Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
Helgarsson
Surtr
Level 122
God Stats
14W - 13L
1,575 SR
Queue Stats
38W - 35L
1,500 Elo+
Party 2
Serqet
Serqet
ImNotSweating
Serqet
Level 27
God Stats
7W - 4L
1,802 SR
Queue Stats
22W - 32L
1,471 Elo+
Party 2
Poseidon
Poseidon
MussoliniMute
Poseidon
Level 21
God Stats
1W - 0L
1,990 SR
Queue Stats
9W - 12L
1,511 Elo+
Party 2
Yemoja
Yemoja
Shantavius
Yemoja
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
199W - 310L
1,417 Elo+
Party 3
Team Averages
Level 60
1,673 SR
1,480 Elo+

VS

Team Averages
Level 85
1,510 SR
1,611 Elo+
Zhong Kui
Zhong Kui
IIcaruz
Zhong Kui
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
414W - 358L
1,506 Elo+
Solo
Mulan
Mulan
MrDeadxPool
Mulan
Level 61
God Stats
21W - 16L
1,726 SR
Queue Stats
358W - 341L
1,548 Elo+
Solo
He Bo
He Bo
Mutô
He Bo
Level 114
God Stats
0W - 1L
1,312 SR
Queue Stats
8W - 3L
1,794 Elo+
Party 1
Ares
Ares
Peterp4rker
Ares
Level 107
God Stats
4W - 7L
1,293 SR
Queue Stats
264W - 241L
1,439 Elo+
Solo
Fenrir
Fenrir
Romero44x
Fenrir
Level 35
God Stats
4W - 6L
1,721 SR
Queue Stats
186W - 144L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 1 / 3
9,329
666
7,875
10,477
5,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
14
5 / 0 / 2
8,946
639
10,898
10,815
8,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
7 / 2 / 4
8,008
572
11,098
11,693
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
MussoliniMute
Poseidon
13
1 / 2 / 5
7,457
533
8,160
8,423
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Shantavius
Yemoja
11
1 / 0 / 7
6,977
498
4,203
6,609
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IIcaruz
Zhong Kui
12
1 / 4 / 3
7,032
502
8,487
10,408
8,060
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 0
6,557
468
4,664
12,644
7,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
Mutô
He Bo
12
0 / 3 / 3
6,761
483
7,113
8,527
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 1
6,861
490
4,980
14,730
14,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Romero44x
Fenrir
11
2 / 4 / 0
6,629
474
3,266
14,047
5,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
19
Kills
5
5
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
3
6.5
W
Surtr
5
0
2
6
L
Zhong Kui
IIcaruz
Zhong Kui
1
4
3
0.63
W
7
2
4
4.5
L
0
4
0
0
W
Poseidon
MussoliniMute
Poseidon
1
2
5
1.75
L
He Bo
Mutô
He Bo
0
3
3
0.5
L
2
4
1
0.63
L
Fenrir
Romero44x
Fenrir
2
4
0
0.5
W
Yemoja
Shantavius
Yemoja
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,234
Damage
28,510
48,017
Taken
60,356
28,981
Mitigated
38,886
23,846
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,875
889
0
7,388
10,477
5,669
510
4,520
5,957
88,788
0
W
Surtr
10,898
4,707
0
6,011
10,815
8,220
371
1,081
9,180
711
65,765
L
Zhong Kui
IIcaruz
Zhong Kui
8,487
1,183
0
3,837
10,408
8,060
0
6,237
4,171
58,639
0
W
11,098
2,901
0
3,824
11,693
5,142
0
4,288
7,405
0
45,401
L
4,664
927
0
6,486
12,644
7,593
0
1,049
11,475
0
52,265
W
Poseidon
MussoliniMute
Poseidon
8,160
1,878
0
3,235
8,423
3,713
138
5,827
2,596
69,113
0
L
He Bo
Mutô
He Bo
7,113
237
0
500
8,527
3,833
0
3,108
5,321
54,987
0
L
4,980
215
0
2,506
14,730
14,352
0
8,717
6,013
26,205
0
L
Fenrir
Romero44x
Fenrir
3,266
697
0
3,287
14,047
5,048
0
1,498
12,259
0
42,186
W
Yemoja
Shantavius
Yemoja
4,203
1,727
680
2,708
6,609
6,237
0
4,864
1,745
16,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,717
Gold Earned
33,840
458
Minions Killed
375
0
Camps Cleared
0
1,435,883
Distance Traveled
1,349,026
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,329
666
144
10
0
259,284
0
W
Surtr
8,946
639
113
8
0
279,036
0
L
Zhong Kui
7,032
502
109
8
0
250,006
2
W
Serqet
8,008
572
58
4
0
331,910
0
L
Mulan
6,557
468
84
6
0
256,843
1
W
Poseidon
7,457
533
123
9
0
293,975
0
L
He Bo
6,761
483
99
7
0
267,406
1
L
Ares
6,861
490
17
1
0
274,069
2
L
Fenrir
6,629
474
66
5
0
300,702
1
W
Yemoja
6,977
498
20
1
0
271,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role