Player Matchup

Morgan Le Fay
Morgan Le Fay
Atomhype
Morgan Le Fay
Level 62
God Stats
4W - 1L
1,628 SR
Queue Stats
52W - 45L
1,537 Elo+
Party 2
Arachne
Arachne
Bardock1934
Arachne
Level 34
God Stats
4W - 4L
1,497 SR
Queue Stats
42W - 48L
1,496 Elo+
Solo
Medusa
Medusa
Chief Stains
Medusa
Level 28
God Stats
17W - 13L
1,663 SR
Queue Stats
110W - 88L
1,457 Elo+
Party 1
Maui
Maui
Doubleddf
Maui
Level 48
God Stats
3W - 1L
1,970 SR
Queue Stats
44W - 41L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
Drianome
Danzaburou
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 88L
1,541 Elo+
Party 1
Team Averages
Level 44
1,652 SR
1,516 Elo+

VS

Team Averages
Level 87
1,523 SR
1,502 Elo+
Janus
Janus
Shallabob44
Janus
Level 103
God Stats
11W - 19L
1,538 SR
Queue Stats
82W - 116L
1,555 Elo+
Party 3
Anhur
Anhur
Sharboomee
Anhur
Level 122
God Stats
1W - 2L
1,641 SR
Queue Stats
106W - 157L
1,487 Elo+
Party 3
Maui
Maui
VacatedOdin3737
Maui
Level 44
God Stats
2W - 4L
1,298 SR
Queue Stats
81W - 83L
1,385 Elo+
Solo
Anubis
Anubis
VixinKittin
Anubis
Level 47
God Stats
58W - 62L
1,638 SR
Queue Stats
81W - 97L
1,496 Elo+
Solo
Cliodhna
Cliodhna
bluiddvl
Cliodhna
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 110L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Atomhype
Morgan Le Fay
15
3 / 1 / 2
8,708
581
9,810
10,485
4,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Bardock1934
Arachne
14
5 / 0 / 2
8,151
543
7,231
11,685
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
11
2 / 4 / 2
7,200
480
9,597
11,030
3,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Maui
12
1 / 1 / 10
8,040
536
4,586
13,319
12,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Drianome
Danzaburou
14
2 / 4 / 4
8,189
546
6,689
12,553
4,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,333
489
6,472
7,402
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
1 / 4 / 4
7,114
474
5,142
13,267
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 2
6,428
429
2,259
13,183
10,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
15
2 / 2 / 0
9,045
603
5,683
10,708
4,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
bluiddvl
Cliodhna
15
6 / 2 / 1
8,952
597
12,383
13,478
5,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
13
Kills
10
10
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Atomhype
Morgan Le Fay
3
1
2
4
W
Arachne
Bardock1934
Arachne
5
0
2
6
W
Medusa
2
4
2
0.75
W
Maui
1
1
10
6
W
Danzaburou
Drianome
Danzaburou
2
4
4
1
L
1
2
1
0.75
L
Anhur
1
4
4
0.75
L
0
3
2
0.33
L
Anubis
2
2
0
1
L
Cliodhna
bluiddvl
Cliodhna
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,913
Damage
31,939
59,072
Taken
58,038
30,761
Mitigated
28,953
18,657
Healing
17,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Atomhype
Morgan Le Fay
9,810
823
0
2,539
10,485
4,645
0
2,988
7,497
78,775
0
W
Arachne
Bardock1934
Arachne
7,231
5,936
0
8,452
11,685
4,948
153
1,238
10,447
0
51,181
W
Medusa
9,597
3,820
0
1,307
11,030
3,853
0
1,172
9,858
0
49,800
W
Maui
4,586
1,137
151
4,341
13,319
12,814
0
3,067
10,252
23,740
0
W
Danzaburou
Drianome
Danzaburou
6,689
1,829
0
1,867
12,553
4,501
1,818
5,949
6,604
0
55,704
L
6,472
217
168
1,451
7,402
2,819
0
4,292
2,862
53,971
0
L
Anhur
5,142
1,455
0
2,395
13,267
4,989
0
1,527
11,740
0
53,270
L
2,259
461
323
3,197
13,183
10,789
26
3,127
9,902
10,124
0
L
Anubis
5,683
155
0
6,286
10,708
4,854
2,136
2,061
8,557
79,294
0
L
Cliodhna
bluiddvl
Cliodhna
12,383
2,634
0
4,174
13,478
5,502
0
2,785
10,581
0
75,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,288
Gold Earned
38,872
417
Minions Killed
431
0
Camps Cleared
0
1,565,270
Distance Traveled
1,426,468
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,708
581
144
10
0
297,377
4
W
Arachne
8,151
543
79
5
0
368,388
0
W
Medusa
7,200
480
72
5
0
293,917
1
W
Maui
8,040
536
25
2
0
325,684
4
W
Danzaburou
8,189
546
97
6
0
279,904
0
L
Janus
7,333
489
96
6
0
293,902
0
L
Anhur
7,114
474
72
5
0
233,777
0
L
Maui
6,428
429
22
1
0
293,429
6
L
Anubis
9,045
603
141
9
0
246,613
4
L
Cliodhna
8,952
597
100
7
0
358,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role