Player Matchup

Charybdis
Charybdis
Pat_Braisley
Charybdis
Level 82
God Stats
4W - 0L
1,500 SR
Queue Stats
130W - 112L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
Queeefin_Beefin
Sun Wukong
Level 89
God Stats
5W - 7L
1,176 SR
Queue Stats
211W - 197L
1,479 Elo+
Party 1
Amaterasu
Amaterasu
RCCripplin
Amaterasu
Level 128
God Stats
4W - 0L
1,703 SR
Queue Stats
59W - 63L
1,461 Elo+
Party 1
Skadi
Skadi
WVU_FAN_07
Skadi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 51L
1,454 Elo+
Party 1
Nox
Nox
legend5213
Nox
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 15L
1,672 Elo+
Party 1
Team Averages
Level 85
1,476 SR
1,505 Elo+

VS

Team Averages
Level 31
1,500 SR
1,392 Elo+
Skadi
Skadi
Lemon0318
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,658 Elo+
Solo
Cerberus
Cerberus
Rattakk
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,293 Elo+
Party 2
Fafnir
Fafnir
Saclis
Fafnir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,467 Elo+
Solo
Athena
Athena
Smokeymakpot420
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,268 Elo+
Solo
Janus
Janus
Toost
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Pat_Braisley
Charybdis
16
4 / 1 / 15
9,231
839
14,039
10,221
5,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Queeefin_Beefin
Sun Wukong
15
2 / 1 / 12
8,586
781
8,342
9,864
10,929
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
RCCripplin
Amaterasu
15
5 / 3 / 13
8,807
801
9,197
12,289
13,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
16
7 / 2 / 9
9,453
859
15,564
7,577
3,864
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 2 / 12
8,399
764
5,957
6,649
3,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Lemon0318
Skadi
13
2 / 5 / 4
7,897
718
11,410
9,361
5,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Rattakk
Cerberus
14
4 / 5 / 2
8,923
811
7,802
14,165
21,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Saclis
Fafnir
15
2 / 4 / 5
8,635
785
4,614
14,858
23,156
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 3 / 5
7,321
666
4,454
13,097
13,656
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Toost
Janus
14
0 / 2 / 5
7,500
682
7,126
6,473
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
19
Kills
8
9
Deaths
19
61
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
Lemon0318
Skadi
2
5
4
0.8
W
Charybdis
Pat_Braisley
Charybdis
4
1
15
11.5
W
Sun Wukong
Queeefin_Beefin
Sun Wukong
2
1
12
8
W
Amaterasu
RCCripplin
Amaterasu
5
3
13
3.83
L
Cerberus
Rattakk
Cerberus
4
5
2
1
L
Fafnir
Saclis
Fafnir
2
4
5
1.13
L
0
3
5
0.83
L
Janus
Toost
Janus
0
2
5
1.25
W
Skadi
7
2
9
5.75
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,099
Damage
35,406
46,600
Taken
57,954
37,693
Mitigated
67,421
20,595
Healing
15,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Lemon0318
Skadi
11,410
4,686
1,727
1,244
9,361
5,084
129
400
8,700
0
19,745
W
Charybdis
Pat_Braisley
Charybdis
14,039
6,150
2,233
3,375
10,221
5,816
1,794
4,818
5,403
0
28,675
W
Sun Wukong
Queeefin_Beefin
Sun Wukong
8,342
593
2,990
1,970
9,864
10,929
135
5,557
4,307
0
14,495
W
Amaterasu
RCCripplin
Amaterasu
9,197
2,598
3,650
3,923
12,289
13,108
172
5,077
7,133
0
13,600
L
Cerberus
Rattakk
Cerberus
7,802
454
0
2,520
14,165
21,224
0
1,754
12,185
15,169
0
L
Fafnir
Saclis
Fafnir
4,614
848
1,947
3,611
14,858
23,156
0
1,900
12,644
9,967
0
L
4,454
713
0
3,372
13,097
13,656
0
1,254
11,754
12,853
0
L
Janus
Toost
Janus
7,126
258
115
1,285
6,473
4,301
0
649
5,689
20,312
0
W
Skadi
15,564
6,328
1,654
800
7,577
3,864
2,210
3,721
3,856
0
26,891
W
5,957
825
0
0
6,649
3,976
626
4,823
1,826
12,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,476
Gold Earned
40,276
98
Minions Killed
100
0
Camps Cleared
0
1,032,094
Distance Traveled
939,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,897
718
19
2
0
178,383
0
W
Charybdis
9,231
839
33
3
0
208,293
0
W
Sun Wukong
8,586
781
17
2
0
234,487
0
W
Amaterasu
8,807
801
6
1
0
196,200
0
L
Cerberus
8,923
811
18
2
0
203,420
0
L
Fafnir
8,635
785
9
1
0
195,254
0
L
Athena
7,321
666
22
2
0
152,025
0
L
Janus
7,500
682
32
3
0
210,175
0
W
Skadi
9,453
859
21
2
0
198,137
0
W
Nox
8,399
764
21
2
0
194,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role