Player Matchup

Zeus
Zeus
BannedForTheWeek
Zeus
Level 58
God Stats
5W - 3L
1,642 SR
Queue Stats
166W - 152L
1,497 Elo+
Party 1
Izanami
Izanami
Fluffy9807
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,200 Elo+
Party 1
Bacchus
Bacchus
flash9808
Bacchus
Level 60
God Stats
7W - 4L
1,822 SR
Queue Stats
128W - 144L
1,335 Elo+
Party 1
Team Averages
Level 43
1,655 SR
1,344 Elo+

VS

Team Averages
Level 85
1,581 SR
1,481 Elo+
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AnhHaiSlapMe
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
ItsHermyWormy
Danzaburou
Level 124
God Stats
2W - 2L
1,744 SR
Queue Stats
5W - 10L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,537
681
14,589
10,586
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Fluffy9807
Izanami
11
1 / 8 / 2
8,435
603
3,771
15,338
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
flash9808
Bacchus
15
1 / 2 / 2
9,642
689
7,124
19,052
33,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 3 / 7
11,269
805
9,747
8,271
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
AnhHaiSlapMe
Jormungandr
16
3 / 0 / 10
10,087
721
11,837
14,611
17,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ItsHermyWormy
Danzaburou
17
7 / 0 / 8
11,454
818
18,031
11,143
6,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
15
15
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
3
7
2.83
W
Jormungandr
AnhHaiSlapMe
Jormungandr
3
0
10
8
L
1
5
2
0.4
L
Izanami
Fluffy9807
Izanami
1
8
2
0.25
W
Danzaburou
ItsHermyWormy
Danzaburou
7
0
8
11
L
Bacchus
flash9808
Bacchus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,484
Damage
39,615
44,976
Taken
34,025
45,079
Mitigated
28,510
4,857
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,747
427
0
938
8,271
4,055
618
5,508
2,763
70,457
0
W
Jormungandr
AnhHaiSlapMe
Jormungandr
11,837
2,663
185
3,433
14,611
17,857
389
8,863
5,748
31,759
788
L
14,589
871
0
433
10,586
5,149
0
4,767
5,536
60,977
0
L
Izanami
Fluffy9807
Izanami
3,771
2,629
0
1,240
15,338
6,399
0
7,225
7,940
0
13,028
W
Danzaburou
ItsHermyWormy
Danzaburou
18,031
10,923
0
5,891
11,143
6,598
1,651
7,724
3,419
0
51,262
L
Bacchus
flash9808
Bacchus
7,124
542
0
3,184
19,052
33,531
0
7,516
10,659
17,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,614
Gold Earned
32,810
144
Minions Killed
211
0
Camps Cleared
0
686,655
Distance Traveled
792,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,269
805
130
9
0
275,476
0
W
Jormungandr
10,087
721
31
2
0
266,453
0
L
Zeus
9,537
681
106
8
0
226,390
0
L
Izanami
8,435
603
26
2
0
191,842
0
W
Danzaburou
11,454
818
50
4
0
250,423
0
L
Bacchus
9,642
689
12
1
0
268,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role