Player Matchup

Xbalanque
Xbalanque
ByFørce
Xbalanque
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 72L
1,389 Elo+
Solo
Sol
Sol
Smokanda
Sol
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,135 Elo+
Party 1
Ratatoskr
Ratatoskr
kolios57
Ratatoskr
Level 87
God Stats
0W - 1L
1,629 SR
Queue Stats
60W - 52L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
不入眼酱
Sylvanus
Level 158
God Stats
6W - 4L
1,500 SR
Queue Stats
253W - 254L
1,488 Elo+
Party 3
Nike
Nike
隔壁老梵
Nike
Level 84
God Stats
2W - 2L
1,307 SR
Queue Stats
368W - 373L
1,508 Elo+
Party 3
Team Averages
Level 86
1,487 SR
1,403 Elo+

VS

Team Averages
Level 88
1,592 SR
1,541 Elo+
Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Ellentingrki
Bacchus
Level 41
God Stats
7W - 2L
1,500 SR
Queue Stats
51W - 33L
1,589 Elo+
Solo
Hel
Hel
Julaguien
Hel
Level 142
God Stats
5W - 2L
1,737 SR
Queue Stats
267W - 269L
1,542 Elo+
Solo
Kali
Kali
PutzTrupp
Kali
Level 41
God Stats
2W - 0L
1,737 SR
Queue Stats
4W - 2L
1,632 Elo+
Solo
Bellona
Bellona
hitherzomb
Bellona
Level 68
God Stats
22W - 23L
1,489 SR
Queue Stats
59W - 52L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ByFørce
Xbalanque
8
0 / 5 / 2
5,292
441
8,308
10,466
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
5,203
434
7,070
9,569
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
kolios57
Ratatoskr
10
1 / 1 / 0
5,956
496
3,113
6,030
1,892
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
不入眼酱
Sylvanus
8
1 / 2 / 1
5,832
486
4,975
10,137
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 0
6,091
508
6,377
10,378
8,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
4 / 2 / 3
6,336
528
6,290
11,155
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Ellentingrki
Bacchus
9
2 / 1 / 3
6,141
512
5,939
11,337
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 8
7,180
598
9,802
8,344
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kali
15
7 / 1 / 0
8,717
726
6,302
9,085
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
hitherzomb
Bellona
11
0 / 0 / 3
6,475
540
3,774
9,666
8,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
15
15
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
2
3
2.75
L
Xbalanque
ByFørce
Xbalanque
0
5
2
0.2
W
Bacchus
Ellentingrki
Bacchus
2
1
3
3.5
W
2
0
8
6
W
Kali
7
1
0
7
L
0
4
1
0.13
W
Bellona
hitherzomb
Bellona
0
0
3
1.5
L
Ratatoskr
kolios57
Ratatoskr
1
1
0
1
L
Sylvanus
不入眼酱
Sylvanus
1
2
1
0.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,843
Damage
32,107
46,580
Taken
49,587
26,498
Mitigated
28,493
13,505
Healing
23,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,290
3,360
1,231
5,194
11,155
3,733
448
3,377
7,778
0
39,367
L
Xbalanque
ByFørce
Xbalanque
8,308
4,487
0
1,638
10,466
3,764
152
3,957
6,509
0
35,483
W
Bacchus
Ellentingrki
Bacchus
5,939
802
0
2,918
11,337
9,043
0
3,959
7,378
16,455
0
W
9,802
668
2,465
5,500
8,344
2,847
364
3,133
5,211
58,358
0
W
Kali
6,302
3,347
0
2,449
9,085
4,023
0
1,332
7,753
0
74,475
L
7,070
1,570
0
3,663
9,569
3,106
0
4,818
4,751
30,604
0
W
Bellona
hitherzomb
Bellona
3,774
1,786
0
4,096
9,666
8,847
362
920
8,746
0
39,043
L
Ratatoskr
kolios57
Ratatoskr
3,113
546
0
480
6,030
1,892
95
1,507
4,523
0
35,128
L
Sylvanus
不入眼酱
Sylvanus
4,975
1,834
1,471
4,503
10,137
9,322
27
4,712
5,425
20,643
0
L
6,377
661
0
1,750
10,378
8,414
0
747
9,631
1,424
43,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,374
Gold Earned
34,849
263
Minions Killed
364
0
Camps Cleared
0
1,106,936
Distance Traveled
1,213,135
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,336
528
62
5
0
222,063
0
L
Xbalanque
5,292
441
59
5
0
189,264
0
W
Bacchus
6,141
512
14
1
0
231,218
1
W
Hel
7,180
598
88
7
0
248,011
2
W
Kali
8,717
726
122
10
0
280,590
0
L
Sol
5,203
434
47
4
0
225,141
0
W
Bellona
6,475
540
78
7
0
231,253
0
L
Ratatoskr
5,956
496
72
6
0
283,357
0
L
Sylvanus
5,832
486
18
2
0
192,502
2
L
Nike
6,091
508
67
6
0
216,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role