Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Durtxu
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 80L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
WizArdiS27
Tsukuyomi
Level 85
God Stats
2W - 2L
1,207 SR
Queue Stats
262W - 261L
1,534 Elo+
Solo
Danzaburou
Danzaburou
惊悟飞白
Danzaburou
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,404 Elo+
Solo
Team Averages
Level 76
1,441 SR
1,485 Elo+

VS

Team Averages
Level 114
1,537 SR
1,436 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
MaLoY1810
Thoth
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,175 Elo+
Solo
Xbalanque
Xbalanque
NaciCHEF
Xbalanque
Level 198
God Stats
4W - 5L
1,500 SR
Queue Stats
480W - 494L
1,514 Elo+
Solo
Ymir
Ymir
RandomGlitched
Ymir
Level 88
God Stats
4W - 4L
1,683 SR
Queue Stats
389W - 386L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
7 / 2 / 15
9,357
936
13,407
11,705
9,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
 
Ganesha
15
0 / 3 / 19
9,007
901
6,538
13,686
13,800
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Durtxu
Hachiman
14
2 / 2 / 15
8,450
845
10,244
8,004
3,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
WizArdiS27
Tsukuyomi
16
13 / 4 / 8
9,929
993
16,435
11,068
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
惊悟飞白
Danzaburou
14
2 / 3 / 9
8,276
828
11,197
9,943
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
3 / 5 / 8
9,146
915
6,408
17,848
19,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
 
Freya
10
0 / 5 / 1
6,230
623
4,045
8,168
3,625
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thoth
MaLoY1810
Thoth
12
0 / 5 / 4
6,641
664
8,608
9,201
3,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
NaciCHEF
Xbalanque
16
7 / 4 / 4
8,997
900
18,526
11,914
5,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 5 / 9
8,911
891
5,107
13,857
18,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
24
Kills
13
14
Deaths
24
66
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
2
15
7.25
W
Ganesha
 
Ganesha
0
3
19
3.17
L
Erlang Shen
 
Erlang Shen
3
5
8
1.4
L
Freya
 
Freya
0
5
1
0.1
W
Hachiman
Durtxu
Hachiman
2
2
15
4.75
L
Thoth
MaLoY1810
Thoth
0
5
4
0.4
L
Xbalanque
NaciCHEF
Xbalanque
7
4
4
2.25
L
3
5
9
1.5
W
Tsukuyomi
WizArdiS27
Tsukuyomi
13
4
8
4.25
W
Danzaburou
惊悟飞白
Danzaburou
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,821
Damage
42,694
54,406
Taken
60,988
37,547
Mitigated
50,000
24,214
Healing
13,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,407
1,229
1,811
5,287
11,705
9,515
913
3,287
8,418
27,215
0
W
Ganesha
 
Ganesha
6,538
596
2,888
3,504
13,686
13,800
426
3,856
9,830
16,673
0
L
Erlang Shen
 
Erlang Shen
6,408
2,846
2,335
4,800
17,848
19,020
0
7,257
10,591
0
10,090
L
Freya
 
Freya
4,045
828
462
1,260
8,168
3,625
0
3,182
4,986
10,171
0
W
Hachiman
Durtxu
Hachiman
10,244
6,673
1,531
2,246
8,004
3,753
2,014
2,674
5,330
0
16,797
L
Thoth
MaLoY1810
Thoth
8,608
297
0
686
9,201
3,265
0
880
8,321
21,094
0
L
Xbalanque
NaciCHEF
Xbalanque
18,526
7,902
194
2,902
11,914
5,977
0
2,853
9,061
0
31,786
L
5,107
333
0
1,249
13,857
18,113
0
5,773
8,084
7,024
0
W
Tsukuyomi
WizArdiS27
Tsukuyomi
16,435
3,859
1,606
1,483
11,068
5,641
933
4,099
6,969
0
23,362
W
Danzaburou
惊悟飞白
Danzaburou
11,197
4,819
854
3,004
9,943
4,838
1,844
3,844
6,099
0
19,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,019
Gold Earned
39,925
113
Minions Killed
88
0
Camps Cleared
0
983,532
Distance Traveled
802,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,357
936
52
5
0
205,375
0
W
Ganesha
9,007
901
2
0
0
186,381
0
L
Erlang Shen
9,146
915
9
1
0
206,128
0
L
Freya
6,230
623
11
1
0
115,401
0
W
Hachiman
8,450
845
18
2
0
200,040
0
L
Thoth
6,641
664
26
3
0
160,584
0
L
Xbalanque
8,997
900
42
4
0
163,477
0
L
Ymir
8,911
891
0
0
0
156,558
0
W
Tsukuyomi
9,929
993
17
2
0
217,365
0
W
Danzaburou
8,276
828
24
2
0
174,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role