Player Matchup

Guan Yu
Guan Yu
BooBooBaggnz
Guan Yu
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
218W - 246L
1,327 Elo+
Party 1
Tyr
Tyr
FistyChristy
Tyr
Level 142
God Stats
11W - 11L
1,500 SR
Queue Stats
425W - 430L
1,414 Elo+
Party 1
Erlang Shen
Erlang Shen
Kenward90
Erlang Shen
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 111L
1,348 Elo+
Party 1
Sol
Sol
MagikBeny
Sol
Level 108
God Stats
4W - 2L
1,715 SR
Queue Stats
70W - 63L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RednecZbra
Ah Muzen Cab
Level 157
God Stats
9W - 3L
1,575 SR
Queue Stats
184W - 182L
1,426 Elo+
Party 1
Team Averages
Level 128
1,558 SR
1,407 Elo+

VS

Team Averages
Level 83
1,505 SR
1,392 Elo+
Guan Yu
Guan Yu
INCREDIBAL
Guan Yu
Level 46
God Stats
0W - 2L
1,298 SR
Queue Stats
92W - 117L
1,335 Elo+
Solo
Vulcan
Vulcan
Phorunn
Vulcan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 125L
1,455 Elo+
Solo
Eset
Eset
RyanTheGreat694
Eset
Level 121
God Stats
8W - 2L
1,727 SR
Queue Stats
273W - 253L
1,442 Elo+
Solo
Persephone
Persephone
SirKtardius
Persephone
Level 124
God Stats
4W - 5L
1,500 SR
Queue Stats
197W - 183L
1,454 Elo+
Solo
Hercules
Hercules
Yemoja Sucks
Hercules
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BooBooBaggnz
Guan Yu
18
0 / 1 / 14
11,573
772
7,297
23,107
28,156
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
5 / 3 / 10
11,680
779
11,668
19,277
25,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Erlang Shen
Kenward90
Erlang Shen
18
4 / 3 / 12
12,109
807
12,358
23,835
28,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 1 / 11
11,579
772
16,505
9,761
5,245
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
RednecZbra
Ah Muzen Cab
20
7 / 2 / 6
12,278
819
15,149
14,332
8,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
INCREDIBAL
Guan Yu
2
0 / 0 / 1
4,029
269
0
0
0
Vulcan
Phorunn
Vulcan
16
2 / 6 / 4
9,332
622
13,807
11,142
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 5 / 1
10,581
705
18,168
17,969
10,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Persephone
SirKtardius
Persephone
18
2 / 3 / 3
10,120
675
22,738
16,346
8,352
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Yemoja Sucks
Hercules
18
0 / 4 / 7
8,931
595
7,477
22,141
35,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
19
Kills
10
10
Deaths
18
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BooBooBaggnz
Guan Yu
0
1
14
7
W
5
3
10
3.33
L
Guan Yu
INCREDIBAL
Guan Yu
0
0
1
0.5
W
Erlang Shen
Kenward90
Erlang Shen
4
3
12
3.33
W
3
1
11
8.5
L
Vulcan
Phorunn
Vulcan
2
6
4
0.67
W
Ah Muzen Cab
RednecZbra
Ah Muzen Cab
7
2
6
5
L
6
5
1
1.3
L
Persephone
SirKtardius
Persephone
2
3
3
1.17
L
Hercules
Yemoja Sucks
Hercules
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,977
Damage
62,190
90,312
Taken
67,598
95,667
Mitigated
59,406
51,312
Healing
21,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BooBooBaggnz
Guan Yu
7,297
654
13,072
12,187
23,107
28,156
839
15,855
7,252
0
15,345
W
11,668
2,192
2,848
4,477
19,277
25,196
753
9,633
9,644
0
18,282
L
Guan Yu
INCREDIBAL
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
Kenward90
Erlang Shen
12,358
6,662
1,756
6,631
23,835
28,660
878
12,813
11,022
0
27,983
W
16,505
3,505
2,061
4,467
9,761
5,245
0
7,549
2,212
40,878
0
L
Vulcan
Phorunn
Vulcan
13,807
5,882
183
1,014
11,142
5,645
0
1,775
9,367
24,520
0
W
Ah Muzen Cab
RednecZbra
Ah Muzen Cab
15,149
6,794
1,057
2,756
14,332
8,410
5,835
8,863
4,624
0
50,975
L
18,168
1,271
2,006
4,946
17,969
10,004
0
4,042
13,927
38,391
0
L
Persephone
SirKtardius
Persephone
22,738
1,838
2,177
5,895
16,346
8,352
0
5,549
10,794
45,680
0
L
Hercules
Yemoja Sucks
Hercules
7,477
2,630
628
4,581
22,141
35,405
0
5,138
17,003
0
13,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,219
Gold Earned
42,993
188
Minions Killed
138
0
Camps Cleared
0
1,605,677
Distance Traveled
1,019,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,573
772
16
1
0
345,240
0
W
Tyr
11,680
779
18
1
0
309,655
0
L
Guan Yu
4,029
269
0
0
0
0
0
W
Erlang Shen
12,109
807
17
1
0
324,034
0
W
Sol
11,579
772
48
3
0
318,375
0
L
Vulcan
9,332
622
19
1
0
212,409
0
W
Ah Muzen Cab
12,278
819
89
6
0
308,373
0
L
Eset
10,581
705
54
4
0
233,020
0
L
Persephone
10,120
675
49
3
0
286,722
0
L
Hercules
8,931
595
16
1
0
287,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role