Player Matchup

Tyr
Tyr
AnhHaiSlapMe
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
ItsHermyWormy
Danzaburou
Level 124
God Stats
2W - 2L
1,880 SR
Queue Stats
5W - 10L
1,507 Elo+
Party 1
Chronos
Chronos
nivalkin06
Chronos
Level 86
God Stats
1W - 2L
1,314 SR
Queue Stats
132W - 121L
1,394 Elo+
Solo
Team Averages
Level 79
1,565 SR
1,469 Elo+

VS

Team Averages
Level 121
1,558 SR
1,635 Elo+
Hun Batz
Hun Batz
DigDougg
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,822 Elo+
Party 2
Surtr
Surtr
Lord OwO
Surtr
Level 107
God Stats
12W - 9L
1,588 SR
Queue Stats
28W - 28L
1,521 Elo+
Party 2
Chang'e
Chang'e
Sidvrath
Chang'e
Level 128
God Stats
92W - 83L
1,587 SR
Queue Stats
195W - 188L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,461
678
8,339
16,073
13,788
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
ItsHermyWormy
Danzaburou
11
0 / 6 / 1
6,925
630
4,956
10,150
3,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
nivalkin06
Chronos
12
2 / 4 / 1
7,649
695
6,166
11,041
4,445
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DigDougg
Hun Batz
14
4 / 1 / 8
9,256
841
11,381
8,879
3,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Lord OwO
Surtr
14
1 / 1 / 14
8,510
774
8,579
11,779
14,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Sidvrath
Chang'e
16
11 / 1 / 5
10,300
936
13,610
9,491
4,208
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
16
16
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Hun Batz
DigDougg
Hun Batz
4
1
8
8
L
Danzaburou
ItsHermyWormy
Danzaburou
0
6
1
0.08
W
Surtr
Lord OwO
Surtr
1
1
14
8
W
Chang'e
Sidvrath
Chang'e
11
1
5
13.5
L
Chronos
nivalkin06
Chronos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,461
Damage
33,570
37,264
Taken
30,149
21,813
Mitigated
22,937
4,514
Healing
14,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,339
1,085
0
1,621
16,073
13,788
0
6,451
9,258
0
17,902
W
Hun Batz
DigDougg
Hun Batz
11,381
4,299
0
1,348
8,879
3,951
1,051
2,305
6,571
0
48,070
L
Danzaburou
ItsHermyWormy
Danzaburou
4,956
2,237
0
1,511
10,150
3,580
0
3,503
6,453
0
27,599
W
Surtr
Lord OwO
Surtr
8,579
2,369
298
3,455
11,779
14,778
652
2,698
9,055
837
20,627
W
Chang'e
Sidvrath
Chang'e
13,610
417
3,140
5,994
9,491
4,208
1,182
1,187
8,304
42,876
0
L
Chronos
nivalkin06
Chronos
6,166
2,248
171
1,211
11,041
4,445
0
3,312
7,555
27,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,035
Gold Earned
28,066
110
Minions Killed
158
0
Camps Cleared
0
573,341
Distance Traveled
682,136
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,461
678
20
2
0
215,943
0
W
Hun Batz
9,256
841
66
6
0
232,509
0
L
Danzaburou
6,925
630
44
4
0
173,318
4
W
Surtr
8,510
774
22
2
0
219,843
0
W
Chang'e
10,300
936
70
6
0
229,784
0
L
Chronos
7,649
695
46
4
0
184,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role