Player Matchup

Odin
Odin
SmokinADoink
Odin
Level 125
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 3L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
infernocus15
Cthulhu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,434 Elo+
Solo
Hachiman
Hachiman
waytooquick
Hachiman
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,337 Elo+
Party 1
Team Averages
Level 97
1,573 SR
1,404 Elo+

VS

Team Averages
Level 87
1,492 SR
1,429 Elo+
Danzaburou
Danzaburou
Daemonpain
Danzaburou
Level 106
God Stats
1W - 1L
1,350 SR
Queue Stats
11W - 10L
1,407 Elo+
Solo
Loki
Loki
Reoju
Loki
Level 69
God Stats
12W - 12L
1,509 SR
Queue Stats
49W - 44L
1,442 Elo+
Party 2
Janus
Janus
Saeik
Janus
Level 86
God Stats
14W - 9L
1,618 SR
Queue Stats
94W - 92L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,787
679
4,918
10,159
9,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
infernocus15
Cthulhu
11
1 / 1 / 1
6,816
682
4,923
8,383
6,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
waytooquick
Hachiman
11
0 / 5 / 1
6,176
618
2,326
7,521
3,385
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daemonpain
Danzaburou
13
5 / 1 / 3
7,961
796
8,309
6,939
2,764
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Reoju
Loki
12
1 / 0 / 9
7,933
793
3,647
7,348
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Saeik
Janus
14
4 / 1 / 5
8,149
815
9,524
3,619
1,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Daemonpain
Danzaburou
5
1
3
6.5
W
Loki
Reoju
Loki
1
0
9
5.5
W
Janus
Saeik
Janus
4
1
5
6.5
L
1
4
1
0.38
L
Cthulhu
infernocus15
Cthulhu
1
1
1
1.5
L
Hachiman
waytooquick
Hachiman
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,167
Damage
21,480
26,063
Taken
17,906
19,140
Mitigated
10,335
4,843
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Daemonpain
Danzaburou
8,309
4,611
0
1,274
6,939
2,764
885
2,099
4,298
0
27,112
W
Loki
Reoju
Loki
3,647
615
219
1,850
7,348
6,298
0
1,420
5,508
0
14,697
W
Janus
Saeik
Janus
9,524
1,160
0
230
3,619
1,273
0
783
2,593
43,195
0
L
4,918
969
0
1,264
10,159
9,048
0
3,990
6,169
0
28,541
L
Cthulhu
infernocus15
Cthulhu
4,923
206
373
2,806
8,383
6,707
0
2,555
5,828
18,828
0
L
Hachiman
waytooquick
Hachiman
2,326
1,244
0
400
7,521
3,385
0
3,027
4,494
0
14,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,779
Gold Earned
24,043
97
Minions Killed
140
0
Camps Cleared
0
556,643
Distance Traveled
574,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,961
796
31
3
0
182,361
0
W
Loki
7,933
793
20
2
0
193,633
0
W
Janus
8,149
815
89
9
0
198,787
0
L
Odin
6,787
679
45
5
0
179,939
0
L
Cthulhu
6,816
682
23
2
0
192,282
0
L
Hachiman
6,176
618
29
3
0
184,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role