Player Matchup

Gilgamesh
Gilgamesh
ElZondas
Gilgamesh
Level 41
God Stats
0W - 3L
1,372 SR
Queue Stats
10W - 37L
1,203 Elo+
Party 1
Hun Batz
Hun Batz
Kerberus567899
Hun Batz
Level 28
God Stats
1W - 5L
1,314 SR
Queue Stats
4W - 29L
1,249 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kozzacks
Morgan Le Fay
Level 19
God Stats
0W - 7L
1,240 SR
Queue Stats
0W - 18L
1,207 Elo+
Party 1
Bacchus
Bacchus
Nahu777
Bacchus
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zechelobo
Ah Muzen Cab
Level 23
God Stats
5W - 14L
1,302 SR
Queue Stats
6W - 18L
1,261 Elo+
Party 1
Team Averages
Level 23
1,346 SR
1,284 Elo+

VS

Team Averages
Level 92
1,506 SR
1,492 Elo+
Susano
Susano
Bombastiiique
Susano
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ares
Ares
Pakrotas
Ares
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Martichoras
Martichoras
joesyyy
Martichoras
Level 102
God Stats
18W - 10L
1,528 SR
Queue Stats
195W - 173L
1,498 Elo+
Solo
Agni
Agni
mapclean9r
Agni
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Surtr
Surtr
simmix
Surtr
Level 129
God Stats
47W - 33L
1,501 SR
Queue Stats
331W - 330L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElZondas
Gilgamesh
11
0 / 4 / 0
6,201
443
5,478
12,453
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
11
1 / 5 / 1
6,600
471
3,692
14,519
5,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Kozzacks
Morgan Le Fay
13
1 / 4 / 3
7,506
536
6,264
8,744
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Nahu777
Bacchus
9
0 / 5 / 0
5,365
383
2,641
9,904
8,232
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
zechelobo
Ah Muzen Cab
11
2 / 5 / 0
6,624
473
5,558
10,826
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 3
8,521
609
9,955
12,284
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
13
2 / 1 / 8
8,323
595
5,757
9,639
9,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
joesyyy
Martichoras
14
4 / 0 / 5
8,202
586
8,151
8,050
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 8
8,346
596
6,612
7,981
2,845
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
simmix
Surtr
15
4 / 0 / 1
8,961
640
9,133
10,563
6,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
23
23
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
2
3
5.75
L
Gilgamesh
ElZondas
Gilgamesh
0
4
0
0
L
Hun Batz
1
5
1
0.3
L
Morgan Le Fay
Kozzacks
Morgan Le Fay
1
4
3
0.63
L
Bacchus
Nahu777
Bacchus
0
5
0
0
W
Ares
2
1
8
6
W
Martichoras
joesyyy
Martichoras
4
0
5
6.5
W
3
2
8
3.5
W
Surtr
simmix
Surtr
4
0
1
4.5
L
Ah Muzen Cab
zechelobo
Ah Muzen Cab
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,633
Damage
39,608
56,446
Taken
48,517
30,252
Mitigated
27,533
12,705
Healing
20,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,955
4,037
0
5,648
12,284
5,221
40
2,068
10,216
0
53,636
L
Gilgamesh
ElZondas
Gilgamesh
5,478
2,030
0
3,021
12,453
9,397
0
370
12,083
442
35,120
L
Hun Batz
3,692
1,108
0
4,391
14,519
5,196
0
1,794
12,725
0
39,510
L
Morgan Le Fay
Kozzacks
Morgan Le Fay
6,264
460
0
1,214
8,744
3,577
0
3,934
4,810
53,675
0
L
Bacchus
Nahu777
Bacchus
2,641
417
0
541
9,904
8,232
0
4,620
5,284
10,162
0
W
Ares
5,757
544
58
2,499
9,639
9,200
151
1,830
7,809
22,280
0
W
Martichoras
joesyyy
Martichoras
8,151
2,660
0
4,651
8,050
3,479
1,563
2,177
5,873
0
69,243
W
6,612
1,193
86
2,371
7,981
2,845
0
2,830
5,151
58,182
0
W
Surtr
simmix
Surtr
9,133
4,461
0
5,219
10,563
6,788
40
160
9,710
3,024
62,201
L
Ah Muzen Cab
zechelobo
Ah Muzen Cab
5,558
2,671
112
3,426
10,826
3,850
657
2,243
8,583
0
48,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,296
Gold Earned
42,353
308
Minions Killed
439
0
Camps Cleared
0
1,315,283
Distance Traveled
1,463,113
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,521
609
89
6
0
313,097
0
L
Gilgamesh
6,201
443
62
4
0
224,503
0
L
Hun Batz
6,600
471
68
5
0
286,704
0
L
Morgan Le Fay
7,506
536
87
6
0
294,033
0
L
Bacchus
5,365
383
19
1
0
265,699
0
W
Ares
8,323
595
32
2
0
297,951
1
W
Martichoras
8,202
586
106
8
0
262,309
0
W
Agni
8,346
596
104
7
0
295,740
0
W
Surtr
8,961
640
108
8
0
294,016
0
L
Ah Muzen Cab
6,624
473
72
5
0
244,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role