Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Maxsentia
Neith
Level 129
God Stats
9W - 11L
1,199 SR
Queue Stats
57W - 71L
1,395 Elo+
Party 2
Ratatoskr
Ratatoskr
NiTr0z24
Ratatoskr
Level 77
God Stats
0W - 1L
1,708 SR
Queue Stats
14W - 19L
1,490 Elo+
Party 2
Ra
Ra
SiatsRenny
Ra
Level 65
God Stats
0W - 1L
1,649 SR
Queue Stats
1W - 3L
1,357 Elo+
Party 2
Ymir
Ymir
toametru6
Ymir
Level 115
God Stats
1W - 7L
1,400 SR
Queue Stats
80W - 84L
1,345 Elo+
Party 2
Team Averages
Level 109
1,491 SR
1,417 Elo+

VS

Team Averages
Level 125
1,555 SR
1,537 Elo+
Xbalanque
Xbalanque
AryCalamari
Xbalanque
Level 159
God Stats
51W - 36L
1,625 SR
Queue Stats
406W - 380L
1,510 Elo+
Party 1
Horus
Horus
CitedPlague0
Horus
Level 85
God Stats
3W - 1L
1,597 SR
Queue Stats
40W - 30L
1,567 Elo+
Party 3
Jormungandr
Jormungandr
ImaginedPig0
Jormungandr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,527 Elo+
Party 3
Baron Samedi
Baron Samedi
aDeerInTheROAD
Baron Samedi
Level 168
God Stats
84W - 81L
1,554 SR
Queue Stats
280W - 261L
1,581 Elo+
Party 1
Thanatos
Thanatos
jra2299
Thanatos
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 38L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 2 / 1
6,496
464
4,766
14,698
10,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Maxsentia
Neith
13
4 / 1 / 0
7,161
512
6,469
10,175
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
NiTr0z24
Ratatoskr
8
0 / 4 / 0
5,200
371
2,233
9,408
2,481
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 6 / 0
6,131
438
3,953
9,717
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
10
1 / 0 / 1
6,616
473
3,635
9,152
6,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AryCalamari
Xbalanque
14
1 / 1 / 0
8,006
572
7,612
9,654
4,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 3
7,225
516
3,323
10,435
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
ImaginedPig0
Jormungandr
13
3 / 1 / 1
8,216
587
12,056
9,035
9,491
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
aDeerInTheROAD
Baron Samedi
14
3 / 1 / 4
8,241
589
9,083
8,049
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
jra2299
Thanatos
14
6 / 1 / 2
8,366
598
8,281
14,591
6,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
13
13
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
1
0.25
W
Xbalanque
AryCalamari
Xbalanque
1
1
0
1
W
0
1
3
1.5
W
Jormungandr
ImaginedPig0
Jormungandr
3
1
1
3.5
L
Neith
Maxsentia
Neith
4
1
0
4
L
Ratatoskr
NiTr0z24
Ratatoskr
0
4
0
0
L
0
6
0
0
W
Baron Samedi
aDeerInTheROAD
Baron Samedi
3
1
4
5
W
Thanatos
jra2299
Thanatos
6
1
2
7
L
Ymir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,056
Damage
40,355
53,150
Taken
51,764
26,292
Mitigated
33,506
13,948
Healing
27,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,766
1,515
0
5,452
14,698
10,405
0
10,048
4,524
0
46,100
W
Xbalanque
AryCalamari
Xbalanque
7,612
3,220
0
2,278
9,654
4,872
3,040
604
9,050
0
78,313
W
3,323
1,503
1,583
5,003
10,435
8,632
84
2,400
8,035
0
20,482
W
Jormungandr
ImaginedPig0
Jormungandr
12,056
3,964
0
2,150
9,035
9,491
0
496
8,539
67,539
0
L
Neith
Maxsentia
Neith
6,469
3,229
0
2,778
10,175
3,544
0
951
9,224
0
39,333
L
Ratatoskr
NiTr0z24
Ratatoskr
2,233
731
0
2,819
9,408
2,481
0
1,417
7,991
0
22,525
L
3,953
869
0
794
9,717
3,017
0
5,728
3,989
46,697
0
W
Baron Samedi
aDeerInTheROAD
Baron Samedi
9,083
493
618
2,892
8,049
4,255
529
1,836
6,213
66,616
0
W
Thanatos
jra2299
Thanatos
8,281
1,860
0
13,070
14,591
6,256
17
2,252
12,339
0
67,160
L
Ymir
3,635
571
0
2,105
9,152
6,845
0
2,829
6,283
18,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
40,054
305
Minions Killed
457
0
Camps Cleared
0
1,427,174
Distance Traveled
1,330,111
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,496
464
84
6
0
304,473
0
W
Xbalanque
8,006
572
123
9
0
232,888
0
W
Horus
7,225
516
12
1
0
274,928
5
W
Jormungandr
8,216
587
102
7
0
230,361
0
L
Neith
7,161
512
75
5
0
268,783
0
L
Ratatoskr
5,200
371
34
2
0
310,698
0
L
Ra
6,131
438
91
7
0
264,495
2
W
Baron Samedi
8,241
589
127
9
0
238,591
5
W
Thanatos
8,366
598
93
7
0
353,343
3
L
Ymir
6,616
473
21
2
0
278,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role