Player Matchup

Achilles
Achilles
AidenWreckwolf
Achilles
Level 99
God Stats
36W - 29L
1,359 SR
Queue Stats
256W - 247L
1,434 Elo+
Party 3
Chang'e
Chang'e
Asian_Girly_Girl
Chang'e
Level 155
God Stats
34W - 29L
1,673 SR
Queue Stats
319W - 308L
1,444 Elo+
Party 3
Zhong Kui
Zhong Kui
PORQUIBU
Zhong Kui
Level 50
God Stats
40W - 36L
1,477 SR
Queue Stats
196W - 181L
1,491 Elo+
Solo
Thanatos
Thanatos
SimphisKhan
Thanatos
Level 105
God Stats
9W - 10L
1,421 SR
Queue Stats
364W - 339L
1,442 Elo+
Party 3
Cernunnos
Cernunnos
mas_terp_ice
Cernunnos
Level 108
God Stats
2W - 1L
1,492 SR
Queue Stats
39W - 28L
1,475 Elo+
Party 3
Team Averages
Level 103
1,484 SR
1,457 Elo+

VS

Team Averages
Level 109
1,537 SR
1,473 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CaptainOrbit
Tyr
Level 101
God Stats
7W - 8L
1,612 SR
Queue Stats
294W - 287L
1,455 Elo+
Party 1
Pele
Pele
Catmmander
Pele
Level 95
God Stats
35W - 29L
1,478 SR
Queue Stats
339W - 305L
1,460 Elo+
Party 1
Horus
Horus
ShepyShep
Horus
Level 106
God Stats
2W - 1L
1,631 SR
Queue Stats
16W - 15L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
delta9buzz
Kukulkan
Level 47
God Stats
1W - 2L
1,466 SR
Queue Stats
2W - 5L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
7 / 2 / 3
8,973
561
13,813
18,706
22,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 1 / 3
8,847
553
12,778
12,860
7,341
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zhong Kui
PORQUIBU
Zhong Kui
15
2 / 3 / 2
8,899
556
5,199
10,357
7,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
SimphisKhan
Thanatos
16
4 / 0 / 3
9,119
570
6,158
9,669
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
mas_terp_ice
Cernunnos
13
0 / 9 / 0
7,223
451
3,029
14,416
5,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
6 / 1 / 4
10,011
626
10,222
7,934
3,145
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 0
7,898
494
7,908
17,066
16,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 3 / 3
8,535
533
8,930
13,085
5,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
ShepyShep
Horus
12
1 / 4 / 6
7,429
464
4,679
13,066
10,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
delta9buzz
Kukulkan
13
2 / 3 / 4
8,236
515
10,600
8,958
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
17
Kills
15
15
Deaths
17
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
6
1
4
8
W
Achilles
7
2
3
4.25
W
4
1
3
5.5
L
1
6
0
0.17
L
5
3
3
2.17
W
Zhong Kui
PORQUIBU
Zhong Kui
2
3
2
1
L
Horus
ShepyShep
Horus
1
4
6
1
W
Thanatos
SimphisKhan
Thanatos
4
0
3
5.5
L
Kukulkan
delta9buzz
Kukulkan
2
3
4
1.33
W
Cernunnos
mas_terp_ice
Cernunnos
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,977
Damage
42,339
66,008
Taken
60,109
47,882
Mitigated
39,303
31,496
Healing
15,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,222
4,364
0
3,224
7,934
3,145
926
2,260
5,674
0
77,088
W
Achilles
13,813
2,142
0
3,909
18,706
22,621
138
2,647
16,042
2,352
53,876
W
12,778
1,070
1,840
7,540
12,860
7,341
818
1,992
10,814
72,504
0
L
7,908
996
0
4,402
17,066
16,693
17
5,533
11,533
976
61,747
L
8,930
2,255
0
2,242
13,085
5,137
0
2,630
10,455
0
55,129
W
Zhong Kui
PORQUIBU
Zhong Kui
5,199
498
0
3,864
10,357
7,091
560
4,759
5,577
63,679
0
L
Horus
ShepyShep
Horus
4,679
1,794
984
3,956
13,066
10,540
0
4,478
8,588
0
18,980
W
Thanatos
SimphisKhan
Thanatos
6,158
1,003
0
14,096
9,669
5,082
0
281
9,388
0
81,699
L
Kukulkan
delta9buzz
Kukulkan
10,600
1,712
0
490
8,958
3,788
0
4,243
4,715
60,367
0
W
Cernunnos
mas_terp_ice
Cernunnos
3,029
1,035
0
247
14,416
5,747
768
1,428
12,985
0
46,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,061
Gold Earned
42,109
462
Minions Killed
430
0
Camps Cleared
0
1,705,015
Distance Traveled
1,654,500
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,011
626
129
8
0
309,138
0
W
Achilles
8,973
561
68
4
0
347,378
1
W
Chang'e
8,847
553
106
7
0
299,842
1
L
Tyr
7,898
494
109
7
0
313,823
8
L
Pele
8,535
533
63
4
0
358,849
0
W
Zhong Kui
8,899
556
109
7
0
291,341
0
L
Horus
7,429
464
25
2
0
341,231
0
W
Thanatos
9,119
570
112
7
0
394,225
3
L
Kukulkan
8,236
515
104
7
0
331,459
0
W
Cernunnos
7,223
451
67
4
0
372,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role