Player Matchup

Geb
Geb
B0NGxSAMURAIx420
Geb
Level 125
God Stats
16W - 11L
1,629 SR
Queue Stats
187W - 170L
1,492 Elo+
Solo
Ganesha
Ganesha
KH4Z3
Ganesha
Level 149
God Stats
2W - 0L
1,693 SR
Queue Stats
50W - 48L
1,437 Elo+
Party 3
Baron Samedi
Baron Samedi
Mordeuz
Baron Samedi
Level 49
God Stats
19W - 12L
1,620 SR
Queue Stats
180W - 180L
1,484 Elo+
Solo
Apollo
Apollo
PhilB3G
Apollo
Level 88
God Stats
1W - 1L
1,696 SR
Queue Stats
26W - 24L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Tezssy
Guan Yu
Level 129
God Stats
3W - 1L
1,485 SR
Queue Stats
49W - 51L
1,430 Elo+
Party 3
Team Averages
Level 108
1,625 SR
1,468 Elo+

VS

Team Averages
Level 83
1,574 SR
1,504 Elo+
Lancelot
Lancelot
DankimusYetimus
Lancelot
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,540 Elo+
Party 2
Xbalanque
Xbalanque
IISirFlossll
Xbalanque
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 36L
1,479 Elo+
Party 1
Tyr
Tyr
Jaxster12
Tyr
Level 170
God Stats
13W - 9L
1,761 SR
Queue Stats
78W - 72L
1,500 Elo+
Party 1
Athena
Athena
PlmPxDraGoN
Athena
Level 153
God Stats
2W - 1L
1,610 SR
Queue Stats
59W - 51L
1,534 Elo+
Party 1
Merlin
Merlin
SirrMag
Merlin
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 98L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
7,279
728
11,357
10,268
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
KH4Z3
Ganesha
15
1 / 0 / 11
7,853
785
11,162
7,679
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Mordeuz
Baron Samedi
15
6 / 0 / 2
8,128
813
11,000
4,070
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apollo
PhilB3G
Apollo
13
2 / 0 / 5
7,420
742
5,012
9,334
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Tezssy
Guan Yu
14
1 / 0 / 4
7,285
729
3,557
7,855
7,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
0 / 1 / 1
6,295
630
4,600
8,757
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Xbalanque
IISirFlossll
Xbalanque
13
0 / 3 / 1
6,366
637
5,547
10,399
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 1 / 0
6,976
698
5,189
8,899
7,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Athena
13
0 / 4 / 1
7,055
706
4,149
12,009
9,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
SirrMag
Merlin
12
0 / 3 / 1
6,530
653
9,066
7,938
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
12
Kills
1
1
Deaths
12
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Lancelot
0
1
1
0.5
L
Xbalanque
IISirFlossll
Xbalanque
0
3
1
0.17
L
1
1
0
1
W
Ganesha
KH4Z3
Ganesha
1
0
11
6.5
W
Baron Samedi
Mordeuz
Baron Samedi
6
0
2
7
W
Apollo
PhilB3G
Apollo
2
0
5
4.5
L
Athena
0
4
1
0.13
L
Merlin
SirrMag
Merlin
0
3
1
0.17
W
Guan Yu
Tezssy
Guan Yu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,088
Damage
28,551
39,206
Taken
48,002
28,537
Mitigated
28,184
18,558
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,357
1,101
0
3,645
10,268
10,066
0
2,861
7,407
20,259
0
L
Lancelot
4,600
425
0
1,250
8,757
3,696
0
4,904
3,522
0
12,878
L
Xbalanque
IISirFlossll
Xbalanque
5,547
2,708
0
1,659
10,399
4,185
0
8,330
1,871
0
18,938
L
5,189
212
0
1,210
8,899
7,258
0
5,519
2,963
0
22,004
W
Ganesha
KH4Z3
Ganesha
11,162
742
62
1,749
7,679
4,347
57
2,674
5,005
31,795
0
W
Baron Samedi
Mordeuz
Baron Samedi
11,000
820
1,908
2,392
4,070
1,997
256
637
3,433
25,462
0
W
Apollo
PhilB3G
Apollo
5,012
3,418
0
2,709
9,334
4,265
1,372
4,596
4,738
0
23,305
L
Athena
4,149
926
0
761
12,009
9,980
0
7,336
4,105
12,801
0
L
Merlin
SirrMag
Merlin
9,066
869
0
116
7,938
3,065
0
5,476
2,022
26,113
0
W
Guan Yu
Tezssy
Guan Yu
3,557
390
1,996
4,097
7,855
7,862
280
2,447
5,408
0
21,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,965
Gold Earned
33,222
202
Minions Killed
168
0
Camps Cleared
0
1,050,601
Distance Traveled
941,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,279
728
25
3
0
206,135
0
L
Lancelot
6,295
630
13
1
0
222,899
0
L
Xbalanque
6,366
637
31
3
0
165,523
0
L
Tyr
6,976
698
47
5
0
211,982
0
W
Ganesha
7,853
785
22
2
0
221,318
0
W
Baron Samedi
8,128
813
62
6
0
195,761
0
W
Apollo
7,420
742
42
4
0
193,291
0
L
Athena
7,055
706
25
3
0
168,629
0
L
Merlin
6,530
653
52
5
0
172,759
0
W
Guan Yu
7,285
729
51
5
0
234,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role