Player Matchup

Atlas
Atlas
 
Atlas
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Solar Bones
Izanami
Level 149
God Stats
4W - 3L
1,262 SR
Queue Stats
616W - 623L
1,446 Elo+
Party 1
Sylvanus
Sylvanus
Spellz4Sellz
Sylvanus
Level 121
God Stats
12W - 11L
1,498 SR
Queue Stats
607W - 627L
1,459 Elo+
Party 1
Hachiman
Hachiman
TightP
Hachiman
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
565W - 548L
1,505 Elo+
Solo
Anhur
Anhur
cleverlynam3d
Anhur
Level 101
God Stats
1W - 2L
1,187 SR
Queue Stats
28W - 24L
1,454 Elo+
Solo
Team Averages
Level 128
1,389 SR
1,473 Elo+

VS

Team Averages
Level 96
1,512 SR
1,543 Elo+
Amaterasu
Amaterasu
AkaLicheBin
Amaterasu
Level 84
God Stats
0W - 1L
1,568 SR
Queue Stats
14W - 18L
1,528 Elo+
Party 2
Ares
Ares
Artur Red D
Ares
Level 103
God Stats
3W - 2L
1,504 SR
Queue Stats
154W - 167L
1,526 Elo+
Solo
Sylvanus
Sylvanus
Obey Kas
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,399 Elo+
Solo
Hachiman
Hachiman
TheGodsBreaker
Hachiman
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,762 Elo+
Solo
Loki
Loki
XxMajorRoxorxX
Loki
Level 64
God Stats
0W - 1L
1,488 SR
Queue Stats
14W - 15L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 2 / 17
8,803
978
12,976
13,593
14,127
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Solar Bones
Izanami
15
8 / 2 / 12
8,956
995
16,389
8,532
4,324
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Spellz4Sellz
Sylvanus
13
2 / 1 / 19
7,864
874
4,733
8,952
6,125
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
TightP
Hachiman
15
6 / 3 / 10
8,894
988
12,015
6,648
2,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 3 / 13
8,118
902
7,614
10,186
4,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AkaLicheBin
Amaterasu
14
3 / 3 / 6
7,624
847
6,970
13,609
14,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 6 / 4
7,294
810
5,248
15,225
17,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Obey Kas
Sylvanus
12
2 / 7 / 5
7,710
857
4,066
15,378
15,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
11
1 / 5 / 3
6,654
739
9,968
12,624
5,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 4
8,125
903
6,710
7,638
3,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
32
23
Kills
10
11
Deaths
24
71
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
17
5.75
L
Amaterasu
AkaLicheBin
Amaterasu
3
3
6
2
L
2
6
4
0.67
L
Sylvanus
Obey Kas
Sylvanus
2
7
5
0.64
W
Izanami
Solar Bones
Izanami
8
2
12
7
W
Sylvanus
Spellz4Sellz
Sylvanus
2
1
19
11.5
L
Hachiman
1
5
3
0.5
W
Hachiman
TightP
Hachiman
6
3
10
3.67
L
2
3
4
1.33
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,727
Damage
32,962
47,911
Taken
64,474
31,978
Mitigated
56,627
24,067
Healing
18,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,976
6,149
552
1,910
13,593
14,127
136
1,997
11,381
25,706
0
L
Amaterasu
AkaLicheBin
Amaterasu
6,970
1,281
775
4,475
13,609
14,038
0
4,302
9,307
0
8,639
L
5,248
200
782
2,225
15,225
17,931
0
3,421
11,804
11,391
0
L
Sylvanus
Obey Kas
Sylvanus
4,066
860
1,495
1,702
15,378
15,491
163
3,694
11,684
9,616
0
W
Izanami
Solar Bones
Izanami
16,389
9,821
1,384
1,712
8,532
4,324
3,556
2,354
6,178
0
33,498
W
Sylvanus
Spellz4Sellz
Sylvanus
4,733
1,356
9,871
4,504
8,952
6,125
854
2,043
6,697
7,652
0
L
Hachiman
9,968
7,137
725
3,723
12,624
5,615
600
4,775
7,849
0
20,994
W
Hachiman
TightP
Hachiman
12,015
6,914
0
859
6,648
2,876
947
1,021
5,450
0
25,599
L
6,710
1,308
894
1,600
7,638
3,552
0
1,517
6,121
0
19,126
W
7,614
3,589
720
2,555
10,186
4,526
2,149
1,899
8,144
0
13,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,635
Gold Earned
37,407
100
Minions Killed
96
0
Camps Cleared
0
817,693
Distance Traveled
822,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,803
978
24
3
0
176,172
0
L
Amaterasu
7,624
847
9
1
0
195,738
0
L
Ares
7,294
810
12
1
0
153,044
0
L
Sylvanus
7,710
857
9
1
0
116,834
0
W
Izanami
8,956
995
30
3
0
148,266
0
W
Sylvanus
7,864
874
14
2
0
157,400
0
L
Hachiman
6,654
739
36
4
0
136,802
0
W
Hachiman
8,894
988
21
2
0
168,587
0
L
Loki
8,125
903
30
3
0
220,390
0
W
Anhur
8,118
902
11
1
0
167,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role