Player Matchup

Nox
Nox
DecentKatten
Nox
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 69L
1,178 Elo+
Party 1
Loki
Loki
M3ph3stoph3l3s
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,244 Elo+
Party 1
Zhong Kui
Zhong Kui
TattooedRainbow
Zhong Kui
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,168 Elo+
Party 1
Ne Zha
Ne Zha
Zebedora3
Ne Zha
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 71L
1,268 Elo+
Party 1
Pele
Pele
animelover373
Pele
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 40L
1,158 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,203 Elo+

VS

Team Averages
Level 29
1,494 SR
1,641 Elo+
Chiron
Chiron
AtchiApache
Chiron
Level 29
God Stats
1W - 0L
1,563 SR
Queue Stats
5W - 1L
1,716 Elo+
Party 2
Thor
Thor
Manbearbar
Thor
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,716 Elo+
Party 2
Merlin
Merlin
MrDrTurtle
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,653 Elo+
Party 2
Martichoras
Martichoras
WyOwl
Martichoras
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 44L
1,500 Elo+
Solo
Bellona
Bellona
jasondregor
Bellona
Level 27
God Stats
1W - 0L
1,408 SR
Queue Stats
3W - 1L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 12
10,413
868
14,961
14,410
6,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
1 / 12 / 7
8,733
728
3,502
15,808
5,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
TattooedRainbow
Zhong Kui
16
5 / 9 / 3
10,555
880
12,245
18,508
9,714
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ne Zha
Zebedora3
Ne Zha
19
5 / 10 / 5
10,823
902
12,696
18,121
8,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 11 / 10
9,519
793
7,368
18,432
6,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
18 / 4 / 23
12,646
1,054
33,555
16,314
7,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
12 / 6 / 18
10,863
905
12,884
13,524
5,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
MrDrTurtle
Merlin
17
10 / 5 / 22
10,707
892
17,157
12,074
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Martichoras
WyOwl
Martichoras
17
2 / 2 / 32
9,813
818
6,835
8,989
6,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
jasondregor
Bellona
19
7 / 3 / 28
11,010
918
6,997
14,492
15,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
172
17
Kills
49
49
Deaths
20
37
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Chiron
18
4
23
7.38
L
4
7
12
1.43
L
1
12
7
0.38
W
12
6
18
3.5
W
Merlin
MrDrTurtle
Merlin
10
5
22
4.2
L
Zhong Kui
TattooedRainbow
Zhong Kui
5
9
3
0.72
W
Martichoras
WyOwl
Martichoras
2
2
32
9
L
Ne Zha
Zebedora3
Ne Zha
5
10
5
0.75
L
2
11
10
0.64
W
Bellona
jasondregor
Bellona
7
3
28
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,772
Damage
77,428
85,279
Taken
65,393
37,611
Mitigated
40,882
12,490
Healing
22,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
33,555
19,239
4,320
6,941
16,314
7,275
2,098
5,518
10,796
0
58,117
L
14,961
787
807
1,705
14,410
6,719
66
3,139
11,271
31,329
0
L
3,502
826
62
589
15,808
5,373
0
4,697
11,111
0
6,975
W
12,884
5,562
580
1,593
13,524
5,992
2,484
6,400
7,124
0
17,809
W
Merlin
MrDrTurtle
Merlin
17,157
2,679
2,608
2,277
12,074
5,322
935
4,772
7,302
34,044
0
L
Zhong Kui
TattooedRainbow
Zhong Kui
12,245
133
672
3,507
18,508
9,714
642
2,441
16,067
20,679
0
W
Martichoras
WyOwl
Martichoras
6,835
1,372
731
1,380
8,989
6,797
1,039
4,947
4,042
0
13,157
L
Ne Zha
Zebedora3
Ne Zha
12,696
1,873
359
2,299
18,121
8,905
1,080
4,402
13,719
0
23,066
L
7,368
1,359
449
2,041
18,432
6,900
102
2,478
15,954
0
13,523
W
Bellona
jasondregor
Bellona
6,997
2,149
111
1,746
14,492
15,496
1,440
5,569
8,923
0
18,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,043
Gold Earned
55,039
87
Minions Killed
125
0
Camps Cleared
0
869,366
Distance Traveled
944,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,646
1,054
38
3
0
199,027
0
L
Nox
10,413
868
33
3
0
192,533
0
L
Loki
8,733
728
14
1
0
135,675
0
W
Thor
10,863
905
9
1
0
185,682
0
W
Merlin
10,707
892
40
3
0
193,329
0
L
Zhong Kui
10,555
880
8
1
0
173,644
0
W
Martichoras
9,813
818
14
1
0
194,257
0
L
Ne Zha
10,823
902
22
2
0
191,676
0
L
Pele
9,519
793
10
1
0
175,838
0
W
Bellona
11,010
918
24
2
0
172,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role