Player Matchup

Ra
Ra
FuneralHome
Ra
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 58L
1,752 Elo+
Party 1
Bellona
Bellona
GnarkTheKid
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,752 Elo+
Party 1
Artio
Artio
Stompemup360
Artio
Level 89
God Stats
2W - 2L
1,265 SR
Queue Stats
103W - 83L
1,752 Elo+
Party 1
Team Averages
Level 45
1,422 SR
1,752 Elo+

VS

Team Averages
Level 73
1,665 SR
1,533 Elo+
Chang'e
Chang'e
Asteroid121
Chang'e
Level 127
God Stats
5W - 2L
1,809 SR
Queue Stats
30W - 34L
1,623 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BlackOmens
Kumbhakarna
Level 64
God Stats
12W - 9L
1,502 SR
Queue Stats
132W - 195L
1,354 Elo+
Solo
Martichoras
Martichoras
DANGUDEAD
Martichoras
Level 27
God Stats
5W - 3L
1,685 SR
Queue Stats
30W - 34L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
10,067
671
13,044
13,394
6,473
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
GnarkTheKid
Bellona
14
0 / 7 / 4
9,002
600
8,200
18,495
12,569
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
2 / 1 / 2
10,928
729
17,881
22,764
34,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Asteroid121
Chang'e
18
7 / 1 / 6
12,250
817
16,923
14,419
7,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
BlackOmens
Kumbhakarna
15
2 / 2 / 6
10,888
726
4,092
16,735
17,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
DANGUDEAD
Martichoras
17
4 / 1 / 6
10,767
718
24,852
16,427
9,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
13
13
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Asteroid121
Chang'e
7
1
6
10
W
Kumbhakarna
BlackOmens
Kumbhakarna
2
2
6
2.5
W
Martichoras
DANGUDEAD
Martichoras
4
1
6
7
L
2
5
1
0.5
L
Bellona
GnarkTheKid
Bellona
0
7
4
0.29
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,125
Damage
45,867
54,653
Taken
47,581
53,163
Mitigated
34,607
16,008
Healing
30,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Asteroid121
Chang'e
16,923
1,071
6,708
9,958
14,419
7,038
1,059
8,841
5,578
55,491
0
W
Kumbhakarna
BlackOmens
Kumbhakarna
4,092
683
0
4,217
16,735
17,897
0
10,347
6,388
20,621
0
W
Martichoras
DANGUDEAD
Martichoras
24,852
13,813
0
9,251
16,427
9,672
1,707
8,050
8,377
0
73,437
L
13,044
833
2,571
3,011
13,394
6,473
130
4,305
8,971
51,655
0
L
Bellona
GnarkTheKid
Bellona
8,200
2,719
0
878
18,495
12,569
58
8,038
10,033
0
18,873
L
17,881
282
3,187
6,361
22,764
34,121
0
8,306
14,025
32,593
4,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,997
Gold Earned
33,905
129
Minions Killed
210
0
Camps Cleared
0
794,724
Distance Traveled
766,915
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,250
817
94
6
0
276,957
0
W
Kumbhakarna
10,888
726
24
2
0
236,586
0
W
Martichoras
10,767
718
92
6
0
253,372
0
L
Ra
10,067
671
98
7
0
260,932
0
L
Bellona
9,002
600
8
1
0
226,342
0
L
Artio
10,928
729
23
2
0
307,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role