Player Matchup

Gilgamesh
Gilgamesh
BigHorn1335
Gilgamesh
Level 56
God Stats
10W - 3L
1,797 SR
Queue Stats
36W - 30L
1,663 Elo+
Party 1
Shiva
Shiva
Dom1454
Shiva
Level 12
God Stats
2W - 1L
1,739 SR
Queue Stats
6W - 2L
1,849 Elo+
Party 1
Ao Kuang
Ao Kuang
Luke1328
Ao Kuang
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 44L
1,702 Elo+
Party 1
Team Averages
Level 52
1,679 SR
1,738 Elo+

VS

Team Averages
Level 40
1,618 SR
1,667 Elo+
Atlas
Atlas
Azazel Umbraeus
Atlas
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 36L
1,896 Elo+
Party 2
Anhur
Anhur
alanslayer
Anhur
Level 64
God Stats
3W - 3L
1,853 SR
Queue Stats
11W - 19L
1,606 Elo+
Party 2
Erlang Shen
Erlang Shen
xXDarkPVPZXx
Erlang Shen
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigHorn1335
Gilgamesh
13
4 / 0 / 7
7,714
771
6,935
8,715
8,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
Dom1454
Shiva
12
1 / 1 / 12
7,520
752
6,821
8,830
8,636
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Luke1328
Ao Kuang
14
10 / 1 / 4
8,972
897
12,866
10,698
5,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,670
667
4,819
12,755
10,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
11
2 / 4 / 0
7,307
731
8,647
11,311
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
xXDarkPVPZXx
Erlang Shen
9
0 / 6 / 0
5,990
599
2,572
9,396
4,107
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
15
Kills
2
2
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Gilgamesh
BigHorn1335
Gilgamesh
4
0
7
7.5
W
Shiva
Dom1454
Shiva
1
1
12
7
W
Ao Kuang
Luke1328
Ao Kuang
10
1
4
12
L
Anhur
2
4
0
0.5
L
Erlang Shen
xXDarkPVPZXx
Erlang Shen
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,622
Damage
16,038
28,243
Taken
33,462
22,724
Mitigated
18,265
8,547
Healing
3,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,819
1,376
66
800
12,755
10,044
0
5,374
6,448
15,757
623
W
Gilgamesh
BigHorn1335
Gilgamesh
6,935
987
0
1,354
8,715
8,227
530
999
7,716
950
19,880
W
Shiva
Dom1454
Shiva
6,821
1,323
326
1,845
8,830
8,636
561
1,778
7,052
657
18,213
W
Ao Kuang
Luke1328
Ao Kuang
12,866
3,353
0
5,022
10,698
5,861
0
1,512
9,186
37,306
0
L
Anhur
8,647
3,492
0
1,652
11,311
4,114
112
5,297
5,315
0
30,248
L
Erlang Shen
xXDarkPVPZXx
Erlang Shen
2,572
969
0
859
9,396
4,107
0
2,519
6,216
0
8,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,206
Gold Earned
19,967
110
Minions Killed
76
0
Camps Cleared
0
584,986
Distance Traveled
459,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,670
667
26
3
0
158,187
0
W
Gilgamesh
7,714
771
35
4
0
203,990
0
W
Shiva
7,520
752
31
3
0
181,725
0
W
Ao Kuang
8,972
897
44
4
0
199,271
0
L
Anhur
7,307
731
38
4
0
162,749
0
L
Erlang Shen
5,990
599
12
1
0
138,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role