Player Matchup

Ganesha
Ganesha
OdiousJimmy
Ganesha
Level 158
God Stats
15W - 1L
1,820 SR
Queue Stats
849W - 32L
1,984 Elo+
Party 1
Chiron
Chiron
PokAniSter
Chiron
Level 144
God Stats
6W - 0L
1,448 SR
Queue Stats
731W - 30L
1,933 Elo+
Party 1
Nu Wa
Nu Wa
The-Legend8901
Nu Wa
Level 170
God Stats
4W - 1L
1,634 SR
Queue Stats
677W - 26L
1,975 Elo+
Party 1
Persephone
Persephone
TrickedOutHoro
Persephone
Level 158
God Stats
16W - 1L
1,677 SR
Queue Stats
782W - 28L
1,947 Elo+
Party 1
Ares
Ares
Zho Sahaal
Ares
Level 145
God Stats
10W - 2L
1,936 SR
Queue Stats
167W - 177L
1,451 Elo+
Solo
Team Averages
Level 155
1,703 SR
1,858 Elo+

VS

Team Averages
Level 163
1,491 SR
1,541 Elo+
Apollo
Apollo
 
Apollo
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
M3R02
Nike
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,483 Elo+
Party 2
Tyr
Tyr
TheDankestTyr
Tyr
Level 149
God Stats
4W - 8L
1,762 SR
Queue Stats
265W - 263L
1,649 Elo+
Solo
Danzaburou
Danzaburou
jareal0101
Danzaburou
Level 125
God Stats
1W - 3L
1,512 SR
Queue Stats
150W - 131L
1,591 Elo+
Solo
Anhur
Anhur
lirikoscratch
Anhur
Level 160
God Stats
9W - 7L
1,180 SR
Queue Stats
470W - 477L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
OdiousJimmy
Ganesha
15
0 / 2 / 16
8,327
833
4,967
12,778
19,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
PokAniSter
Chiron
16
6 / 0 / 11
8,941
894
12,310
6,323
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 1 / 6
9,430
943
12,349
6,961
4,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
TrickedOutHoro
Persephone
14
1 / 1 / 9
8,520
852
14,300
6,301
3,534
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 1 / 10
9,281
928
4,839
9,316
12,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 5 / 3
6,384
638
5,825
10,863
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
M3R02
Nike
12
2 / 5 / 1
6,815
682
7,673
13,581
13,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 4
6,525
653
4,413
12,275
12,538
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
jareal0101
Danzaburou
14
1 / 4 / 4
7,495
750
6,880
9,988
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 1 / 2
7,351
735
3,680
6,184
2,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
19
Kills
5
5
Deaths
19
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
5
3
0.3
L
Nike
M3R02
Nike
2
5
1
0.5
W
Ganesha
OdiousJimmy
Ganesha
0
2
16
4
W
Chiron
PokAniSter
Chiron
6
0
11
11.5
W
8
1
6
11
L
0
4
4
0.5
W
Persephone
TrickedOutHoro
Persephone
1
1
9
5.5
W
4
1
10
9
L
Danzaburou
jareal0101
Danzaburou
1
4
4
0.75
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,765
Damage
28,471
41,679
Taken
52,891
43,827
Mitigated
36,529
13,830
Healing
12,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,825
3,807
708
2,472
10,863
3,864
0
6,751
4,112
0
19,155
L
Nike
M3R02
Nike
7,673
84
303
2,497
13,581
13,602
0
8,964
4,617
0
14,483
W
Ganesha
OdiousJimmy
Ganesha
4,967
548
2,431
3,684
12,778
19,158
357
0
12,602
9,223
0
W
Chiron
PokAniSter
Chiron
12,310
4,597
1,797
1,756
6,323
3,728
2,271
0
6,152
0
24,809
W
12,349
3,383
0
500
6,961
4,427
2,349
0
6,781
24,578
0
L
4,413
565
273
2,622
12,275
12,538
0
8,262
4,013
0
10,771
W
Persephone
TrickedOutHoro
Persephone
14,300
1,012
0
1,258
6,301
3,534
1,185
0
6,082
34,815
0
W
4,839
297
911
1,493
9,316
12,980
519
0
9,275
6,286
0
L
Danzaburou
jareal0101
Danzaburou
6,880
2,187
0
2,328
9,988
3,727
0
8,034
1,954
0
29,026
L
3,680
918
379
845
6,184
2,798
0
4,444
1,740
0
14,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,499
Gold Earned
34,570
130
Minions Killed
128
0
Camps Cleared
0
917,177
Distance Traveled
894,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,384
638
24
2
0
177,887
0
L
Nike
6,815
682
11
1
0
166,935
0
W
Ganesha
8,327
833
1
0
0
172,382
0
W
Chiron
8,941
894
31
3
0
194,308
0
W
Nu Wa
9,430
943
41
4
0
191,036
0
L
Tyr
6,525
653
13
1
0
186,298
0
W
Persephone
8,520
852
49
5
0
201,494
0
W
Ares
9,281
928
8
1
0
157,957
0
L
Danzaburou
7,495
750
45
5
0
156,655
0
L
Anhur
7,351
735
35
4
0
206,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role