Player Matchup

Bellona
Bellona
AsMasterMgcee
Bellona
Level 48
God Stats
11W - 15L
1,543 SR
Queue Stats
146W - 146L
1,485 Elo+
Party 1
Hercules
Hercules
LilBabyDraco
Hercules
Level 54
God Stats
0W - 1L
1,402 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Sol
Sol
TheVividSlays
Sol
Level 63
God Stats
3W - 8L
1,568 SR
Queue Stats
151W - 179L
1,432 Elo+
Party 1
Bakasura
Bakasura
jasooni
Bakasura
Level 74
God Stats
2W - 9L
1,495 SR
Queue Stats
174W - 203L
1,475 Elo+
Party 1
Poseidon
Poseidon
tmoneyyuh
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 48
1,502 SR
1,478 Elo+

VS

Team Averages
Level 49
1,518 SR
1,413 Elo+
Osiris
Osiris
GushyXussy
Osiris
Level 47
God Stats
2W - 2L
1,291 SR
Queue Stats
121W - 95L
1,415 Elo+
Solo
Janus
Janus
Haskashi
Janus
Level 89
God Stats
14W - 12L
1,509 SR
Queue Stats
101W - 108L
1,464 Elo+
Party 3
Yemoja
Yemoja
LUCENTCOLORS
Yemoja
Level 3
God Stats
3W - 2L
1,276 SR
Queue Stats
18W - 13L
1,247 Elo+
Party 2
Awilix
Awilix
SrVax
Awilix
Level 18
God Stats
3W - 2L
1,631 SR
Queue Stats
9W - 20L
1,377 Elo+
Party 3
Sol
Sol
pestnews101
Sol
Level 88
God Stats
1W - 0L
1,883 SR
Queue Stats
189W - 217L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
5
1 / 1 / 0
3,288
658
1,979
2,808
1,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
LilBabyDraco
Hercules
5
0 / 1 / 0
3,208
642
1,021
3,224
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 3 / 0
3,480
696
3,039
4,320
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
jasooni
Bakasura
7
0 / 0 / 1
3,746
749
3,233
4,786
1,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poseidon
tmoneyyuh
Poseidon
3
0 / 2 / 0
2,889
578
375
1,717
410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GushyXussy
Osiris
6
0 / 0 / 1
3,806
761
1,787
4,092
2,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Haskashi
Janus
7
1 / 0 / 1
4,521
904
1,204
1,428
305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
5
1 / 1 / 2
3,948
790
845
3,636
1,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
SrVax
Awilix
7
3 / 0 / 1
4,231
846
2,373
3,717
972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

7
2 / 0 / 2
4,369
874
3,503
5,402
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
7
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
1
0
1
W
Osiris
GushyXussy
Osiris
0
0
1
0.5
W
Janus
Haskashi
Janus
1
0
1
1.5
W
Yemoja
1
1
2
2
L
Hercules
LilBabyDraco
Hercules
0
1
0
0
W
Awilix
SrVax
Awilix
3
0
1
3.5
L
0
3
0
0
L
Bakasura
jasooni
Bakasura
0
0
1
0.5
W
2
0
2
3
L
Poseidon
tmoneyyuh
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,647
Damage
9,712
16,855
Taken
18,275
7,221
Mitigated
7,400
3,868
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
1,979
402
0
609
2,808
1,793
0
1,258
1,526
0
8,457
W
Osiris
GushyXussy
Osiris
1,787
939
0
1,277
4,092
2,878
0
0
4,092
0
12,828
W
Janus
Haskashi
Janus
1,204
123
0
804
1,428
305
344
340
1,056
20,991
0
W
Yemoja
845
243
1,262
1,348
3,636
1,652
0
1,146
2,442
7,150
0
L
Hercules
LilBabyDraco
Hercules
1,021
635
0
503
3,224
2,257
0
69
3,153
0
7,131
W
Awilix
SrVax
Awilix
2,373
1,088
0
720
3,717
972
0
210
3,344
0
15,456
L
3,039
1,875
0
1,239
4,320
1,262
0
2,307
2,013
21,366
0
L
Bakasura
jasooni
Bakasura
3,233
2,133
0
1,517
4,786
1,499
0
1,026
3,684
0
17,163
W
3,503
1,713
0
2,816
5,402
1,593
0
1,718
3,580
28,972
0
L
Poseidon
tmoneyyuh
Poseidon
375
113
0
0
1,717
410
0
714
927
4,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,611
Gold Earned
20,875
96
Minions Killed
164
0
Camps Cleared
0
562,809
Distance Traveled
625,309
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,288
658
11
2
0
116,677
0
W
Osiris
3,806
761
23
5
0
125,090
1
W
Janus
4,521
904
53
11
0
125,103
0
W
Yemoja
3,948
790
8
2
0
122,599
1
L
Hercules
3,208
642
4
1
0
117,659
0
W
Awilix
4,231
846
28
6
0
134,305
0
L
Sol
3,480
696
35
7
0
99,833
0
L
Bakasura
3,746
749
39
8
0
154,693
0
W
Sol
4,369
874
52
10
0
118,212
0
L
Poseidon
2,889
578
7
1
0
73,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role