Player Matchup

Cernunnos
Cernunnos
Cheek_Seeker_420
Cernunnos
Level 84
God Stats
2W - 3L
1,493 SR
Queue Stats
12W - 21L
1,433 Elo+
Party 2
Chang'e
Chang'e
Chriztomatic
Chang'e
Level 85
God Stats
1W - 0L
1,325 SR
Queue Stats
12W - 21L
1,482 Elo+
Party 2
Ganesha
Ganesha
Dat_Viet_Dude
Ganesha
Level 48
God Stats
3W - 1L
1,604 SR
Queue Stats
9W - 19L
1,330 Elo+
Party 2
Thanatos
Thanatos
VADER_V_07
Thanatos
Level 29
God Stats
3W - 8L
1,403 SR
Queue Stats
7W - 14L
1,414 Elo+
Party 2
Mulan
Mulan
iondroid456
Mulan
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 17L
1,458 Elo+
Party 2
Team Averages
Level 65
1,465 SR
1,423 Elo+

VS

Team Averages
Level 98
1,517 SR
1,448 Elo+
Serqet
Serqet
NeonSmoke422
Serqet
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 36L
1,394 Elo+
Party 3
Kukulkan
Kukulkan
mack015
Kukulkan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,335 Elo+
Party 3
Martichoras
Martichoras
pikied6
Martichoras
Level 157
God Stats
22W - 19L
1,597 SR
Queue Stats
58W - 59L
1,463 Elo+
Solo
Chaac
Chaac
sVfaded_zombieVs
Chaac
Level 79
God Stats
0W - 1L
1,489 SR
Queue Stats
7W - 5L
1,548 Elo+
Party 1
Anubis
Anubis
xiiBad_pandaiix
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
11
5 / 1 / 2
6,978
498
10,564
8,641
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Chriztomatic
Chang'e
13
2 / 1 / 6
7,760
554
8,143
11,047
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
11
2 / 2 / 7
7,466
533
3,274
11,127
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
VADER_V_07
Thanatos
13
7 / 0 / 1
8,314
594
5,370
8,413
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 0 / 1
8,432
602
6,183
7,335
9,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
2 / 3 / 0
7,605
543
6,079
11,774
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
mack015
Kukulkan
12
1 / 4 / 2
7,307
522
7,564
9,411
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
pikied6
Martichoras
10
1 / 4 / 1
6,732
481
8,893
12,811
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 0
6,459
461
3,860
12,662
6,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 6 / 0
5,614
401
1,759
8,459
2,817
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
20
Kills
4
4
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
5
1
2
6
W
Chang'e
Chriztomatic
Chang'e
2
1
6
5
W
Ganesha
2
2
7
2.75
L
Serqet
2
3
0
0.67
W
Thanatos
VADER_V_07
Thanatos
7
0
1
7.5
W
4
0
1
4.5
L
Kukulkan
mack015
Kukulkan
1
4
2
0.5
L
Martichoras
pikied6
Martichoras
1
4
1
0.38
L
0
4
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,534
Damage
28,155
46,563
Taken
55,117
30,033
Mitigated
22,623
18,961
Healing
15,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
10,564
5,463
0
1,513
8,641
3,564
620
973
7,668
0
45,750
W
Chang'e
Chriztomatic
Chang'e
8,143
564
425
3,106
11,047
3,865
816
3,522
7,275
47,509
0
W
Ganesha
3,274
583
77
2,933
11,127
9,396
454
3,570
7,395
21,142
0
L
Serqet
6,079
2,012
0
4,006
11,774
4,747
0
1,404
10,318
0
57,964
W
Thanatos
VADER_V_07
Thanatos
5,370
2,261
0
7,202
8,413
3,541
0
1,258
7,155
0
35,081
W
6,183
443
0
3,705
7,335
9,667
1,016
0
7,023
531
54,820
L
Kukulkan
mack015
Kukulkan
7,564
642
22
407
9,411
3,467
620
4,476
4,821
51,191
0
L
Martichoras
pikied6
Martichoras
8,893
4,613
260
4,640
12,811
4,874
1,534
2,508
10,225
0
42,036
L
3,860
1,185
199
3,873
12,662
6,718
0
1,631
10,981
0
37,528
L
1,759
384
0
2,167
8,459
2,817
522
1,350
7,109
25,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
33,717
283
Minions Killed
335
0
Camps Cleared
0
1,370,701
Distance Traveled
1,221,468
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,978
498
74
5
0
254,960
0
W
Chang'e
7,760
554
74
5
0
258,309
1
W
Ganesha
7,466
533
4
0
0
269,933
0
L
Serqet
7,605
543
101
7
0
316,814
0
W
Thanatos
8,314
594
48
3
0
322,673
0
W
Mulan
8,432
602
83
6
0
264,826
0
L
Kukulkan
7,307
522
79
6
0
256,434
0
L
Martichoras
6,732
481
56
4
0
226,816
0
L
Chaac
6,459
461
57
4
0
213,722
0
L
Anubis
5,614
401
42
3
0
207,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role