Player Matchup

Susano
Susano
CelestialFusion
Susano
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 79L
1,574 Elo+
Party 1
Nox
Nox
HellenisticFragz
Nox
Level 65
God Stats
1W - 1L
1,764 SR
Queue Stats
72W - 59L
1,579 Elo+
Party 1
Maui
Maui
ITz-DeToxX_TxC
Maui
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 131L
1,536 Elo+
Party 3
Olorun
Olorun
Jkawr
Olorun
Level 138
God Stats
0W - 2L
1,328 SR
Queue Stats
202W - 175L
1,576 Elo+
Solo
Hercules
Hercules
adrianxdd2
Hercules
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
148W - 131L
1,602 Elo+
Party 3
Team Averages
Level 110
1,519 SR
1,573 Elo+

VS

Team Averages
Level 117
1,496 SR
1,456 Elo+
Sol
Sol
 
Sol
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ThePhenom1
Kumbhakarna
Level 80
God Stats
13W - 8L
1,438 SR
Queue Stats
23W - 21L
1,461 Elo+
Party 2
Jing Wei
Jing Wei
littletimmy1234
Jing Wei
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,413 Elo+
Party 2
Loki
Loki
oAherii
Loki
Level 104
God Stats
1W - 0L
1,732 SR
Queue Stats
25W - 25L
1,450 Elo+
Party 2
Ao Kuang
Ao Kuang
vYaiZee
Ao Kuang
Level 117
God Stats
3W - 4L
1,311 SR
Queue Stats
23W - 24L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,361
491
8,411
14,058
5,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
6,738
449
3,900
8,042
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 1
7,272
485
3,792
11,340
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
Jkawr
Olorun
13
1 / 5 / 1
8,100
540
5,702
12,927
5,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
adrianxdd2
Hercules
14
1 / 5 / 0
8,191
546
10,344
19,107
17,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 0 / 2
8,949
597
7,535
10,628
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
ThePhenom1
Kumbhakarna
12
1 / 0 / 6
7,901
527
6,349
12,734
7,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
14
4 / 2 / 2
8,547
570
8,681
7,439
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
oAherii
Loki
15
4 / 2 / 2
9,199
613
10,691
14,070
6,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
vYaiZee
Ao Kuang
15
10 / 1 / 3
9,377
625
15,264
14,653
5,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
21
21
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
2
3
L
2
6
1
0.42
L
0
3
0
0
L
1
2
1
0.75
L
Olorun
Jkawr
Olorun
1
5
1
0.3
W
Kumbhakarna
ThePhenom1
Kumbhakarna
1
0
6
4
L
Hercules
adrianxdd2
Hercules
1
5
0
0.2
W
Jing Wei
4
2
2
2.5
W
Loki
oAherii
Loki
4
2
2
2.5
W
Ao Kuang
vYaiZee
Ao Kuang
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,149
Damage
48,520
65,474
Taken
59,524
41,270
Mitigated
25,861
15,607
Healing
23,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,535
1,540
83
7,018
10,628
3,659
1,468
3,108
7,366
78,205
0
L
8,411
1,679
0
695
14,058
5,663
0
7,756
6,302
0
40,463
L
3,900
328
0
1,616
8,042
3,371
0
6,940
1,102
39,094
0
L
3,792
524
293
2,709
11,340
9,334
0
6,589
4,751
19,489
0
L
Olorun
Jkawr
Olorun
5,702
3,273
0
3,983
12,927
5,620
1,083
3,547
9,380
69,657
0
W
Kumbhakarna
ThePhenom1
Kumbhakarna
6,349
903
1,514
4,443
12,734
7,377
219
4,794
7,910
23,038
0
L
Hercules
adrianxdd2
Hercules
10,344
5,801
0
6,311
19,107
17,282
0
4,316
14,791
0
66,357
W
Jing Wei
8,681
6,724
0
2,053
7,439
3,092
1,247
2,756
4,683
0
58,179
W
Loki
oAherii
Loki
10,691
4,687
0
3,200
14,070
6,002
907
832
13,238
0
71,475
W
Ao Kuang
vYaiZee
Ao Kuang
15,264
4,249
0
5,104
14,653
5,731
0
1,656
12,933
65,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,662
Gold Earned
43,973
371
Minions Killed
412
0
Camps Cleared
0
1,366,893
Distance Traveled
1,558,347
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,949
597
123
8
0
288,739
2
L
Susano
7,361
491
59
4
0
275,874
0
L
Nox
6,738
449
64
4
0
241,875
0
L
Maui
7,272
485
19
1
0
323,129
4
L
Olorun
8,100
540
126
8
0
251,059
0
W
Kumbhakarna
7,901
527
30
2
0
330,038
4
L
Hercules
8,191
546
103
7
0
274,956
1
W
Jing Wei
8,547
570
66
4
0
280,668
0
W
Loki
9,199
613
111
7
0
301,688
0
W
Ao Kuang
9,377
625
82
5
0
357,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role