Player Matchup

Baron Samedi
Baron Samedi
Lokillo69
Baron Samedi
Level 147
God Stats
0W - 1L
1,804 SR
Queue Stats
59W - 72L
1,585 Elo+
Party 3
Ishtar
Ishtar
OctavalSplash70
Ishtar
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
286W - 300L
1,533 Elo+
Party 3
Fenrir
Fenrir
Strapygame
Fenrir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 249L
1,532 Elo+
Party 3
Khepri
Khepri
WutKatz
Khepri
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,382 Elo+
Party 1
Cabrakan
Cabrakan
kevdog2121
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,382 Elo+
Party 1
Team Averages
Level 109
1,561 SR
1,483 Elo+

VS

Team Averages
Level 81
1,622 SR
1,484 Elo+
Serqet
Serqet
ACM47
Serqet
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 66L
1,388 Elo+
Party 4
Freya
Freya
LawlessBxRxx
Freya
Level 58
God Stats
5W - 5L
1,500 SR
Queue Stats
187W - 168L
1,542 Elo+
Party 2
Amaterasu
Amaterasu
desertnova76
Amaterasu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 67L
1,388 Elo+
Party 4
Baron Samedi
Baron Samedi
jojoloss
Baron Samedi
Level 38
God Stats
3W - 1L
1,721 SR
Queue Stats
80W - 70L
1,523 Elo+
Solo
Odin
Odin
oElite30o
Odin
Level 123
God Stats
5W - 1L
1,892 SR
Queue Stats
147W - 125L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lokillo69
Baron Samedi
18
7 / 3 / 8
10,346
796
21,600
9,700
6,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
8 / 4 / 7
11,644
896
18,336
13,902
8,990
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Strapygame
Fenrir
12
0 / 4 / 9
8,019
617
2,320
13,852
7,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
WutKatz
Khepri
15
0 / 6 / 9
8,784
676
5,414
20,197
24,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
kevdog2121
Cabrakan
7
0 / 1 / 2
6,761
520
371
2,014
1,789
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ACM47
Serqet
18
6 / 4 / 10
10,906
839
12,276
11,123
7,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 2 / 13
10,011
770
9,879
10,703
5,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
desertnova76
Amaterasu
15
0 / 5 / 16
9,111
701
5,112
17,229
13,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
jojoloss
Baron Samedi
17
5 / 3 / 8
10,117
778
13,838
10,702
6,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Odin
17
4 / 4 / 13
10,048
773
9,644
17,688
20,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
77
15
Kills
17
18
Deaths
18
35
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Serqet
ACM47
Serqet
6
4
10
2.75
W
2
2
13
4.25
L
Baron Samedi
Lokillo69
Baron Samedi
7
3
8
3.67
L
8
4
7
2.88
L
Fenrir
Strapygame
Fenrir
0
4
9
1.13
L
Khepri
WutKatz
Khepri
0
6
9
0.75
W
Amaterasu
desertnova76
Amaterasu
0
5
16
1.6
W
Baron Samedi
jojoloss
Baron Samedi
5
3
8
3
L
Cabrakan
kevdog2121
Cabrakan
0
1
2
1
W
Odin
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,041
Damage
50,749
59,665
Taken
67,445
48,766
Mitigated
53,334
18,406
Healing
26,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
ACM47
Serqet
12,276
5,403
405
551
11,123
7,925
777
5,082
6,041
0
25,368
W
9,879
2,416
3,311
3,899
10,703
5,628
2,588
4,296
6,407
29,287
1,021
L
Baron Samedi
Lokillo69
Baron Samedi
21,600
527
5,942
2,473
9,700
6,431
1,015
3,250
5,888
41,240
0
L
18,336
9,535
1,448
1,748
13,902
8,990
557
6,207
7,580
0
45,006
L
Fenrir
Strapygame
Fenrir
2,320
649
1,216
3,165
13,852
7,533
240
4,744
8,969
0
3,044
L
Khepri
WutKatz
Khepri
5,414
534
423
1,991
20,197
24,023
21
8,646
11,278
10,612
0
W
Amaterasu
desertnova76
Amaterasu
5,112
1,106
830
3,989
17,229
13,386
1,674
8,496
8,733
0
9,174
W
Baron Samedi
jojoloss
Baron Samedi
13,838
1,145
7,592
3,816
10,702
6,388
1,018
1,567
9,135
34,034
0
L
Cabrakan
kevdog2121
Cabrakan
371
118
0
0
2,014
1,789
0
1,778
189
376
0
W
Odin
9,644
945
655
1,948
17,688
20,007
993
7,944
9,744
2,023
16,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,554
Gold Earned
50,193
120
Minions Killed
136
0
Camps Cleared
0
911,717
Distance Traveled
1,184,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,906
839
29
2
0
240,025
0
W
Freya
10,011
770
40
3
0
239,060
0
L
Baron Samedi
10,346
796
45
3
0
240,113
0
L
Ishtar
11,644
896
66
5
0
191,482
0
L
Fenrir
8,019
617
1
0
0
213,455
0
L
Khepri
8,784
676
7
1
0
208,235
0
W
Amaterasu
9,111
701
14
1
0
248,252
0
W
Baron Samedi
10,117
778
31
2
0
220,813
0
L
Cabrakan
6,761
520
1
0
0
58,432
0
W
Odin
10,048
773
22
2
0
236,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role