Player Matchup

Heimdallr
Heimdallr
Brtorva
Heimdallr
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
GoodVices
Kukulkan
Level 67
God Stats
3W - 2L
1,442 SR
Queue Stats
11W - 11L
1,414 Elo+
Party 2
Medusa
Medusa
Perry2831
Medusa
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,434 Elo+
Party 2
Team Averages
Level 51
1,481 SR
1,425 Elo+

VS

Team Averages
Level 65
1,612 SR
1,391 Elo+
Chiron
Chiron
Berserm
Chiron
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 173L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bigbaz50
Morgan Le Fay
Level 107
God Stats
31W - 16L
1,836 SR
Queue Stats
559W - 546L
1,580 Elo+
Party 1
Nike
Nike
iEternalSaul
Nike
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brtorva
Heimdallr
17
4 / 2 / 7
10,735
716
10,593
9,766
4,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
GoodVices
Kukulkan
18
10 / 4 / 4
12,266
818
23,188
10,843
5,235
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Perry2831
Medusa
15
1 / 3 / 7
10,281
685
7,508
16,414
11,108
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Berserm
Chiron
15
3 / 4 / 5
10,076
672
11,903
14,215
6,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
bigbaz50
Morgan Le Fay
15
4 / 5 / 3
10,411
694
16,331
18,551
7,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
2 / 6 / 3
9,637
642
3,609
17,862
21,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
15
Kills
9
9
Deaths
15
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
Berserm
Chiron
3
4
5
1.38
W
Heimdallr
Brtorva
Heimdallr
4
2
7
3.75
W
Kukulkan
GoodVices
Kukulkan
10
4
4
3
W
Medusa
Perry2831
Medusa
1
3
7
1.5
L
Morgan Le Fay
bigbaz50
Morgan Le Fay
4
5
3
1.1
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,289
Damage
31,843
37,023
Taken
50,628
20,979
Mitigated
36,786
9,977
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Berserm
Chiron
11,903
1,833
1,971
2,908
14,215
6,986
880
6,499
7,716
0
33,928
W
Heimdallr
Brtorva
Heimdallr
10,593
2,590
225
4,199
9,766
4,636
1,943
4,068
5,427
0
31,261
W
Kukulkan
GoodVices
Kukulkan
23,188
1,336
35
3,245
10,843
5,235
1,349
4,105
6,662
76,386
0
W
Medusa
Perry2831
Medusa
7,508
2,785
0
2,273
16,414
11,108
360
8,121
7,926
729
31,132
L
Morgan Le Fay
bigbaz50
Morgan Le Fay
16,331
1,007
712
5,927
18,551
7,841
190
9,576
8,975
50,215
0
L
3,609
212
0
515
17,862
21,959
241
7,860
10,002
0
21,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,282
Gold Earned
30,124
175
Minions Killed
162
0
Camps Cleared
0
764,895
Distance Traveled
884,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,076
672
57
4
0
303,642
0
W
Heimdallr
10,735
716
28
2
0
255,857
0
W
Kukulkan
12,266
818
108
7
0
262,917
0
W
Medusa
10,281
685
39
3
0
246,121
0
L
Morgan Le Fay
10,411
694
63
4
0
310,459
0
L
Nike
9,637
642
42
3
0
270,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role