Player Matchup

Gilgamesh
Gilgamesh
ROYALxxVENOMx1
Gilgamesh
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,554 Elo+
Solo
Amaterasu
Amaterasu
RamboGanks
Amaterasu
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,322 Elo+
Party 2
Martichoras
Martichoras
SP0NG3G4R
Martichoras
Level 126
God Stats
1W - 1L
1,486 SR
Queue Stats
79W - 86L
1,457 Elo+
Party 2
Zhong Kui
Zhong Kui
ediblSmegma6-9
Zhong Kui
Level 146
God Stats
0W - 1L
1,169 SR
Queue Stats
31W - 32L
1,549 Elo+
Solo
Horus
Horus
nef007
Horus
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
443W - 426L
1,504 Elo+
Solo
Team Averages
Level 129
1,431 SR
1,477 Elo+

VS

Team Averages
Level 131
1,502 SR
1,484 Elo+
Hachiman
Hachiman
Codyl1318
Hachiman
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
344W - 375L
1,497 Elo+
Party 1
Ne Zha
Ne Zha
HIGHSnnOWkER
Ne Zha
Level 128
God Stats
11W - 10L
1,310 SR
Queue Stats
430W - 421L
1,511 Elo+
Solo
Ishtar
Ishtar
ThAtMaN 6SIC6
Ishtar
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 39L
1,541 Elo+
Party 1
Terra
Terra
WeebSauceUwU
Terra
Level 100
God Stats
2W - 0L
1,715 SR
Queue Stats
72W - 82L
1,383 Elo+
Solo
Hercules
Hercules
lin_be_highAF
Hercules
Level 124
God Stats
5W - 2L
1,487 SR
Queue Stats
239W - 244L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ROYALxxVENOMx1
Gilgamesh
14
1 / 6 / 4
8,490
653
6,413
16,604
22,015
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
RamboGanks
Amaterasu
13
2 / 5 / 8
8,410
647
10,012
17,633
25,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Martichoras
SP0NG3G4R
Martichoras
15
3 / 4 / 10
8,844
680
22,417
14,099
8,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
ediblSmegma6-9
Zhong Kui
18
6 / 4 / 9
10,637
818
24,921
20,950
21,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
nef007
Horus
16
3 / 4 / 9
9,981
768
8,496
21,766
33,289
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Codyl1318
Hachiman
17
5 / 5 / 13
10,563
813
20,436
15,772
10,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
18
4 / 3 / 14
10,361
797
19,288
13,964
11,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
9 / 4 / 11
10,868
836
19,403
14,049
8,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 15
9,281
714
6,847
15,848
19,695
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
lin_be_highAF
Hercules
18
3 / 2 / 13
9,994
769
10,646
24,725
35,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
89
15
Kills
23
23
Deaths
16
40
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Codyl1318
Hachiman
5
5
13
2.3
W
Ne Zha
4
3
14
3.67
L
Gilgamesh
ROYALxxVENOMx1
Gilgamesh
1
6
4
0.5
L
Amaterasu
RamboGanks
Amaterasu
2
5
8
1.2
L
Martichoras
SP0NG3G4R
Martichoras
3
4
10
2
W
9
4
11
3.63
W
2
2
15
4.75
L
Zhong Kui
ediblSmegma6-9
Zhong Kui
6
4
9
2.63
W
Hercules
lin_be_highAF
Hercules
3
2
13
4.75
L
Horus
nef007
Horus
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,259
Damage
76,620
91,052
Taken
84,358
110,347
Mitigated
85,151
33,147
Healing
40,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Codyl1318
Hachiman
20,436
8,739
1,631
3,805
15,772
10,211
1,528
4,543
11,001
0
36,043
W
Ne Zha
19,288
3,406
0
2,806
13,964
11,173
1,423
5,259
8,568
0
36,077
L
Gilgamesh
ROYALxxVENOMx1
Gilgamesh
6,413
671
1,617
1,167
16,604
22,015
351
1,478
14,863
0
12,564
L
Amaterasu
RamboGanks
Amaterasu
10,012
2,654
231
2,811
17,633
25,815
80
1,454
15,641
0
13,027
L
Martichoras
SP0NG3G4R
Martichoras
22,417
5,286
1,016
2,588
14,099
8,139
572
701
13,311
0
36,995
W
19,403
10,828
1,102
2,747
14,049
8,793
3,466
6,301
7,629
0
34,256
W
6,847
993
8,028
5,234
15,848
19,695
693
4,250
11,396
11,087
0
L
Zhong Kui
ediblSmegma6-9
Zhong Kui
24,921
840
3,797
9,990
20,950
21,089
834
1,158
19,515
45,349
0
W
Hercules
lin_be_highAF
Hercules
10,646
3,031
3,948
11,240
24,725
35,279
578
5,456
19,045
0
24,497
L
Horus
nef007
Horus
8,496
2,270
3,766
6,164
21,766
33,289
132
2,056
19,288
1,437
13,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,362
Gold Earned
51,067
112
Minions Killed
121
0
Camps Cleared
0
1,054,189
Distance Traveled
1,138,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,563
813
27
2
0
188,319
0
W
Ne Zha
10,361
797
34
3
0
250,460
0
L
Gilgamesh
8,490
653
12
1
0
198,835
0
L
Amaterasu
8,410
647
5
0
0
179,448
0
L
Martichoras
8,844
680
27
2
0
209,672
0
W
Ishtar
10,868
836
31
2
0
204,384
0
W
Terra
9,281
714
3
0
0
248,279
0
L
Zhong Kui
10,637
818
57
4
0
230,314
0
W
Hercules
9,994
769
26
2
0
246,608
0
L
Horus
9,981
768
11
1
0
235,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role