Player Matchup

Chiron
Chiron
DomNextDoor9688
Chiron
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 95L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
HexHomo
Cthulhu
Level 66
God Stats
1W - 0L
1,283 SR
Queue Stats
12W - 4L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SKIES king39
Ah Puch
Level 26
God Stats
9W - 1L
1,936 SR
Queue Stats
48W - 43L
1,416 Elo+
Party 1
Team Averages
Level 51
1,573 SR
1,438 Elo+

VS

Team Averages
Level 57
1,617 SR
1,344 Elo+
Neith
Neith
Leakysnatch
Neith
Level 48
God Stats
3W - 8L
1,371 SR
Queue Stats
12W - 22L
1,279 Elo+
Party 2
Chernobog
Chernobog
Nrobb
Chernobog
Level 61
God Stats
9W - 1L
1,980 SR
Queue Stats
145W - 135L
1,484 Elo+
Solo
Artio
Artio
The-Rage_of_Ryan
Artio
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 7
8,712
871
12,048
6,952
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
HexHomo
Cthulhu
13
3 / 1 / 9
7,699
770
7,725
9,154
8,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
SKIES king39
Ah Puch
12
5 / 3 / 9
7,578
758
9,570
8,171
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 4
7,030
703
4,949
10,386
3,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Nrobb
Chernobog
13
3 / 1 / 2
7,661
766
5,242
8,571
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 6 / 1
6,384
638
5,192
15,782
9,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
5
5
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
W
Cthulhu
HexHomo
Cthulhu
3
1
9
7.5
L
1
8
4
0.38
L
Chernobog
Nrobb
Chernobog
3
1
2
4
W
Ah Puch
SKIES king39
Ah Puch
5
3
9
3.17
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,343
Damage
15,383
24,277
Taken
34,739
15,157
Mitigated
16,837
6,049
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,048
3,787
1,565
1,672
6,952
2,971
877
1,298
5,642
0
32,531
W
Cthulhu
HexHomo
Cthulhu
7,725
769
292
938
9,154
8,950
225
1,905
7,249
28,883
0
L
4,949
2,102
345
849
10,386
3,928
165
4,183
5,953
0
12,501
L
Chernobog
Nrobb
Chernobog
5,242
2,637
136
1,752
8,571
3,856
61
4,361
4,132
0
25,318
W
Ah Puch
SKIES king39
Ah Puch
9,570
965
0
1,582
8,171
3,236
42
2,056
6,115
15,025
0
L
5,192
946
634
2,869
15,782
9,053
0
8,112
7,332
9,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,989
Gold Earned
21,075
113
Minions Killed
82
0
Camps Cleared
0
502,643
Distance Traveled
492,691
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,712
871
50
5
0
182,841
0
W
Cthulhu
7,699
770
46
5
0
171,140
0
L
Neith
7,030
703
19
2
0
139,151
0
L
Chernobog
7,661
766
55
6
0
175,295
1
W
Ah Puch
7,578
758
17
2
0
148,662
0
L
Artio
6,384
638
8
1
0
178,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role