Player Matchup

Surtr
Surtr
Flikhr
Surtr
Level 35
God Stats
2W - 2L
1,359 SR
Queue Stats
9W - 15L
1,354 Elo+
Solo
Maui
Maui
HorizonLionOFC
Maui
Level 38
God Stats
7W - 10L
1,592 SR
Queue Stats
9W - 17L
1,372 Elo+
Solo
Jing Wei
Jing Wei
Moonfleur
Jing Wei
Level 16
God Stats
2W - 1L
1,722 SR
Queue Stats
8W - 12L
1,206 Elo+
Party 1
Sol
Sol
The_Toaster_Boy
Sol
Level 49
God Stats
5W - 1L
1,740 SR
Queue Stats
38W - 36L
1,374 Elo+
Party 1
Ne Zha
Ne Zha
xxrapidxx077
Ne Zha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 94L
1,522 Elo+
Solo
Team Averages
Level 37
1,582 SR
1,366 Elo+

VS

Team Averages
Level 48
1,491 SR
1,394 Elo+
King Arthur
King Arthur
Flacko_Bee
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,239 Elo+
Party 2
Scylla
Scylla
JohnnyBRAVO5446
Scylla
Level 68
God Stats
123W - 97L
1,427 SR
Queue Stats
342W - 321L
1,461 Elo+
Solo
He Bo
He Bo
XGeN_SKUD
He Bo
Level 60
God Stats
3W - 4L
1,456 SR
Queue Stats
341W - 367L
1,430 Elo+
Party 2
Bacchus
Bacchus
akaLucasLee
Bacchus
Level 67
God Stats
85W - 79L
1,602 SR
Queue Stats
474W - 503L
1,461 Elo+
Party 2
Artemis
Artemis
rolling_rocks33
Artemis
Level 43
God Stats
86W - 92L
1,473 SR
Queue Stats
91W - 113L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Flikhr
Surtr
12
6 / 0 / 1
7,644
637
6,825
7,346
3,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
4 / 1 / 3
6,843
570
3,815
9,409
6,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Moonfleur
Jing Wei
10
1 / 1 / 5
6,153
513
5,783
7,428
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 5
7,243
604
8,001
10,376
4,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
13
4 / 2 / 2
7,573
631
5,876
9,624
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Flacko_Bee
King Arthur
9
0 / 7 / 0
5,363
447
3,864
12,123
10,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 1
6,381
532
6,113
6,393
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

He Bo
XGeN_SKUD
He Bo
10
3 / 5 / 1
6,090
508
4,456
9,091
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
akaLucasLee
Bacchus
8
2 / 2 / 2
5,803
484
5,252
9,949
10,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 2
5,680
473
4,151
8,008
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
5
5
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Flacko_Bee
King Arthur
0
7
0
0
W
Surtr
Flikhr
Surtr
6
0
1
6.5
W
4
1
3
5.5
L
0
2
1
0.25
W
Jing Wei
Moonfleur
Jing Wei
1
1
5
3.5
W
2
1
5
4.5
L
He Bo
XGeN_SKUD
He Bo
3
5
1
0.7
L
Bacchus
akaLucasLee
Bacchus
2
2
2
1.5
L
0
1
2
1
W
Ne Zha
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,300
Damage
23,836
44,183
Taken
45,564
20,429
Mitigated
28,980
19,280
Healing
9,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Flacko_Bee
King Arthur
3,864
731
0
250
12,123
10,816
0
1,241
10,882
3,123
24,331
W
Surtr
Flikhr
Surtr
6,825
3,592
0
3,882
7,346
3,803
817
1,454
5,892
481
41,733
W
3,815
1,357
1,210
2,782
9,409
6,568
131
4,293
5,116
17,843
0
L
6,113
403
0
950
6,393
2,353
0
3,153
3,240
51,134
0
W
Jing Wei
Moonfleur
Jing Wei
5,783
5,221
0
3,489
7,428
2,393
368
2,337
5,091
0
26,831
W
8,001
4,260
0
6,186
10,376
4,097
2,252
6,895
3,481
47,225
0
L
He Bo
XGeN_SKUD
He Bo
4,456
298
0
2,228
9,091
2,559
0
1,690
7,401
26,461
0
L
Bacchus
akaLucasLee
Bacchus
5,252
642
0
1,988
9,949
10,392
0
3,398
6,551
19,145
0
L
4,151
2,405
0
3,797
8,008
2,860
270
2,526
5,482
0
33,107
W
Ne Zha
5,876
2,231
0
1,731
9,624
3,568
0
1,643
7,981
0
56,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,456
Gold Earned
29,317
291
Minions Killed
273
0
Camps Cleared
0
1,232,823
Distance Traveled
1,126,530
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,363
447
44
4
0
255,969
0
W
Surtr
7,644
637
62
5
0
239,120
0
W
Maui
6,843
570
23
2
0
243,060
8
L
Scylla
6,381
532
101
8
0
215,176
0
W
Jing Wei
6,153
513
45
4
0
244,950
0
W
Sol
7,243
604
85
7
0
216,850
0
L
He Bo
6,090
508
45
4
0
181,241
0
L
Bacchus
5,803
484
23
2
0
267,895
2
L
Artemis
5,680
473
60
5
0
206,249
0
W
Ne Zha
7,573
631
76
6
0
288,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role