God Stats
20W - 28L
1,379 SR
Queue Stats
743W - 749L
1,404 Elo+
Solo
Neith
Neith
NarathAmunet
Neith
Level 53
God Stats
2W - 4L
1,330 SR
Queue Stats
64W - 44L
1,414 Elo+
Solo
Maui
Maui
Shwant1189
Maui
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
760W - 756L
1,412 Elo+
Solo
Arachne
Arachne
YipsKun
Arachne
Level 49
God Stats
1W - 0L
1,281 SR
Queue Stats
2W - 0L
1,690 Elo+
Solo
Tyr
Tyr
hayder_luna
Tyr
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
246W - 271L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 5 / 0
6,653
554
5,963
9,824
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
 
Atlas
8
1 / 3 / 0
5,302
442
4,571
8,326
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Fahdyam
Apollo
9
0 / 0 / 1
5,603
467
4,188
8,560
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Robamtz
Amaterasu
4
0 / 0 / 0
4,731
394
97
4,835
2,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 1 / 0
7,474
623
9,526
14,193
7,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,541
628
7,807
7,714
3,010
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 0 / 2
5,553
463
6,784
6,238
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 0 / 0
6,535
545
2,536
8,876
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
YipsKun
Arachne
9
2 / 2 / 1
6,085
507
3,011
9,309
3,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 2 / 0
6,469
539
5,353
11,259
7,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
9
9
Deaths
5
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
0
0.2
L
Atlas
 
Atlas
1
3
0
0.33
W
3
1
2
4
L
Apollo
Fahdyam
Apollo
0
0
1
0.5
W
0
0
2
1
L
Amaterasu
Robamtz
Amaterasu
0
0
0
0
W
3
0
0
3
L
2
1
0
2
W
Arachne
YipsKun
Arachne
2
2
1
1.25
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,345
Damage
25,491
45,738
Taken
43,396
22,488
Mitigated
22,345
16,727
Healing
12,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,963
618
0
1,490
9,824
3,882
0
7,325
2,499
45,584
0
L
Atlas
 
Atlas
4,571
2,007
110
2,317
8,326
5,679
0
588
7,738
20,154
0
W
7,807
878
0
3,950
7,714
3,010
1,344
4,240
3,474
55,987
0
L
Apollo
Fahdyam
Apollo
4,188
2,447
0
3,994
8,560
2,768
0
2,203
6,357
0
35,313
W
6,784
2,527
0
1,764
6,238
2,608
288
2,359
3,879
0
38,165
L
Amaterasu
Robamtz
Amaterasu
97
0
510
1,132
4,835
2,269
0
227
4,608
0
7,400
W
2,536
940
647
2,505
8,876
6,221
115
3,242
5,634
11,756
0
L
9,526
4,305
0
7,174
14,193
7,890
0
0
14,193
830
59,013
W
Arachne
YipsKun
Arachne
3,011
2,345
0
1,368
9,309
3,215
0
749
8,560
0
28,291
W
5,353
927
0
2,690
11,259
7,291
0
252
11,007
0
45,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
32,183
254
Minions Killed
315
0
Camps Cleared
0
947,785
Distance Traveled
1,173,096
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,653
554
70
6
0
222,667
0
L
Atlas
5,302
442
27
2
0
193,268
1
W
Zeus
7,541
628
113
9
0
220,493
2
L
Apollo
5,603
467
47
4
0
220,210
0
W
Neith
5,553
463
52
4
0
208,827
2
L
Amaterasu
4,731
394
19
2
0
105,158
0
W
Maui
6,535
545
17
1
0
228,491
0
L
Surtr
7,474
623
91
8
0
206,482
3
W
Arachne
6,085
507
47
4
0
257,810
1
W
Tyr
6,469
539
86
7
0
257,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role