Player Matchup

Thanatos
Thanatos
CEOofCEOs
Thanatos
Level 56
God Stats
45W - 32L
1,641 SR
Queue Stats
179W - 188L
1,487 Elo+
Party 1
Maui
Maui
Mookychoo
Maui
Level 26
God Stats
51W - 46L
1,603 SR
Queue Stats
58W - 57L
1,477 Elo+
Party 1
Anubis
Anubis
PHATWRINKLES
Anubis
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 102L
1,374 Elo+
Party 2
Chernobog
Chernobog
Smeargo
Chernobog
Level 47
God Stats
56W - 50L
1,552 SR
Queue Stats
190W - 187L
1,486 Elo+
Party 1
Neith
Neith
dreamhours
Neith
Level 66
God Stats
15W - 15L
1,508 SR
Queue Stats
338W - 328L
1,349 Elo+
Party 2
Team Averages
Level 54
1,561 SR
1,435 Elo+

VS

Team Averages
Level 66
1,527 SR
1,615 Elo+
Heimdallr
Heimdallr
Howard5
Heimdallr
Level 35
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 82L
1,514 Elo+
Solo
Loki
Loki
Ilovejoust
Loki
Level 151
God Stats
2W - 1L
1,293 SR
Queue Stats
93W - 87L
1,619 Elo+
Party 3
Bacchus
Bacchus
JEWSHOULDDIE
Bacchus
Level 16
God Stats
1W - 1L
1,723 SR
Queue Stats
33W - 29L
1,649 Elo+
Party 3
Discordia
Discordia
LessThanGod
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,672 Elo+
Party 3
Osiris
Osiris
slockwosh
Osiris
Level 103
God Stats
9W - 10L
1,621 SR
Queue Stats
85W - 68L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CEOofCEOs
Thanatos
11
3 / 5 / 2
7,058
543
4,813
12,864
5,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
10
0 / 3 / 2
6,489
499
2,936
11,113
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
12
3 / 6 / 0
7,337
564
6,868
12,327
7,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Smeargo
Chernobog
10
1 / 5 / 3
6,068
467
8,034
14,081
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
11
4 / 6 / 2
7,173
552
6,594
12,172
4,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Howard5
Heimdallr
14
7 / 2 / 3
8,165
628
15,041
11,753
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 5 / 2
8,518
655
9,983
10,614
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
JEWSHOULDDIE
Bacchus
12
1 / 0 / 9
7,467
574
3,940
10,577
10,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
LessThanGod
Discordia
15
7 / 1 / 5
8,999
692
8,636
4,690
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
slockwosh
Osiris
13
6 / 3 / 8
8,207
631
9,514
13,290
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
11
Kills
25
25
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CEOofCEOs
Thanatos
3
5
2
0.8
W
Heimdallr
Howard5
Heimdallr
7
2
3
4.25
W
4
5
2
1
W
Bacchus
JEWSHOULDDIE
Bacchus
1
0
9
5.5
W
Discordia
LessThanGod
Discordia
7
1
5
9.5
L
Maui
0
3
2
0.33
L
Anubis
3
6
0
0.5
L
Chernobog
Smeargo
Chernobog
1
5
3
0.5
L
Neith
4
6
2
0.83
W
Osiris
slockwosh
Osiris
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,245
Damage
47,114
62,557
Taken
50,924
33,123
Mitigated
28,221
17,790
Healing
17,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CEOofCEOs
Thanatos
4,813
1,582
0
7,022
12,864
5,474
555
2,746
10,118
0
42,695
W
Heimdallr
Howard5
Heimdallr
15,041
10,180
0
7,233
11,753
6,142
320
2,162
9,513
0
63,052
W
9,983
3,202
0
1,530
10,614
3,530
2,443
0
10,614
0
61,118
W
Bacchus
JEWSHOULDDIE
Bacchus
3,940
641
0
4,977
10,577
10,910
98
2,573
7,896
24,598
0
W
Discordia
LessThanGod
Discordia
8,636
705
0
274
4,690
1,200
440
1,031
3,419
64,264
0
L
Maui
2,936
482
87
2,797
11,113
9,528
0
2,355
8,758
26,560
0
L
Anubis
6,868
215
0
1,970
12,327
7,476
305
5,562
6,765
44,562
0
L
Chernobog
Smeargo
Chernobog
8,034
5,460
0
4,367
14,081
6,336
0
1,913
12,168
0
34,688
L
Neith
6,594
2,782
0
1,547
12,172
4,309
0
0
12,172
0
45,717
W
Osiris
slockwosh
Osiris
9,514
4,143
0
3,783
13,290
6,439
0
3,359
9,678
0
45,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,125
Gold Earned
41,356
284
Minions Killed
394
0
Camps Cleared
0
1,238,605
Distance Traveled
1,292,211
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,058
543
64
5
0
284,187
0
W
Heimdallr
8,165
628
100
8
0
239,641
0
W
Loki
8,518
655
98
8
0
252,280
3
W
Bacchus
7,467
574
31
2
0
275,464
0
W
Discordia
8,999
692
111
9
0
257,025
5
L
Maui
6,489
499
37
3
0
236,960
0
L
Anubis
7,337
564
66
5
0
222,636
0
L
Chernobog
6,068
467
43
3
0
286,463
0
L
Neith
7,173
552
74
6
0
208,359
2
W
Osiris
8,207
631
54
4
0
267,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role