Player Matchup

Tyr
Tyr
EnjoiGrinch
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 99L
1,599 Elo+
Party 2
Athena
Athena
FuzzyPterodactyl
Athena
Level 109
God Stats
3W - 3L
1,295 SR
Queue Stats
109W - 120L
1,437 Elo+
Party 2
Baba Yaga
Baba Yaga
OriginalCritch
Baba Yaga
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 54L
1,293 Elo+
Party 2
Sobek
Sobek
Ronin8686
Sobek
Level 23
God Stats
5W - 1L
1,715 SR
Queue Stats
97W - 130L
1,580 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Thepolife1663
Ah Muzen Cab
Level 63
God Stats
2W - 4L
1,123 SR
Queue Stats
216W - 220L
1,498 Elo+
Solo
Team Averages
Level 86
1,427 SR
1,481 Elo+

VS

Team Averages
Level 102
1,508 SR
1,465 Elo+
Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
FuelFunny
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,372 Elo+
Solo
Cthulhu
Cthulhu
KushChronicl3
Cthulhu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 200L
1,499 Elo+
Party 1
Sobek
Sobek
WheelieSmalls
Sobek
Level 107
God Stats
24W - 17L
1,540 SR
Queue Stats
854W - 846L
1,512 Elo+
Party 1
Cliodhna
Cliodhna
peito48
Cliodhna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
8,923
811
12,925
15,647
14,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 2 / 13
8,072
734
4,414
11,345
10,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
OriginalCritch
Baba Yaga
16
4 / 1 / 13
8,877
807
15,006
9,042
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Ronin8686
Sobek
13
1 / 3 / 10
7,603
691
4,087
14,237
17,498
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Thepolife1663
Ah Muzen Cab
17
6 / 2 / 10
9,978
907
13,050
10,998
5,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 7 / 2
7,152
650
7,963
11,655
6,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
FuelFunny
Xing Tian
15
1 / 3 / 6
8,290
754
8,599
13,463
15,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
15
2 / 4 / 5
8,396
763
13,958
13,589
16,271
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 3
8,162
742
8,421
14,553
11,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
peito48
Cliodhna
14
3 / 3 / 4
7,600
691
11,583
7,902
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
19
Kills
10
10
Deaths
19
56
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
7
2
0.29
W
7
2
10
6
L
Xing Tian
FuelFunny
Xing Tian
1
3
6
1.33
W
1
2
13
3.75
L
Cthulhu
2
4
5
1.13
W
Baba Yaga
OriginalCritch
Baba Yaga
4
1
13
10.5
W
Sobek
Ronin8686
Sobek
1
3
10
2
W
Ah Muzen Cab
Thepolife1663
Ah Muzen Cab
6
2
10
5.5
L
3
2
3
2.25
L
Cliodhna
peito48
Cliodhna
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,482
Damage
50,524
61,269
Taken
61,162
52,219
Mitigated
53,812
22,037
Healing
19,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,963
2,181
1,090
477
11,655
6,281
0
4,349
7,306
0
9,932
W
12,925
1,795
1,019
5,376
15,647
14,062
56
8,563
7,084
0
17,942
L
Xing Tian
FuelFunny
Xing Tian
8,599
763
1,820
1,280
13,463
15,905
13
4,821
8,642
12,865
0
W
4,414
1,124
1,512
1,047
11,345
10,786
216
5,455
5,890
7,300
0
L
Cthulhu
13,958
599
3,492
2,789
13,589
16,271
0
4,888
8,701
27,182
0
W
Baba Yaga
OriginalCritch
Baba Yaga
15,006
1,166
751
3,919
9,042
4,485
340
3,330
5,712
25,967
0
W
Sobek
Ronin8686
Sobek
4,087
425
2,347
2,849
14,237
17,498
22
8,804
5,433
8,273
0
W
Ah Muzen Cab
Thepolife1663
Ah Muzen Cab
13,050
2,483
512
2,705
10,998
5,388
352
4,826
6,172
0
39,960
L
8,421
727
1,867
5,342
14,553
11,371
0
6,731
7,822
16,799
0
L
Cliodhna
peito48
Cliodhna
11,583
1,711
372
1,188
7,902
3,984
138
2,718
5,184
0
20,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,453
Gold Earned
39,600
117
Minions Killed
113
0
Camps Cleared
0
1,179,864
Distance Traveled
1,130,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,152
650
7
1
0
193,392
0
W
Tyr
8,923
811
8
1
0
251,153
0
L
Xing Tian
8,290
754
15
1
0
234,181
0
W
Athena
8,072
734
9
1
0
217,761
0
L
Cthulhu
8,396
763
42
4
0
238,761
0
W
Baba Yaga
8,877
807
34
3
0
235,314
0
W
Sobek
7,603
691
6
1
0
238,197
0
W
Ah Muzen Cab
9,978
907
60
5
0
237,439
0
L
Sobek
8,162
742
22
2
0
234,198
0
L
Cliodhna
7,600
691
27
2
0
230,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role