Player Matchup

Artemis
Artemis
FivesRevan
Artemis
Level 104
God Stats
13W - 10L
1,196 SR
Queue Stats
122W - 130L
1,545 Elo+
Party 1
Nemesis
Nemesis
Hotpucket
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,693 Elo+
Solo
Ra
Ra
LAAAAANG
Ra
Level 116
God Stats
10W - 15L
1,399 SR
Queue Stats
103W - 105L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
OneAutumnLeaf74
Baron Samedi
Level 146
God Stats
1W - 3L
1,375 SR
Queue Stats
3W - 10L
1,325 Elo+
Party 1
Odin
Odin
marmaku
Odin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 174L
1,390 Elo+
Solo
Team Averages
Level 129
1,394 SR
1,482 Elo+

VS

Team Averages
Level 95
1,557 SR
1,457 Elo+
Scylla
Scylla
CASANOVAFLYBOY
Scylla
Level 116
God Stats
37W - 41L
1,554 SR
Queue Stats
90W - 130L
1,423 Elo+
Solo
Martichoras
Martichoras
DBDxIceVein
Martichoras
Level 109
God Stats
28W - 25L
1,694 SR
Queue Stats
342W - 301L
1,501 Elo+
Solo
Artemis
Artemis
Ttv_URM8Terah
Artemis
Level 104
God Stats
16W - 15L
1,539 SR
Queue Stats
180W - 185L
1,411 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ashispure
Kumbhakarna
Level 67
God Stats
8W - 9L
1,500 SR
Queue Stats
95W - 100L
1,406 Elo+
Party 2
Horus
Horus
eljokest98
Horus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FivesRevan
Artemis
15
4 / 4 / 2
9,422
471
14,072
15,508
6,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Hotpucket
Nemesis
16
3 / 7 / 6
9,747
487
11,371
21,060
8,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 3 / 6
9,787
489
14,674
12,531
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
OneAutumnLeaf74
Baron Samedi
15
3 / 1 / 5
9,734
487
10,543
13,367
15,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
marmaku
Odin
13
0 / 4 / 2
7,462
373
5,623
18,470
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 1
11,526
576
17,625
10,059
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Martichoras
DBDxIceVein
Martichoras
19
10 / 2 / 4
11,719
586
19,732
18,328
9,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
14
2 / 6 / 1
8,489
424
4,813
14,763
6,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ashispure
Kumbhakarna
14
0 / 2 / 6
9,144
457
3,692
18,606
19,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
17
1 / 1 / 7
10,923
546
14,766
17,593
18,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
12
Kills
19
19
Deaths
13
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
W
Martichoras
DBDxIceVein
Martichoras
10
2
4
6
L
Artemis
FivesRevan
Artemis
4
4
2
1.25
L
Nemesis
Hotpucket
Nemesis
3
7
6
0.86
L
2
3
6
1.67
L
Baron Samedi
OneAutumnLeaf74
Baron Samedi
3
1
5
5.5
W
Artemis
2
6
1
0.42
W
Kumbhakarna
ashispure
Kumbhakarna
0
2
6
1.5
W
Horus
1
1
7
4.5
L
Odin
marmaku
Odin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,283
Damage
60,628
80,936
Taken
79,349
42,785
Mitigated
58,437
27,134
Healing
19,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,625
629
0
285
10,059
4,062
462
3,650
6,409
106,011
0
W
Martichoras
DBDxIceVein
Martichoras
19,732
7,873
0
5,113
18,328
9,322
0
5,876
12,452
0
110,761
L
Artemis
FivesRevan
Artemis
14,072
6,677
0
4,562
15,508
6,256
0
4,663
10,845
0
63,744
L
Nemesis
Hotpucket
Nemesis
11,371
5,581
0
3,675
21,060
8,272
14
4,606
16,222
0
82,978
L
14,674
851
1,941
4,320
12,531
5,369
0
5,193
7,284
86,940
0
L
Baron Samedi
OneAutumnLeaf74
Baron Samedi
10,543
1,377
3,998
4,883
13,367
15,547
0
4,201
8,950
38,920
0
W
Artemis
4,813
2,150
0
3,850
14,763
6,736
785
6,975
7,788
0
57,979
W
Kumbhakarna
ashispure
Kumbhakarna
3,692
560
0
4,898
18,606
19,432
119
6,615
11,991
30,685
0
W
Horus
14,766
6,396
220
5,081
17,593
18,885
1,414
2,101
15,492
476
87,087
L
Odin
marmaku
Odin
5,623
2,260
0
3,755
18,470
7,341
0
2,912
14,874
0
41,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,152
Gold Earned
51,801
449
Minions Killed
598
0
Camps Cleared
0
1,749,044
Distance Traveled
1,809,728
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,526
576
164
8
0
351,352
0
W
Martichoras
11,719
586
141
7
0
363,307
2
L
Artemis
9,422
471
107
5
0
312,819
4
L
Nemesis
9,747
487
101
5
0
433,696
2
L
Ra
9,787
489
142
7
0
354,605
1
L
Baron Samedi
9,734
487
38
2
0
339,499
6
W
Artemis
8,489
424
119
6
0
333,316
0
W
Kumbhakarna
9,144
457
37
2
0
403,055
7
W
Horus
10,923
546
137
7
0
358,698
0
L
Odin
7,462
373
61
3
0
308,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role