Player Matchup

Shiva
Shiva
Pengeroo
Shiva
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
mom_power
Cthulhu
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 128L
1,493 Elo+
Party 1
Neith
Neith
o-MUSHROOM-o
Neith
Level 151
God Stats
3W - 2L
1,308 SR
Queue Stats
99W - 119L
1,479 Elo+
Party 1
The Morrigan
The Morrigan
ray5572
The Morrigan
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 73L
1,345 Elo+
Party 1
Hachiman
Hachiman
trolltollington
Hachiman
Level 173
God Stats
2W - 3L
1,241 SR
Queue Stats
190W - 193L
1,501 Elo+
Party 1
Team Averages
Level 123
1,410 SR
1,464 Elo+

VS

Team Averages
Level 139
1,488 SR
1,504 Elo+
Arachne
Arachne
ButtSorry
Arachne
Level 149
God Stats
18W - 7L
1,880 SR
Queue Stats
395W - 362L
1,566 Elo+
Party 2
Eset
Eset
I Hit Tooters
Eset
Level 153
God Stats
2W - 2L
1,298 SR
Queue Stats
695W - 695L
1,492 Elo+
Party 2
Maui
Maui
TheYamakaSlayer
Maui
Level 157
God Stats
5W - 9L
1,500 SR
Queue Stats
451W - 454L
1,477 Elo+
Party 2
Surtr
Surtr
kagekitsune
Surtr
Level 116
God Stats
5W - 4L
1,496 SR
Queue Stats
342W - 334L
1,553 Elo+
Solo
Cupid
Cupid
khekhe17
Cupid
Level 120
God Stats
3W - 4L
1,263 SR
Queue Stats
544W - 558L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Pengeroo
Shiva
13
0 / 9 / 6
8,461
564
4,932
17,741
18,750
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
mom_power
Cthulhu
20
7 / 3 / 4
12,583
839
17,157
19,115
41,004
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 4 / 6
9,776
652
11,639
11,845
6,647
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
ray5572
The Morrigan
14
2 / 7 / 7
9,165
611
15,754
12,628
7,317
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
17
1 / 4 / 6
9,651
643
16,468
12,615
7,778
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ButtSorry
Arachne
18
7 / 3 / 12
11,029
735
11,988
14,930
14,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
8 / 4 / 15
11,724
782
20,917
14,417
11,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 1 / 24
12,061
804
3,724
18,368
27,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
7 / 3 / 16
12,089
806
17,163
23,789
47,326
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
khekhe17
Cupid
18
3 / 3 / 19
11,485
766
15,383
14,712
11,188
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
113
13
Kills
27
27
Deaths
14
29
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Arachne
ButtSorry
Arachne
7
3
12
4.33
W
8
4
15
3.88
L
Shiva
Pengeroo
Shiva
0
9
6
0.33
W
2
1
24
14
W
7
3
16
5
W
Cupid
khekhe17
Cupid
3
3
19
4.17
L
Cthulhu
mom_power
Cthulhu
7
3
4
3
L
3
4
6
1.5
L
The Morrigan
ray5572
The Morrigan
2
7
7
0.79
L
Hachiman
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,950
Damage
69,175
73,944
Taken
86,216
81,496
Mitigated
111,921
19,085
Healing
31,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ButtSorry
Arachne
11,988
7,846
2,689
3,433
14,930
14,957
1,287
5,705
9,225
0
21,392
W
20,917
1,617
2,797
2,252
14,417
11,150
1,954
4,369
10,048
55,555
0
L
Shiva
Pengeroo
Shiva
4,932
661
793
753
17,741
18,750
0
8,068
9,490
3,034
9,821
W
3,724
481
2,584
5,914
18,368
27,300
386
8,573
9,795
10,084
0
W
17,163
3,619
2,165
5,505
23,789
47,326
529
7,412
16,377
542
32,085
W
Cupid
khekhe17
Cupid
15,383
7,888
3,056
1,278
14,712
11,188
4,885
6,777
7,935
0
49,424
L
Cthulhu
mom_power
Cthulhu
17,157
812
1,997
6,118
19,115
41,004
17
4,350
14,596
53,318
0
L
11,639
4,822
1,774
3,372
11,845
6,647
670
4,722
7,017
0
24,173
L
The Morrigan
ray5572
The Morrigan
15,754
2,731
1,117
1,299
12,628
7,317
33
5,584
6,920
32,069
2,912
L
Hachiman
16,468
8,282
694
1,168
12,615
7,778
213
2,308
10,208
0
34,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,636
Gold Earned
58,388
234
Minions Killed
194
0
Camps Cleared
0
1,198,776
Distance Traveled
1,436,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,029
735
20
1
0
299,019
0
W
Eset
11,724
782
61
4
0
269,203
0
L
Shiva
8,461
564
10
1
0
228,610
0
W
Maui
12,061
804
17
1
0
323,580
0
W
Surtr
12,089
806
30
2
0
290,038
0
W
Cupid
11,485
766
66
4
0
255,123
0
L
Cthulhu
12,583
839
80
5
0
283,039
0
L
Neith
9,776
652
40
3
0
243,925
0
L
The Morrigan
9,165
611
52
3
0
219,946
0
L
Hachiman
9,651
643
52
3
0
223,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role